New 1080p videos of Driveclub

#1 Posted by Krakn3Dfx (2502 posts) -

Evolution has released a few 1080p high bitrate versions of their demo footage from Gamescom. Site hosting them is getting hammered right now, but thought I would throw these up in case anyone wanted to check them out.

The streaming copies are only 720p, you need to download the videos to see the 1080p versions.

Daytime SLS

Sunset Aston

#2 Edited by Grissefar (2830 posts) -

1080p but only 30 fps? Could it suck more of a gargantuan dick, Evolution Studios? Well bam.

#3 Edited by Krakn3Dfx (2502 posts) -

1080p but only 30 fps? That sucks a gargantuan dick, Evolution Studios. So bam.

Evolution has said they're shooting for 60fps, I guess we'll see how that goes. Motorstorm was at 30fps, and that game had a great sense of speed and fluidity, so I'm not too worried either way.

So bam?

#4 Edited by Grissefar (2830 posts) -

@krakn3dfx said:

@grissefar said:

1080p but only 30 fps? That sucks a gargantuan dick, Evolution Studios. So bam.

Evolution has said they're shooting for 60fps, I guess we'll see how that goes. Motorstorm was at 30fps, and that game had a great sense of speed and fluidity, so I'm not too worried either way.

So bam?

Thanks, I'll remember that when I play it at 30 fps. "Well, at least they tried". Not that I am going to pick up a PS4 at launch anyway. Ha ! Ha ! There it is.

#5 Edited by jimmyfenix (3753 posts) -

Looks great cant wait for the PS plus edition.

#6 Posted by squiDc00kiE (367 posts) -

I played it at PAX and it looked fine. It's all still running on development hardware remember. Polish and optimization is the very last thing done on a game.

#7 Posted by Krakn3Dfx (2502 posts) -

I played it at PAX and it looked fine. It's all still running on development hardware remember. Polish and optimization is the very last thing done on a game.

Yeah, Evolution has a pretty amazing record of big optimizations in the last 30-90 days of development, looking. Looking at Motorstorm at the E3 right before it came out and the release version, it's like night and day graphically and performance wise.

#8 Edited by mikey87144 (1807 posts) -

I'll be getting GT6 but maybe this game will grab me to.

#9 Edited by OfficeGamer (1086 posts) -

What is the first rule of Driveclub?

#10 Edited by benpicko (2006 posts) -

@officegamer said:

What is the first rule of Driveclub?

Don't buy DriveClub

Edit: Jesus Christ this is an ugly game

#11 Edited by Slaegar (740 posts) -

@benpicko said:

@officegamer said:

What is the first rule of Driveclub?

Don't buy DriveClub

Edit: Jesus Christ this is an ugly game

Watching one of the videos (I downloaded it and everything) it doesn't really look any better than current gen. Sure 1080p is nice but I would rather have 720p 60 fps instead. More so, isn't this "next gen" why is it so hard to get 1080p 60fps? Computers are about ready to hit 2560x1440p 60fps or 1920x1080p 120fps as a mainstream and these machines that aren't even out can't keep up with something I was already playing five (maybe four to be fair I remember getting this 1080p monitor and two Nvidia 9800 GTs) years ago?

I guess it is free with PS+ so that kind of helps the deal.

If it is a good game, I'll probably still play it when I get a PS4, though since the E3 hype died down that is getting closer to an if over a when.

#12 Posted by BigJeffrey (5112 posts) -

@benpicko said:

@officegamer said:

What is the first rule of Driveclub?

Don't buy DriveClub

Best Response Ever

#13 Posted by Zacagawea (1617 posts) -

Forza is obviously going to be the superior game here

#14 Posted by BoOzak (999 posts) -

Yeah this isnt looking that great.

I feel sorry for that car porn guy ;(

(They had the name for it 10 years ago, go and see for yourself!)

#15 Posted by UpsideDownAce (55 posts) -

Holy hell this is a really negative thread. I'm super excited for Driveclub. I think it looks great and I can't wait to play it!

#16 Posted by Marino (4768 posts) -

I played it at PAX and liked it. Felt kinda like PGR.

Staff
#17 Posted by Silver-Streak (1388 posts) -

@marino: Have you played GRID 2 at all? Is it semi similar to that?

From everything I've seen, this kind of looks like PGR and GRID had a baby, but with no hands on time myself to check, I wasn't sure if I was right or not.

#19 Posted by Marino (4768 posts) -

@eujin said:

@marino: Have you played GRID 2 at all? Is it semi similar to that?

From everything I've seen, this kind of looks like PGR and GRID had a baby, but with no hands on time myself to check, I wasn't sure if I was right or not.

I haven't played GRID, sorry. @pseg is probably more qualified compare/explain Driveclub than I am. He played it (and basically every other racing game at PAX) too.

Staff
#20 Posted by Korwin (3046 posts) -

@eujin said:

@marino: Have you played GRID 2 at all? Is it semi similar to that?

From everything I've seen, this kind of looks like PGR and GRID had a baby, but with no hands on time myself to check, I wasn't sure if I was right or not.

I would hope it doesn't play like GRID 2, that game was a great big pile of disappointment.

#21 Edited by Trace (3577 posts) -

...You rang?

I wouldn't compare Driveclub to GRID at all, it's not quite that hard-in handling style, nor did it appear to be various racing disciplines. Rather, the demo track rang a bit more like PGR challenges meet Autolog, with an overarching goal (fastest lap in a 2-lap run) with subchallenges littered through the track (best drifting in one section, taking corners perfectly in another section, and a top speed chicane area). The lesser challenges built into a "fame" score and Autolog-esque leaderboards, I believe, with a total leaderboard that distributed points based on position to decide which club was winning.

Handling was more akin to a NFS or Test Drive title, if there's any comparison to be had. It's not super-realistic but there's a definite weight and heft to the cars despite being able to throw them around corners with hard braking. Framerate seemed OK in the demo -- didn't feel like 30 FPS, but the graphics looked a bit jaggy-sharp, so if they end up doing some more anti-aliasing I could see it locking at 30.

Fun game, though. I think its key will be in how the club and leaderboard challenges are handled. If there's an emphasis on all-time bests like so many racing games with leaderboard challenges out there, Driveclub will suffer somewhat. If the club challenges and leaderboards for tracks and races are more temporary, being wiped on a daily/weekly/monthly basis, it should be rather fun.

Also, that car porn guy was crazy. Nothing about the demo made anything in Driveclub look like it embraced anything he was talking about, other than it has fast cars like every other racing game, yo.

Moderator
#22 Posted by Silver-Streak (1388 posts) -

@pseg: So, there's definitely going to be a Giant Bomb Heavy Industries or Good Luck Have Batman club, right?

#23 Posted by Colourful_Hippie (4504 posts) -

Wow I wouldn't have noticed if it wasn't for the full resolution video but holy crap this game looks awful.

#24 Posted by Trace (3577 posts) -

@eujin: I probably won't have a PS4 right at launch, so unless that changes, any club will have to be made by someone else.

Moderator
#25 Posted by Korwin (3046 posts) -

Watched the Aston vid in 1080p... definitely some Alpha grade stuff right there. Looks like they haven't even implemented an AA solution as of yet.

#26 Posted by TheBioLover (68 posts) -

Wait, are the people saying this looks ugly serious? Wut.

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