837: R1 to Brood
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Those creatures that go 'baa' and grow wool on their backs.
A flashy technique that involves slashing a helpless enemy from different angles at a rapid pace. It usually involves reappearing in another position immediately after performing a strike to follow up with another attack (usually making the enemy go upwards while the performer strikes in a rising diagonal slash that zigzags upwards), or have dopplegangers attack with you.
A device by which a character's motivations or expectations are influenced by a suspiciously absent family member.
Some creatures have three or more eyes and tend to be monstrous and frightening.
The ability for players to customize the look of indoor locations with various furnishings.
A headless horseman of Irish folklore. It is said to carry its own severed head, bearing a mischievous grin that reaches from one side of the face to the other.
Baditude is being "edgy" in an obviously forced or fake manner. Games with baditude often feature excessive swearing, gratuitous violence, and content meant to shock or offend.
These furry creatures created a pact with humans to sell us important medical supplies and deadly weaponry miles away from any shops. Where do they keep all of this stuff?
Possess the magical power of life. White magic are spells and abilities that heal damage, cure poison, and even revive the dead.
A Dream Match is a game (usually a fighting game) that combines many different characters from various eras of a series, including those who have died or retired, or from alternate continuities. They are almost always non-canon events.
According to greek mythology, Hydra was a many-headed serpent; the offspring of Typhon and Echidna. For each head that got cut off, two new heads would grow in its place. It was eventually slain by Hercules.
A cutscene (usually using the in-game engine) which allows the user to contribute to or modify the action- such as changing camera angle, zooming in and out, or being able to move the player character around actors playing a scripted sequence.
The physical and mental turmoil that a person may encounter as a result of a traumatic or otherwise extremely stressful situation.
Games that feature car accidents as important story points or dramatic events. This concept does not refer to car accidents that can occur as an incidental result of gameplay, such as in racing games.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
Music based games may be growing in popularity now, but there have always been musicians in games. Whether they're in a band, play an instrument, or just sing into a hairbrush, these characters live for music.
A government is a group of people who are responsible for the running of a country
Industry jargon used to describe a troubled development cycle that results in long delays, extended periods without new info, and often radical changes to the game.
Characters who speak with a Russian accent.
The fifth annual Game of the Year awards from Giant Bomb.
A concept in which a person or object is on fire and taking continuous damage. It often takes fast movement, water, or an item to heal.
Although force feedback is often used in games to indicate such commonalities as when a player character is taking damage or feeling weapon recoil, it is sometimes used in more creative ways, such as providing hints to finding an item or providing emphasis during an otherwise non-interactive cinematic sequence. These games feature more creative uses of rumble than the norm.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
A commonly used programming API for interactive sound creation and playback in games.
A story element in which a significant amount of time passes in a short period. Usually marked by major changes in character ages and personalities.
The 2010 Penny Arcade Expo (PAX) took place at the Washington State Convention Center in Seattle, Washington from September 3-5.
Elasticity is the ability for a character to stretch, contort, and reshape their body. This ability is Mostly seen in superhero related material.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Even in settings with many different races, sometimes a specific character will be of a race no one else in the setting recognizes. While usually it is a plot point, occasionally it is a running joke that nobody knows what species they belong to. Usually the characters are very unique.
A popular mode in racing games in which players drive the various courses mirrored (example, a turn that used to be to the left is now to the right, etc...)
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