A lot has changed with the PS3 since it first launched, really. A bunch of different features have been nailed onto the XMB that originally weren't there and some features have been removed. Some of these additions have been a case of Sony playing catch-up with the 360's feature set, like the in-game XMB, and in some cases they're just not implemented as well (trophies and custom soundtrack support are good examples). Of course, other features are reportedly better - Netflix, for instance (I wouldn't know, being from Aus).
If you don't own multiple platforms you're not likely to really notice, though, and it's a case of "You get what you pay for" I suppose. I do wonder if the PS3's user experience would be much improved if Sony had have had a program like Playstation Plus from the outset. I wish Sony had had a bit more foresight when it came to the system's UI and online features, it feels to me like the XMB has held them back to some extent. I don't know if the system would allow for it, but I really do think the PS3 could do with a complete overhaul of its OS - keep the core structure of the XMB, sure, but I'd rather see all of the features that have been added over the years better implemented so that they feel less bolted-on.
The PS3's line-up of exclusives has gone from strength to strength over the last few years and looks like it'll be stronger than the 360's line-up for the foreseeable future as Microsoft decide to focus on first party kinect titles and hope that new a Halo, Gears and Forza, along with Kinect integration into 3rd party titles like Mass Effect and Ghost Recon will satiate the enthusiast audience. Don't get me wrong, I have no problem with Microsoft pushing Kinect games and attempting to capture the Wii's market, but there's a lot more they could be doing to keep their existing customers happy.
We've also finally been seeing some real parity between the quality of multiplatform games on the PS3 and 360 over the last 12 months, hell, Shadows of the Damned shows us that even UE3 titles can perform just as well on the PS3 as on the 360 (SotD actually appears to be marginally better on the PS3). So if you're choosing one system over the other right now the performance of multiplatform games isn't the factor it used to be.
At launch the Sixaxis didn't have any kind of force feedback, the Dual Shock 3 has rectified that, though outside of the d-pad (and to a lesser extend the face buttons) the controller is still arguably inferior to its 360 counterpart - this really comes down to a matter of preference, though.
Beyond all of that there have been a bunch of other changes of varying size since launch including wider support for different video codecs, a video editor, a photo app, Playstation Home, 3D support, Playstation Move etc. I'm sure if you were to list them all it would prove to be quite substantial.
I still have a preference for my 360 when it comes to online features, user experience (including things like patching), achievements and the controller. But the PS3 is certainly a system worth owning and a system worthy of being purchased as your one console of choice if it comes down to it.
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