So about that Artillery...

#1 Posted by Grimhild (762 posts) -

I think most of us here can agree that the Gundam bots they added to PS was where most of the community threw up their hands and said "F*ck it." Core Combat... eh... not much better. Except the Artillery platforms. I loooooved coordinating artillery batteries. I've been lurking around the info that we have and I haven't seen it brought up (apologies if this was already covered) and was wondering if any of you guys had seen it being mentioned. Long-range fire support is an integral part to conventional warfare on this scale, so it would seem odd to me if it weren't included. Do you think that's a chapter best left out from PS's history? Should it (or maybe it is already) be one one of the mods you can put on a heavy armor chassis? Even with the proposed changes to the game mechanics from the first one, I'm still getting really excited for this, and I hope they can make good on the claim that this will spur on an evolution in modern FPS multiplayer to break away from meaningless matches and give a bit more depth to the genre.

#2 Posted by doomocrat (148 posts) -

I haven't seen anything flail-esque, but with aircraft being so maneuverable and not much AA being shown off yet, I can't see how a Flail gunner could stay alive right now.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.