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Barry is an optional spiky Pixl in Super Paper Mario. Creates a barrier with ease. His barrier is spiked, meaning you can defeat most enemies with him as well.
Mario's third Pixl companion in Super Paper Mario. Has somewhat of a short fuse. Useful when there are Brick Blocks blocking a pipe, exit, door, etc.
Move across perilous areas with ease using Carrie, Mario's sixth Pixl partner in Super Paper Mario.
A hammer Pixl and the eight companion to join Mario on his quest in Super Paper Mario.
A former track star joins Mario's party after a dangerous trek through a certain dungeon in Super Paper Mario.
Mario's ninth Pixl partner can shrink him to the size of a dot in Super Paper Mario.
The seventh Pixl partner in Super Paper Mario, Fleep can flip your world upside down. Kind of. Makes enemies dizzy and opens space rifts.
A mysterious music Pixl that joins Mario after a certain quest in Super Paper Mario.
A thin Pixl named Slim is the fourth Pixl to join Mario in Super Paper Mario. Can slip through many cracks. Easy way to slip by enemies unnoticed and unharmed. Don't move, as you can be hurt while running and jumping!
The second Pixl Mario encounters in Super Paper Mario. Has a certain affinity for hurling objects.
A Pixl known more for his brawn than his brain, Thudley is Mario's fifth companion in Super Paper Mario.
Mario's main companion in Super Paper Mario. She is Mario's guide and friend.
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