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    Peter Molyneux

    Person » credited in 51 games

    Peter Molyneux is a veteran British game designer renowned for his pathological lying, innovation with AI, and business simulation and RPG/God genres.

    It Came From the Molyjam: Peter Molyneux

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    Catlicker

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    #51  Edited By Catlicker

    Great interview, I hope there's more Molyjams to come. It was fun to follow.

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    Simulacrum

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    #52  Edited By Simulacrum

    Molyneux seems like such a nice guy

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    MarkWahlberg

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    #53  Edited By MarkWahlberg

    "After the event, I was skipping around the streets of London saying, “This is incredible.”"

    The visual of this in my head has made my day, and it's not even lunchtime. Thank you.

    @Jimbo said:

    @Dan_CiTi said:

    He should rename the compnay to 22 Chains, much better name than 22 Cans.

    22 Catches? Twenty Toucans?

    22 Balls

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    chilibean_3

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    #54  Edited By chilibean_3

    Fantastic interview, Patrick.

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    Dan_CiTi

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    #55  Edited By Dan_CiTi

    Damn, what a great interview. You really get a feel for his passion for all this stuff. It is great to see such a creative guy out there like that.

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    probablytuna

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    #56  Edited By probablytuna

    I'm starting to like Peter Molyneux a little bit more now.

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    EnchantedEcho

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    #57  Edited By EnchantedEcho

    Great interview, I always love to see how genuinely enthusiastic Peter Molyneux is.

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    Jayzilla

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    #58  Edited By Jayzilla

    This was a great read. Nice work, Tricky.

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    PassiveKaerenai

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    #59  Edited By PassiveKaerenai

    Great stuff, Trix.

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    StealthRaptor

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    #60  Edited By StealthRaptor

    Wow that was pretty good.

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    Brendan

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    #61  Edited By Brendan

    Yes.

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    joshthebear

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    #62  Edited By joshthebear

    Awesome interview Tricky. Have always enjoyed reading Molyneux's interviews.

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    Awcko

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    #63  Edited By Awcko

    Despite all his broken promises, I absolutely adore Peter Molyneux and his absolute love for making games. You can tell he's really passionate about it and that's really what the industry needs these days.

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    SpunkyHePanda

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    #64  Edited By SpunkyHePanda

    "I actually quite looked forward to his twitters."

    Hee hee! Molyneux.

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    dub_step_masta

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    #65  Edited By dub_step_masta

    @SSully said:

    I have had a pretty negative view of Peter over the course of this gen because of his tendancy to over hype games and over sell his ideas. But I have read a lot of interviews in the last few weeks about him and damn it, he is an admirable person. He truly loves his job and loves this industry, and that is what will lead to great games. I can't wait to see what him and his new studio comes up with.

    I have to agree with you. I look forward to what 22 cans puts out. I believe Peter Molyneaux resignation from Lionhead Studios allows us to see the games Peter have always wanted to create. If anything it takes a good soul to speak at a game jam, which for all intended purposes, is mocking his gaming ideas.

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    deactivated-59694a80bc6d9

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    oh wow

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    TheHumanDove

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    #67  Edited By TheHumanDove

    I both love and hate that man

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    Phished0ne

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    #68  Edited By Phished0ne

    The 1st thing 22Cans needs to do is call EA and tell them they want to make a new Theme Hospital. Loved that freaking game. Great Interview Tricky!

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    Grimluck343

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    #69  Edited By Grimluck343
    I’ll be honest with you, Patrick, I definitely want, if we had a few people with that enthusiasm here at 22 Cans, then our changes of success would go up exponentially, I think.

    This piece is the best thing you've done at Giant Bomb

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    joey2683

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    #70  Edited By joey2683
    @LoktarOgar also he wrote here and should have been hear.
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    Undeadpool

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    #71  Edited By Undeadpool

    I've never really heard Molyneux speak, so I just kept hearing Vinny's impression of him through this entire thing.

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    DrDarkStryfe

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    #72  Edited By DrDarkStryfe

    Peter is one of the best in the industry, I simply lovr how personal every interview is to him.

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    elyhaym

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    #73  Edited By elyhaym

    Worth a read. Thanks Molyneux and Patrick.

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    napalm

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    #74  Edited By napalm

    Peter Molyneux is inspiring. It's easy to dislike him because of his grand concepts that never seem to come together, but man, this guy is just so enthusiastic and humble about his work, his future and the industry that it's hard not to like the guy.

