Meet the People Who Call Home...Home

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#51 Posted by dagas (2711 posts) -

I'd check it out if I had a PS3, those things are still too expensive.

@Sinful said:

So Pat, getting a huge check from Sony for this advertisement?

Why would he? Do you think Jeff gets money for reviewing a game or Ryan gets money for talking about something on the podcast?

#52 Posted by fearxloathing (32 posts) -

Great article Patrick! Looking forward to your follow up with Jack!

#53 Edited by RiotBananas (3600 posts) -

I feel so bad for being excited about Home back in 06.

#54 Posted by Forcen (1766 posts) -

I want to see a quicklook of Home, i have never seen it played.

#55 Posted by Nmckee503 (83 posts) -

I remember getting into home when they did that ARG but haven't been back since, I keep thinking about it then remember all the downloading/waiting it took to actually get into it and decide against it. Maybe I should try it again soon.

#56 Posted by patrickklepek (3069 posts) -

I didn't get into it here, but the ARG is basically referenced as the single coolest thing that happened in Home, outside of what people use it for that have little to do with the service itself (i.e. hang out with friends).

Staff
#57 Posted by somethingdumb (115 posts) -

Patrick Klepek hits every nail on every head.

#58 Posted by somethingdumb (115 posts) -
@Ygg said:
Home has to be one of the biggest failures this generation. They hyped it so much and it amounted to nothing.
If you think that, then you didn't read this article.
#59 Posted by SSully (4060 posts) -

I never got the hate it deserves. It is a great little social playground for those who want one. I used to go on a few times a month to mess around and check out different places and I personally enjoyed doing so. I havent been on in maybe a year or two, so I obviously am not a dedicated fan, but I appreciate what it does.

Also great article Patrick, I enjoyed it.

#60 Posted by damswedon (3168 posts) -

Home isn't for me. That said I understood why people like it when I spent an hour playing Chess with a guy while talking about Rom-Coms to someone who was just watching.

#61 Posted by MildMolasses (3194 posts) -

Great read. Its things like this that make me glad that GB brought aboard an actual games journalist that isn't concerned solely with hitting a daily post quota which regurgitates press releases and banal thoughts (ie destructoid, kotaku). Nice work Patrick. I look forward to the rest

#62 Posted by PrioritySeven (321 posts) -

@dagas said:

I'd check it out if I had a PS3, those things are still too expensive.

@Sinful said:

So Pat, getting a huge check from Sony for this advertisement?

Why would he? Do you think Jeff gets money for reviewing a game or Ryan gets money for talking about something on the podcast?

Don't feed the trolls, dude.

#63 Posted by CharlesAlanRatliff (5355 posts) -

Great article, Patrick!

I checked out Home myself fairly recently after not logging in for a while, and I was surprised by how many unique locations they had and how many people there were. The most impressive place I went to was Konami's dance club, where you go onto a dance floor and play a DDR mini-game with other players. The only real problem with Home I have is that advertisements are automatically removed from any screenshots you take, leaving a bunch of ugly, black squares everywhere.

#64 Posted by SomeJerk (2971 posts) -

I still think there needs to be a Home quicklook done. Testing games, people-watching, playing virtual IKEA, janua. And anyone who hasn't gone onto Home at all, or not in 1-2 years, need to install it and give it a shot.

#65 Posted by Sinful (211 posts) -
@dagas said:

I'd check it out if I had a PS3, those things are still too expensive.

@Sinful said:

So Pat, getting a huge check from Sony for this advertisement?

Why would he? Do you think Jeff gets money for reviewing a game or Ryan gets money for talking about something on the podcast?

Sorry you took that seriously.
#66 Posted by Sinful (211 posts) -
@PrioritySeven said:

@dagas said:

I'd check it out if I had a PS3, those things are still too expensive.

@Sinful said:

So Pat, getting a huge check from Sony for this advertisement?

Why would he? Do you think Jeff gets money for reviewing a game or Ryan gets money for talking about something on the podcast?

Don't feed the trolls, dude.

No Trolls here.  Just people saying things.
#67 Posted by MonkfishEsq (221 posts) -

One of the most surreal things I've seen in home was a youtube video (which has since been removed) of 2 groups of people having a "gang war" where they just stood around and shouted the name of their own group in the chat. I just can't imagine in my mind what that kind of person is like in real life.

#68 Posted by Demoskinos (13878 posts) -

More power to ya if you wanna use your ps3 for this but I shall never visit home ever again.

