PlayStation 2

PlayStation 2 is a video game platform.


Added by Ryan Davis on Oct. 23, 2008

He gave me this guitar!
He gave me this guitar!
Once the exclusive domain of faux-raux DIY enthusiasts, super-realistic peripherals for those darn rhythm games--you know, the ones that retailers are running out of room for--are apparently in high-enough demand that honest peripheral manufacturers are getting in on the action. Today Logitech announced its matter-of-factly named Wireless Guitar Controller Premiere Edition, a product that honestly requires only a little more explanation than what's provided by the title.

For the $250 asking price, you'll get a v-axe with authentic materials such as “a wood neck, a rosewood fingerboard and metal frets,” as well as Logitech's rubber dome technology, which promises to make those fret buttons a little less clacky. Being an officially licensed Guitar Hero World Tour peripheral, the Logitech Wireless Guitar Controller Premiere Edition will also feature a touch-sensitive pad on the neck and a dedicated Star Power button, two features mirrored by the controller that will be included with World Tour.

While the press release doesn't mention any specific platform compatibility, the official Logitech website lists both a “Wireless USB receiver for PLAYSTATION®3” and a “Wireless controller port receiver for PlayStation®2” as part of the package contents. Sounds like Wii and Xbox 360 owners may be left out in the cold on this one. Additionally, Rock Band functionality goes unmentioned, though it would seem damn foolish to manufacture and market a pricey piece of kit like this and not make it work with as much of the market as possible.

I realize that rhythm games are currently seeing an unprecedented level of popularity, having apparently overtaken sports games, but even if it worked with the PS2, Wii, PS3, and Xbox 360, as well as both the Guitar Hero and Rock Band franchises, this seems like a pretty niche market. Are there enough people out there that are so unhappy with the controllers that came with their games that they're willing to plunk down $250 for a new one, particularly when the most apparent added value is extra fanciness?

Also, isn't all this premium, realistic gear for your pretend rock 'n roll video game tantamount to cosplaying by yourself?



Added by Vinny Caravella on Sept. 30, 2008


Not too long ago, there was this little rumor about an AC/DC expansion coming for Rock Band 2. As everyone knows: believe everything you read on the internet, because it's apparently all true!

An official Harmonix press release, signed in blood and kissed by the rock gods, states that AC/DC will be coming exclusively to Rock Band this November. Dubbed AC/DC LIVE: Rock Band Track Pack by the release, the pack will contain songs from "AC/DC's Live at Donnington."
F'ING RAWK! We salute you Cap'n.
F'ING RAWK! We salute you Cap'n.

Before I list out the tracks, and it's a pretty damn good list, there's more news! According to an interview with the NY Times, the pack won't be available for download, but will rather be sold exclusively through Wal-Mart, Sam's Club and walmart.com. Personally, the link between Wal-Mart and AC/DC begins and ends with them both having punctuated names, but who am I? At least Sam's Club has like 800lb boxes of Capt'n Crunch, and that's pretty RAWK. According to Columbia Records chairman Steve Barnett: “If you want to be a physical band, you better make an alliance with a strong physical retailer...” Oh yeah Mr. THE MAN? I bet AC/DC is older than you...I'm just saying. As for Europe, Australia and New Zealand, apparently the pack will be available at "most major retailers" in early December.

So here's the skinny on those tracks:

  • "Thunderstruck"
  • "Shoot to Thrill"
  • "Back in Black"
  • "Hell Ain't a Bad Place to Be"
  • "Heatseeker"
  • "Fire Your Guns"
  • "Jailbreak"
  • "The Jack"
  • "Dirty Deeds Done Dirt Cheap"
  • "Moneytalks"
  • "Hells Bells"
  • "High Voltage"
  • "Whole Lotta Rosie"
  • "You Shook Me All Night Long"
  • "T.N.T."
  • "Let There Be Rock”
  • "Highway To Hell”
  • "For Those About to Rock (We Salute You)”


Actually, this does look Wal-Mart-ish...
Actually, this does look Wal-Mart-ish...
The official word is that Xbox 360 and PlayStation 3 owners will also get a code with the game that will let them copy the songs to their console, a la the original Rock Band content, so the disc won't be required to play. Yay!

