So Peter Molyneux is edging closer to becoming the insane bond villain of the gaming industry. His latest game Curiosity will feature a box that can be opened with a standard chisel or a more effectively, with a diamond chisel that is probably the most absurdly expensive piece of dlc in history. http://www.escapistmagazine.com/forums/read/7.377901-Molyneuxs-Curiosity-Offers-77-800-DLC
Peter Molyneux and the £50,000 Chisel.
Is that whole article a joke? It has to be a joke, right? The Once and Future Molyneux can't really have been reduced to this nonsense.
As a critique of shitty game design, I get it (Cow Clicker basically made the same point already: people are fucking idiots), but as an old fan of Molyneux, I was hoping he would stop wasting his time and his talent.
The comments on that article seem to miss the point.
A lot of people saying he's doing it purely for money, hence why the diamond chisel is £50,000. If it was purely for money, then there'd be more than one of them, and the amount for it would still be 'crazy', but also a lot less, something like £500. There'd also be more types of chisel with prices between 99p and £500.
That's how I'd do it at least.
Either way, sounds interesting.
This is amazing. I see this and think of people like Freud studying people's minds to better understand the human psyche, I hope he learns some interesting information and shares it (e.g. information about clicking habits, how long people clicked, how frequently, if people got more and more addicted and increased their clicks per day, this is extremely interesting to me.)
This is brilliant. It's not a game meant to be fun really, but a look into the psychological aspects of curiosity in a consumer society. It's like a commentary on pay-to-get-ahead models in free to play games. Sure, you can pay a ton of money to get to the end faster, but is it worth it?
Apparently the winner only started playing an hour before he won go figure.
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