Pikmin

Pikmin is a video game that consists of 6 releases

4 User Reviews
4 total reviews
Average score of 4.5 / 5 for Pikmin

Pikmin Play On Wii Review (WII)
Reviewed by Linkyshinks on Feb. 10, 2009.
Linkyshinks has written 2 reviews. His last review was for Pikmin.
1 out of 1 users recommend his reviews.

1 out of 1 user found this review helpful.
Nintendo have released Pikmin on the Wii, sadly not a new game, but instead the first Gamecube game with Wii controls, as part of their Play on Wii range. Many have long made the assumption that Pikmin on Wii would work very well given Wii Remote and Nunchuk controls...


Ok, so the controls work very well, even if not entirely seamless at first. The camera sensitivity takes a little getting use to, but you do get used to it with time. It's speedy and I think it needs to be, especially later in the game.  Despite that tiny hurdle, the game is a joy to control from the start, everything feels great. I have found myself approaching situations in a new way at times, and that for me is the mark of it's quality when I have played so much Pikmin in the past.

The B button acts as the gather Pikmin whistle, this means you will enjoy using it often, finding pleasure in a little chit chat with your Pikmin from time to time. It does feel very natural on the B button. The IR can direct the sound anywhere on screen so it's easy to round up strays, and direct your Pikmin when throwing them. You can be a lot more accurate now and this really helps the gameplay move along more freely.

Olimar is controlled via the control stick, while the Z button on the Nunchuk is the camera button when held down.The control stick forces the direction of the camera movement rotating around Olimar in the direction you choose. Up, down left and right on the Dpad effect the zoom and camera elevation.

The primary A button is used to punch and to pick Pikmin from the ground and throw them. Repeated presses lift them out of the ground quicker, as you would expect. The C(ancel) button is used to dismiss Pikmin whenever needed.

The graphics  look very impressive at times, some things have definitely been cleaned up. When you move out to the furthest zoom setting, this looks like a top quality new Wii game. However, when zoomed in, some textures, not all, do show their true colours. I do think that the other effects make up for this though. Some elemental effects look much improved, and there are some nice transparency effects that seem smoother. These are used  well for improving camera issues that naturally occur.

Wide screen is great for the game, it's makes for a much improved feel for the game design on Wii. I think the originals 4:3 sometimes lost you that reference of scale which is very much needed, to give you that ambiance of the games theme. I would say playing this in 480p is absolutely essential, it looks awesome, with colours livened up and greater clarity. Sound design is excellent, drum sound are really good on pro logic 2 and it really shows in this game. The presentation has also been improved over the Gamecube version as you would expect. The instruction booklet has some cool little picks and is nicely laid out. It's also yellow...

For those playing this for the first time they are going to be blown away how awesome this game is, because this is undoubtedly the best version. I cannot wait for the second already, that one will certainly be better with two player battles and improved graphics and gameplay design.

This game was released so that new players could be brought to the series merits so far, to form a fanbase for the third, both this and the second game will certainly do that. By the time Pikmin 3 hits there will be a legion of fans. I don't think this game deserves to be docked points for improving notably on a great formula, a game which sees far better controls providing a better all round experience. Roll on Pikmin 2 and the inevitable 3rd. A match made in heaven I hope on the evidence of this.

It's the great original, notably improved.

9.0 (new players) 8.5 (fans)

****





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NPC: Pikmin Review ( WII )
Shigeru Miyamoto. One of the most prolific and unique video game designers of all time. It's easy to think not so positively of him though, but don't be fooled. Before moving onto a questionably simple series of games known as the Wii series, he worked on some very great and ...
Reviewed by koopamaster on March 22, 2009

1 out of 1 found this review helpful.
Pikmin Play On Wii Review ( WII )
Nintendo have released Pikmin on the Wii, sadly not a new game, but instead the first Gamecube game with Wii controls, as part of their Play on Wii range. Many have long made the assumption that Pikmin on Wii would work very well given Wii Remote and Nunchuk controls...Ok, so ...
Reviewed by Linkyshinks on Feb. 10, 2009

1 out of 1 found this review helpful.
Still the fun, innovative game it was back in the GC days ( WII )
Pikmin was among the earlier GameCube titles, among others such as Super Smash Bros. Melee and Metroid Prime. Pikmin was very fresh and innovative, though, because the concept was different than your usual game, causing it to stand out a bit. Commanding an army of little creatures called Pikmin to ...
Reviewed by TissueShoe on June 23, 2009

Game Name Pikmin
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Original US Release Dec. 3, 2001
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