Blog #056 - Pid. Robots with Hats? or Fez

Posted by AlisterCat (5727 posts) -

I really liked the look of Pid when Adam Boyes first showed it here on Giant Bomb.

Pid

Even visually it has a lot of things going on that speak to me. Especially the colours. Going over information for the game there isn't much to go on... but I couldn't help but notice everyone has a hat. The kid you play as wear a hat, almost all the robots have hats built in to them. What's going on there? I really want to know. I also noticed a theme of stars, and on these two themes I made a couple of pieces of 'Fan Art'.

I asked them a question over twitter about the hats and they responded:

First is just a small card for press and trade sows that have a download code for the game. On the back is a nice piece of concept art I dug up from the site.

Didn't mean for it to look baseball themed...

The second is a poster done in the style of an old movie poster. The same treatment I have given some other games in the past.

The torches on the front of the robots scare me

The developers sent me a message on twitter saying they think they're incredible. Probably just being nice, but still, good to hear.

Fez

The only reason I did these was because I needed to keep myself busy while I wait for Fez. WHat do Fez have in common? Cute indie platformers that feature... HATS! I am really excited to play the game. I saw Jeff Green saying on twitter that he's getting tired of faux 8-bit graphics but it looks so great. There are far more polygonal games released with a realistic art style, or cartoony. I'm glad they're keeping it alive and doing it right.

The little Fez on the main characters head is adorable, I wonder if they gave out small promotional Fez at any point. The gameplay will be good from what I've seen in the quicklook but I'll happy just to stare at it and listen to the music. Only 800 points? I expected it to be more. I wish I had impressions to give but it isn't out yet. If they release it on Steam and iOS I'll those too. Seems like a good fit. 3DS too.

That's all for this blog. Not much to add. Comments are welcome!

#1 Posted by AlisterCat (5727 posts) -

I really liked the look of Pid when Adam Boyes first showed it here on Giant Bomb.

Pid

Even visually it has a lot of things going on that speak to me. Especially the colours. Going over information for the game there isn't much to go on... but I couldn't help but notice everyone has a hat. The kid you play as wear a hat, almost all the robots have hats built in to them. What's going on there? I really want to know. I also noticed a theme of stars, and on these two themes I made a couple of pieces of 'Fan Art'.

I asked them a question over twitter about the hats and they responded:

First is just a small card for press and trade sows that have a download code for the game. On the back is a nice piece of concept art I dug up from the site.

Didn't mean for it to look baseball themed...

The second is a poster done in the style of an old movie poster. The same treatment I have given some other games in the past.

The torches on the front of the robots scare me

The developers sent me a message on twitter saying they think they're incredible. Probably just being nice, but still, good to hear.

Fez

The only reason I did these was because I needed to keep myself busy while I wait for Fez. WHat do Fez have in common? Cute indie platformers that feature... HATS! I am really excited to play the game. I saw Jeff Green saying on twitter that he's getting tired of faux 8-bit graphics but it looks so great. There are far more polygonal games released with a realistic art style, or cartoony. I'm glad they're keeping it alive and doing it right.

The little Fez on the main characters head is adorable, I wonder if they gave out small promotional Fez at any point. The gameplay will be good from what I've seen in the quicklook but I'll happy just to stare at it and listen to the music. Only 800 points? I expected it to be more. I wish I had impressions to give but it isn't out yet. If they release it on Steam and iOS I'll those too. Seems like a good fit. 3DS too.

That's all for this blog. Not much to add. Comments are welcome!

#2 Posted by Mento (2808 posts) -

That card is a one of those things that really should exist at some point in the future. Maybe Beefy Media can create a few and give them away to Bombers in one of their competitions. Let's hope sees this blog and makes it happen.

As for Fez, I haven't seen anywhere when it's supposed to come out in the UK. Or rather, when someone decides to make whatever overseas servers it's on accessible to UK people. Here's what I'm assuming: They're being clever by replacing the main character's Fez with a bowler hat for the Brits, and because it's a task that would take a normal game designer about four hours to code, Phil Fish will probably have it ready for us sometime in October.

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#3 Posted by AlisterCat (5727 posts) -

@Mento: I definitely think they should be more commonplace and better designed, but Microsoft handle most Xbox based code distribution. I know double fine do it too with litle cards and Twitter on ocassion. It might just be nice to give out a handfull at a PAX booth or something. Some kind of give away.

I wish there were a small selection of tasteful, unlockable hats. Bowler hat is a great suggestion. I played Trenched with Phil Fish on the TNT with Double Fine, seemed like a cool dude. He hung around after but we didn't play again.

#4 Posted by rawrsair (821 posts) -

Nice work as always! They're really neat.

#5 Posted by Winternet (8055 posts) -

They are cool posters.

#6 Posted by AlisterCat (5727 posts) -

@rawrsair: @Winternet: Thank you. I haven't done anything in a while. The developers going to be posting them all over social media tomorrow, apparently.

#7 Posted by Winternet (8055 posts) -

@AlisterCat said:

@rawrsair: @Winternet: Thank you. I haven't done anything in a while. The developers going to be posting them all over social media tomorrow, apparently.

That's great! Congrats.

#8 Posted by rawrsair (821 posts) -

@AlisterCat said:

@rawrsair: @Winternet: Thank you. I haven't done anything in a while. The developers going to be posting them all over social media tomorrow, apparently.

Awesome, well done!

#9 Posted by AlisterCat (5727 posts) -

It is now up on Might and Delight's Facebook page and twitter. They provided insight in to the obsession with hats. It is a mechanic to allow you to tell which way the characters are facing. Seems like a great idea.

http://www.facebook.com/mightanddelight

#10 Posted by AlisterCat (5727 posts) -

I showed these to Adam Boyes and he liked them. I need to go bigger next time. More ambitious.

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