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Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Valve's counterpart to Microsoft's popular achievement system.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Two or more characters are featured on the game's box art.
The option to display dialog and other information with text on screen.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
A physics system used to procedurally generate body movement similar to rag dolls.
Games that have had an Original Soundtrack album released.
This is a list of PC games which support connecting an Xbox 360 controller to your computer and using it to play the game.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
PlayStation Plus is a premium PlayStation Network subscription service.
Typically found in fighting games, combos are a series of strung-together moves.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
The title of a game is a year, or has a year in it. Normally used for sports game and other annual titles, but also used to designate when a game takes place rather than the year released.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Dolby Digital is an audio compression technology codec first used in movie theaters. It's now commonly used in many modern day audio/video media formats, including video games.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
The ability to communicate via voice.
Games that include real photography on the game's cover.
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