Planescape is a bit of an odd affair, it's downright fascinating with it's narrative and also the way it connects with how you play the game. For something as cliche as a plot revolving around amnesia is in the video game world, holy shit is it ever remarkably unsettling in Planescape. I've had a save of the game sitting around for quite a few months now, so I still haven't seen the thing through, and I can't say that I'm very much drawn to the CRPG genre, but I do think it's kind of an amazing game, of course qualified.
The combat is really a convoluted mess for no reason, and it confuses me dearly when you hit sections and all pacing is removed, where you're just reading dialogue for something like an hour, seemingly because the game is designed expecting the player to just skip most of the many available conversations and side-missions. On that note, it's really weird because it is a game where (to the best of my knowledge) you can just sort to play it a certain way and miss out on most of the notable stuff (stats, conversation choices, and other weird little things lead to narrative paths and intrigue), so that's kind of weird - I got the impression that it's built to facilitate missing interesting moments (and I guess the expectation that you'll be clamoring to replay it), instead of, you know, directing you at them or whatever.
I don't know, my perspective on the game is skewed in a lot of ways. I restarted it something like 5 times before I mustered the patience needed and felt okay with the first hour or so. It really does demand patience. It's also kind of fun to just make saves and experiment with how different situations can play out, I guess what that means is that your entertainment value will probably be dictated by how much you're willing to give the game.
For me the best moments of the game (so far) have just been learning more about the main character, which requires a certain diligence (and I guess it helps to have good non-combat stats?) to actually see a major portion of. There were some specific story moments that I really liked, but it'd be undermining to spoil them.
e: oh, also, become a wizard.
I was totally a wizard, and I completely regret the decision.
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