Official U.S. PlayStation Magazine Issue 36
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Game » consists of 3 releases. Released Aug 26, 2014
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
In many games the player is given the power to harm and or kill creatures. Many games have been brought to spotlight by groups like the rather militant PETA.
An order of large reptiles that encompases the Alligator, Gharial, Caiman and Crocodile families. While dangerous on land, they're pure killing machines in the wet element.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
Golf is a sport in which golf balls are hit with golf clubs in holes on a course. The fewest swings wins.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Consists of games that are designed to be played only with a single discrete input button. This does not include the menu navigation, and does not include motion, vision or other sensing controllers.
Multipliers award players for playing well continuously. Racking up multipliers is crucial in any point based game in which they are featured.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
An initiative by independent developer Jayenkai to develop and release at least one game per month throughout 2014 that stars their mascot character, Platdude.
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