#69 Posted by ComradeCrash (551 posts) -

Wow this was enlightening...I kinda want to check it out. Like a zoo.

#70 Posted by Sinful (211 posts) -

Woot! Whoever was the Mod that checked out my Profile! Thank you for the quest!! :)

#71 Posted by MagikGimp (770 posts) -

I did Home once. Went bowling for the first time; worked out how to strike every time in about two goes. Then I played some free games, that was a pretty cool interface idea and then I did some shoot-out promotional game. I was quite impressed by that idea even though it was quite simple. Then I went back to fixing my blu-ray drive...

#72 Posted by CaptainComedy (41 posts) -

i love to people watch in Home, some of the conversations i have overheard have been just incredible
 
i always show it to my friends when i remember to, they usually agree that it's one of the most fascinating things on any platform right now

#73 Edited by mnzy (2909 posts) -

So it's bascially IRC?
 
edit: With hats.

#74 Edited by Sooty (8082 posts) -
@somethingdumb said:

@Ygg said:

Home has to be one of the biggest failures this generation. They hyped it so much and it amounted to nothing.
If you think that, then you didn't read this article.
What does that have to do with anything? It IS a failure as it did not achieve what Sony said it would.
 
Like, who the hell launches a game from Home in order to gather friends together? That's one of the things Sony wanted people to do with it. It was a poor alternative to the Xbox Live party system.
 
While it may have a following full of people weird enough to spend money on virtual furniture it doesn't detract from it being a flop.
#75 Posted by Deusx (1879 posts) -

Another great, article. Thanks Patrick that was a good read.

#76 Posted by Christoffer (1654 posts) -

That Thoreau quote proves we should all stop using famous quotes as arguments. It's quite good but doesn't fit at all in this context. Is it any better that we go to our graves having pretended to be who we always wanted to be?

But I don't want to dismiss the whole community. As far as I know, Home is far greater than any game in the social aspect, so the joke's on me I guess.

This article was a great read. I only knew Home as a... home... for idiots and griefers and this humanizes them a whole lot. Maybe you could do something similar about the simulator community (Trainz, Farming Simulator, Ship Simulators Extremes etc.). I need to know what the hell is up with that.

#77 Posted by TadThuggish (882 posts) -

The first time I used Home, a 25 year old guy tried to pick up a 14 year old girl. Since everything is public (including the word bubbles when people speak), the girl gave out her phone number to the world.

Home is for two types of people:

A. Pedophiles

B. 14-year-old girls who like to click on flashing sidebars that say things like "Dress Up MySimz!", which offer limited options and install a hundred trojans onto your computer.

Also happened during the first time I used Home: I typed "WHY DO YOU PEOPLE STILL PLAY THIS GAME", and another young girl went "Pfft, it's not a game! It's a social experience.", then went back to talking about Naruto with her friends.

#78 Posted by McQuinn (650 posts) -

Whenever I'm in there I always have a hankering to make fun of everybody. The there is not a lot to do in home, I think.

#79 Posted by onarum (1946 posts) -
"Meet the People Who Call Home...Home"
 
umm... no... thanks, I'd rather stay clear of them.
#80 Posted by Oni (2068 posts) -

I've had a PS3 since early 2008 and have never once installed or loaded up Home. I'm pretty alright with that.

#81 Posted by TwoOneFive (9461 posts) -

great article!!

#82 Posted by LisVender (8 posts) -

I play video games to get away from people.

#83 Posted by TheDudeOfGaming (6077 posts) -
@patrickklepek said:

Sex, gender and avatar politics are some of the most common topics amongst Home users.

Fucks yeah.
#84 Posted by MisterMouse (3531 posts) -

interesting stuff, I look forward to more on this topic!

#85 Posted by MisterChief (829 posts) -
#86 Edited by Kesselrun (67 posts) -

None of the interactions in the Home "community" are any different (or more significant) from what has been going on in chatrooms and MMOs for years. A guy that writes for a Home magazine and a guy that creates and sells content on the platform have every reason to talk up the platform. Second Life was also idealized for years in the press, presented as something very different from what actually went on in the game. 
 
It's good that people can find others to chat up and have fun with, but you can poke around and find equally large and active communities in all sorts of games. I'm not sure why things like Home are viewed as different or more human-centric when they are almost purely about advertising and cash shops.