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    Mezmero

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    #75  Edited By Mezmero

    I never noticed how often Patrick talks about "having this sense of...(something)." Still I am truly envious of the guy that gets to interview P Moly as well as other video game industry dudes. I love this hobby a whole lot and it takes creative giants like Molyneux to keep it interesting. Very cool story keep up the great job.

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    viking_funeral

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    #76  Edited By viking_funeral

    Great interview. I've always liked Molyneux, even when it became the mode du jour to be critical of him.

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    whoisyao

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    #77  Edited By whoisyao

    Yo, this is amazing.

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    LordAndrew

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    #78  Edited By LordAndrew

    Inspiring stuff. I look forward to seeing what 22Cans comes up with.

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    fatpat268

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    #79  Edited By fatpat268

    Good interview, but can we give this stupid molyjam shit a rest now?

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    Draxyle

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    #80  Edited By Draxyle

    Fantastic read; Molydeux is a really stand-up individual.

    You can definitely tell that Microsoft was holding him back. The last game of his I ever played was Theme Park, but I really can't wait to see what he does with more creative control now.

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    Alphazero

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    #81  Edited By Alphazero

    Man, I love Populous. I used to draw triangle based geometry all through class. I wish the DS port was better.

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    Stubee

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    #82  Edited By Stubee

    God i would give my left leg for a new Dungeon Keeper!!

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    Rolyatkcinmai

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    #83  Edited By Rolyatkcinmai

    @Mr_Skeleton said:

    Oh god I read that in his voice!

    Yup.

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    rabidwombat

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    #84  Edited By rabidwombat

    Fantastic interview. It's great that he can speak freely now, without PR hovering nervously nearby.

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    mracoon

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    #85  Edited By mracoon

    I could listen to Molyneux speak all day. That man is so inspiring and enthusiastic about whatever he talks about.

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    allodude

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    #86  Edited By allodude

    @fatpat268 said:

    Good interview, but can we give this stupid molyjam shit a rest now?

    Never.

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    Rohok

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    #87  Edited By Rohok

    I want to support this guy even more after reading that. Outstanding interview.

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    ArbitraryWater

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    #88  Edited By ArbitraryWater

    This is a pretty great interview. Yeah, I still consider Peter Molyneux the master of underdelivering, but it's clear that the man can talk him some talk.

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    LegalBagel

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    #89  Edited By LegalBagel

    I do find it funny that as much as I liked some of his later games, Populous is still probably my favorite of his games, and that's the one he did all the programming on. I definitely think it shows how hard it is to take a creative or grand idea and implement it when you're working with a giant team trying to put your vision together in a mass market way. And as a former programmer I definitely emphasize with losing the hands on feel of actually digging through code.

    Though I suppose much of my Populous love might be nostalgia.

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    CptBedlam

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    #90  Edited By CptBedlam

    GREAT interview! I love the vibe of all of this. And Peter is such a lovely guy. :)

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    MrGtD

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    #91  Edited By MrGtD
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    Disobedience

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    #92  Edited By Disobedience

    Very good :)

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    deactivated-5ab2c5344517a

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    Nice work, Scoops!

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    DeadPan

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    #94  Edited By DeadPan

    Great stuff here Scoopz!

    Excellent interview

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    TorMasturba

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    #95  Edited By TorMasturba

    @fatpat268 said:

    Good interview, but can we give this stupid molyjam shit a rest now?

    molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam! molyjam!

    Don't like, then don't read it or comment on said article, simple and concise!

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    Christoffer

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    #96  Edited By Christoffer

    Two things makes me teary-eyed in this interview.

    1. the mention of Syndicate, Dungeon Keeper, Populous, Magic Carpet, Black & White and Theme Park. If the ever where any games that nurtured my life long interest in the media, it was these games. On top of that I really loved The Movies... why oh why did I ever doubt Peter Molyneux?

    2. The idea of a room full of smart, young, eager people with the same interest as me... what am I doing here? No, I mean, what THE HELL am I doing here??

    Great interview and a really inspiring read.

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    LiquidSwords

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    #97  Edited By LiquidSwords

    @fatpat268 said:

    Good interview, but can we give this stupid molyjam shit a rest now?

    Boo fucking hoo, this is a video game website. Don't like it, too bad.

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    ganymede128

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    #98  Edited By ganymede128

    Nice one!

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    Raven10

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    #99  Edited By Raven10

    Great interview. Glad Microsoft didn't completely suck the soul out of him.

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    lucianotassis

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    #100  Edited By lucianotassis

    Peter is amazing! I love him! :)

    This edit will also create new pages on Giant Bomb for:

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