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The act of building something. Using resources to build units, buidlings, structures of any kind.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
The ability to float through the air without the aid of a mechanical device such as a jetpack, or the usual biological aids, such as wings.
Machinima is the concept of making a movie out of a video game. Popularized by the series, Red vs Blue.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
A physics system used to procedurally generate body movement similar to rag dolls.
Found in many Real Time Strategies, walls are meant to keep your people safe and the enemy out.
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