This short-lived multimedia device was designed by Apple and manufactured by Bandai. It is widely regarded as one of the worst video game consoles of all time.

The Pippin was a computer entertainment platform developed by Apple Computer and manufactured by Bandai co. The Pippin was based on the hardware and software architecture of the second generation Power Macintosh. It was intended to not only be a video game console, but also a complete multimedia experience. It could play music CD and other non-game software titles. It was meant to be an advanced multimedia PC that was easy to use and affordable for most households. Since most homes had a television set in the home already, Apple believed that people would be willing to invest in a low cost computer that connected to equipment that was already present in the home. The Pippin was made a platform that Apple made available to third party manufacturers under license, similar to the 3DO Interactive Multiplayer. The only manufacturers that made Pippins were Bandai in Japan and the United States, and Katz Media in Europe. The Pippin lasted only two years, and ceased production in 1997. It is widely regarded as a failure.

Software


Only 18 titles were released for the Pippin in the United States, although Bandai released as many as 80 in Japan. All Pippin titles could be used on Macintosh computers of the time, although you could not use any Macintosh software on the Pippin without certain modifications. Through heavy modification, some DOS and Windows based programs could also be used on the Pippin.

Hardware


The Pippin units released in Japan were white colored and were called ATMARK units. The Pippins released in the United States were black and were called @WORLD units. Both units were compatible with numerous accessories, including floppy disk drives and printers. Through two Apple Desktop Bus (ADB) ports, up to four controllers could be used simultaneously. With a special adapter standard ADB mice and keyboards could also be used.

System Specs


  • 66MHz PowerPC 603 RISC Microprocessor
  • Superscaler, 3 instructions per clock cycle
  • 8 kByte data and 8 kByte instruction caches
  • IEEE standard Single & Double Precision Floating Point Unit
  • 6 MB combined System & Video Memory
  • 4X CDROM drive
  • 64 kbyte SRAM Store/Restore Backup
  • Easy memory expansion cards in 2, 4 and 8 MB increments

Audio


  • Stereo 16 bit 44 kHz sampled output
  • Stereo 16 bit 44 kHz sampled input
  • Separate headphone output with dedicated volume control

Video


  • 8 bit and 16 bit video support
  • Dual Frame Buffers
  • Support for NTSC & PAL composite, S-Video and VGA (640x480) monitors
  • Up to 16.7M colors

Pippin - Recent Games

Name Platforms Developer
Gundam 0079
released on May 2, 1997
PS1, PC, MAC, None Presto Studios, Inc.
The Journeyman Project: Pegasus Prime
PS1, MAC, None Presto Studios, Inc.
Super Marathon
released on Jan. 1, 1996
None Bungie Studios

Pippin - Upcoming Games

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Name Platform Developer
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General Information Edit
Platform Name: Pippin
Release Date: Sept. 1, 1995
Online Support: True
Install Base: 42,000
Original Price: $599
Producing Company: Bandai Co., Ltd.
Total Games: games
Recurring Appearances
Space
first in Spacewar!
1
Lh'owon
first in Marathon 2: Durandal
1
Earth
first in
1
Mars
first in
1
Artificial Intelligence
first in Pong: The Next Level
1
Melee
first in
1
FMV {full motion video}
first in Dragon's Lair
1
Puzzles
first in
1
Dinosaurs
first in
1
Nuclear War
first in
1
Alternate Reality
first in
1
Assassin
first in
1
Mining
first in
1
Dual Wielding
first in Marathon
1
Pistol
first in
1
Rocket Launcher
first in
1
Shotgun
first in
1
Assault Rifle
first in
1
Flamethrower
first in
1
Spaceship
first in Spacewar!
1
Skull
first in Marathon
1
Grenade
first in
1
Time Machine
first in
1
Mech
first in Mobile Suit Gundam: Last Shooting
1


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