According to the press release, the US prices and dates break out like this:
  • $39.88 for the Xbox 360 and PlayStation 3 on 11/02/08
  • $39.88 for the Wii on 11/16/08
  • $29.88 for the PlayStation 2 on 11/02/08

So there you go. If you want it reasonably priced, you'll have to do the dirty deed and grab a physical copy at the local Wal-Mart. Considering most Rock Band DLC goes for about $2 a track, $40 for 18 songs seems pretty ballpark. Factor in that it's also a full game and you're ready to rock...just like Wal-Mart!



Added by Jeff Gerstmann on Sept. 22, 2008

Australian Prime Minister Kevin Rudd, relaxing at home.
Australian Prime Minister Kevin Rudd, relaxing at home.
With all the rumors swirling around surrounding some classic music from Australia's AC/DC making its way into Rock Band, it's only fitting that the game will finally be more-easily playable in the band's native land.

Electronic Arts has announced plans to bring Rock Band--that's the original Rock Band--to Australia on November 7. It will be made available on the PlayStation 3, Xbox 360, PlayStation 2, and Wii in a variety of instrument bundles. The full kit will sell for 250 Australian dollars. I believe that's somewhere around $275,000 United States funbucks.

Of course, here in the land of bank closures and awesomeness, we're all playing Rock Band 2. Shouldn't they just pump out both games as a bundle in Australia so they can catch up all at once? After all, the original Rock Band is effectively worth around $10, if you consider its worth to be nothing more than a rental fee combined with the $5 needed to license its content into Rock Band 2.



Added by Jeff Gerstmann on Sept. 5, 2008

Would you accept free gas from these men?
Would you accept free gas from these men?
Sounds like the Mercenaries 2 "let's take over a gas station and give away free gas" stunt that went down without a hitch in Los Angeles last week didn't garner the same enthusiasm when duplicated over in Great Britain.

GamePolitics has the story from the UK's Telegraph, which states that £20,000 of "petrol" was scheduled to be given away for free. But the bobbies stepped in, shouted "what's all this, then" to anyone within earshot, and shut it down early, with only around half of the free gas going out.

Here in the States, the Los Angeles giveaway sounds like it went down as planned. EA took the opportunity to get people dressed up as the three mercs from the game and they shot a bunch of silly-ass video. There are a handful of fake news reports up on break.com, but here's my favorite.

  


The lesson here, obviously, is don't let your dress-up talent improv answers to questions. Totally shatters the whole illusion. Still, it's hard to argue with free gas, and for once, it's a game launch promotional tie-in that actually makes sense in the context of the game it's promoting.



Added by Jeff Gerstmann on Aug. 12, 2008

Hey, I don't know if you knew this or not, but Madden NFL 09 is out today. This video, sent to me by Vinny, who is a guy who sits behind me in this office I'm in, sums up the level of office excitement pretty well, I think.
  


Be sure to check back later this week for our World Exclusive Madden NFL 09 Release LaunchRelease ZoneCenter Blowout, which will bring you everything we could ever possibly know about this important football release.



Added by Brad Shoemaker on Aug. 8, 2008

Koei held a media day in the big scary city yesterday, and I rolled over there to see what the House That Dynasty Warriors Built had to show off. All this went down in the Clift Hotel's famed Spanish Suite, one of the most overused venues for game industry press events in all of San Francisco. The Spanish Suite is known for its lousy old electrical wiring that shorts out at the drop of a hat, so I was looking forward to seeing whether some overzealous camera crew would plug in one too many lights and bring the whole thing to a halt.

No such luck--the event was awfully low-key, with just a few game stations and a small handful of press dudes and dudettes milling about. After Koei opened their Toronto studio a few years ago (the one that cranked out the middling racer Fatal Inertia), I was hoping to start seeing more variety in the types of games the company puts out. Nope. How about some games where you run around a battlefield and slaughter thousands of enemies? Maybe you're familiar with this concept? Throw a few kid-friendly DS titles in the mix, and you've got Koei playing it disappointingly safe with the stuff it knows best. Can't blame them if people are buying, though; everybody's got bills to pay, and I don't think Fatal Inertia served that particular need.