#87 Posted by patrickklepek (3069 posts) -

@Kesselrun said:

None of the interactions between this "community" are any different (or more significant) from what has been going on in chatrooms and MMOs for years. A guy that writes for a Home magazine and a guy that creates and sells content on the platform have every reason to talk up the platform. Second Life was also idealized for years in the press, presented as something very different from what actually went on in the game. It's good that people can find others to chat up and have fun with, but you can poke around and find equally large and active communities in all sorts of games. I'm not sure why things like Home are viewed as different or more human-centric when they are almost purely about advertising and cash shops.

They're not, it's the perception that Home failed. It didn't. It just didn't become a phenomenon, but there are large groups of people that feel Home is very important to them.

Staff
#88 Posted by bearshamanbro (282 posts) -

Would love to see a Home Quick Look please! I won't go in there but I'd love to watch a Quick Look of it.

#89 Posted by WerewolfGuy (42 posts) -

"Since then, Home has remained just a skipped over icon since then, finally changing last week." "It probably helps the authors mostly skew older." "That's not the case for everyone, but viewed from that perspective, Home's attraction could be extremely attractive." You know, its nice that Patrick now writes more original and longer stories, but it would also be nice if he actually attempted to have consistently good grammar for these more involved posts. The AP Lit and Lang student inside just cant ignore those mistakes, not to mention issues of style as well as smaller mistakes.

#90 Posted by risseless (477 posts) -

Good article, but -- duh. Home is just another incarnation of the online social meeting place. It started with BBSs and MUDs, and now includes discussion forums, MMORPGs and apparently Home. I don't see anything new here really. But still, good read.

#91 Edited by Kesselrun (67 posts) -
@patrickklepek: That's true. I do agree that it's interesting how Sony was able to salvage a misfire, (much like many MMOs going free to play), I just feel like the "this place is something special for a group of people" aspect came across as an idealized version of what really goes on in video games.
#92 Posted by Ghost_Cat (1295 posts) -

It's just amazing to think that, if you create a virtual space with some toys, traveling and communication functions, it will blossom with virtual life.  At the same time, it's a little sad to think how so many people rely software like Home because they cannot bring themselves to communicate with others in the real world.

#93 Posted by ShaggE (5987 posts) -
@louiedog said:
Interesting, but I'm not sure if I'm ready to move on from The Palace yet.  And yes, I did hang out there for a month when I was 14. It was a different time.
I shudder to think of the hundreds of hours I sank into Palace, and the thousands of avatars I collected in that time.  
 
If you have any love for it at all, though, avoid checking up on it now. It's a depressing wasteland for the most part.
#94 Posted by Branthog (7332 posts) -

Thank you, Patrick! Now I finally can point to a group of people who have a lamer life than even I do. Phew!

#95 Posted by clstirens (846 posts) -
@Vager said:

Kinda did this back when I was playing Ultima Online. All I ever did was craft armor sets and try keep good relations with the server's player base despite being the head guild smith of the most notorious murderers guild on the server.

I hate PvP, I never participate in it and being killed and looted by other players is a terrible experience. Yet that environment makes it insanely interesting socially and economically. Similarly to how EVE is like but far less complicated.

I constantly gave out low quality armor sets to new players as a political/business strategy of sorts. The players that would stay and grow to be more powerful trusted me as they're sole vendor for quality armor/weapons. The ones that became murder's also did not try to kill/loot me, even if they considered my guild an enemy.

I made huge profits by reselling armor sets that I obtained from my guildmates who murdered and looted one of my customers. Despite this, I still maintained good relations with the person most of the time. Once and a while giving the armor back to keep that relationship, if it seemed to sour.

I kinda want to experience that again.

Hell, I kind of want to experience that, myself!
#96 Posted by WilliamHenry (1195 posts) -

@Ghost_Cat said:

It's just amazing to think that, if you create a virtual space with some toys, traveling and communication functions, it will blossom with virtual life. At the same time, it's a little sad to think how so many people rely software like Home because they cannot bring themselves to communicate with others in the real world.

Saying those people use Home because they can't make real world relationships is dismissive. Its not that they can't do that, its that its easier to find people with similar interests in a place like Home than it is in the real world.

#97 Posted by Krenor (465 posts) -

god damn Patrick really like to write, good stuff though, thank you for the article.

#98 Posted by edgefusion (94 posts) -

@WerewolfGuy: I've noticed it too and made a comment on one of his other articles. He really needs to start proof-reading his writing before he posts. Fun and wacky is what I associate with GiantBomb, not amateur.

#99 Edited by YOUNGLINK (522 posts) -

creepy yet kinda cool at the same time, maybe i'll check it out

#100 Posted by CzarTim (32 posts) -

Great article. I would enjoy home a lot more if the controls were better.

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