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Crystals come in many varieties, although typically they're somehow magical in games. Especially central to the Final Fantasy franchise.
The energy force shield is a common element found in science fiction. By encasing an object in a bubble of energy, whether it be a single person or an entire city, the object is protected from its environment. Some energy shields deflect projectiles, lasers and radiation, or anything conceivable.
A grapple is a device, usually thrown or shot, that allows a game character to 'hook' onto objects within the game, with the purpose of climbing or scaling.
A giant rectangular (usually a square or cube) piece of ice. They can be walked across or pushed around.
Frozen water that can be a hazard to the player or used as a weapon.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
An explosive ordinance propelled by a rocket engine designed to blow an object to smithereens. A missile is often guided, in some way, to its target. For example; by laser, remote control, or computer/GPS.
A spaceship is a vehicle capable of traversing the vacuum of space.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
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