Here's a wrap-up of the games at the event.

Warriors Orochi 2


SO MANY DUDES
SO MANY DUDES
Orochi is kind of like Dynasty Warriors All-Stars, bringing in a bunch of the noteworthy characters from Dynasty Warriors and its Japanese-themed counterpart, Samurai Warriors--if you can remember who those characters are, I guess. There are so many of them, they all started to run together for me over the years, but then again so did the games themselves. You get some fantasy-style original dudes thrown into the mix here too. Anyway, I'm happy to report that hammering on the X button ad nauseam is still a viable tactic. I couldn't see a lot of difference between this one and the innumerable past Warriors games; keep on running around a big battlefield and waste endless mindless drone soldiers with your gigantic weapons. Wash, rinse, repeat.

Actually, the only thing that really piqued my notice in this one was the main character, Orochi the dragon king. That guy is way metal! He's like eight feet tall, scaly reptilian armor, big snake-looking tails hanging off the back, big horned helmet, the works. The only thing that could rejuvenate my interest in this series is if they went all the way to the extreme end of the crazy spectrum and filled it full of big gnarly metal imagery. I want the next one of these to look like some Dio and Iron Maiden album covers had an ugly baby.

Prey the Stars


Me so hungry.
Me so hungry.
Looking at the invite for the event, this is the title I wanted to know more about based on its name alone. Turns out it's a kiddy DS action game that's part Mario Kart, part Katamari. You run one of four animals around a small map that's filled with random everyday objects, from fruit and cakes to buses, houses...basically whatever fits the theme of the map. You're competing to see who can consume the most objects within the time limit. There are three ways to eat something--bite, lick, or suck--so you have to figure out which one to use to successfully chomp down. Yes, this is supposed to be a game for kids. I don't suppose anyone noted the irony there. The items you pick up give you different kinds of special powers, but the key is that you have to eat three of the same item (or at least the same type of item?) to get a power. So you're trying to eat stuff as fast as you can, but you also need to turn an eye toward eating the right kind of objects so you can unleash some offensive abilities at your opponents.

The Katamari element comes in as you increase in size by eating more and more objects. The bigger you are, the bigger the stuff you can devour. Eventually, you'll be eating stars and entire galaxies and whatnot.

Prey the Stars is actually coming out of the Toronto studio, so at least that place is still kicking even though Fatal Inertia failed to impress.

Monster Racers


Gotta race 'em all?
Gotta race 'em all?
This new DS game was just being announced at the event. As you might guess from the name, you race. With monsters. The racing is all in 2D so you're basically running left to right all the time, jumping over pits and up to higher ledges when appropriate. There are some power-ups you can pick up and use against your opponents. There's four-player wireless play. The racing gameplay had a simple, old-school feel to it that sort of reminded me of the NES era, though I don't know it would hold your interest for very long.

Per Koei's own description, this is basically Pokemon with racing replacing the standard turn-based battling of that series. So there's also the light RPG components you'd expect: roaming around an overworld, visiting other cities, chatting with and racing against other trainers. Of course there's the requisite "gotta catch 'em all" element where you collect some or all of dozens of monsters, train them to improve their stats, etc.

Come to think of it, I've been thinking we need a Gotta Catch 'Em All concept page of some sort, to attach games like this, Pokemon, and Mega Man Star Force to. Is there something like that in the database I'm not aware of? If not, somebody go make it! It might need a more elegant name, though.

Pop Cutie


This is a game for the DS where you make and sell your own fashions and...you know what, no. Nevermind. I do like that you start out selling your stuff in a flea market, though.



Added by Jeff Gerstmann on July 30, 2008

If you had "this morning" in the "when are all these music games going to become way, way uncool" pool, You're Winner !

  

  







mracoon
299 points

Marino
131 points

LordAndrew
109 points

Absinthetic
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Axersia
29 points


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