Is it a good game?
The art design of this game is exquisite, and the gameplay is unique. I appreciate what I think they were trying to do here.
I enjoyed the first two or three gardens, once I got the hang of the gameplay mechanics, they were easy enough to be almost relaxing. But as the difficulty ramped up, all I was left with was frustration and a headache. In the interest of full disclosure, I never made it to gardens 9 and 10.
If I can just put on my armchair-game-designer hat for a minute, I think perhaps without the constant pressure of time, I would've enjoyed the game more. It really jumps out at me as a totally artificial constraint in a game like this. Like they somehow felt it would be too simplistic and easy without the time factor. Simplicity was the main appeal of the game to me, from the art design to the gameplay mechanics.