It's a massive system that plays games that I want on a large screen.
So, yes, I think it failed when the PSP failed in the same segment (though, to be fair, the lack of games "caused by" the rampant piracy certainly was a factor). I never expected a hardware refresh to set the world a-fire. It's obvious to me that Sony doesn't really understand the global market for who uses handheld gaming systems and when. Hopefully it's well suited at least for the Japanese commuters (and other groups in similar situations).
Don't get me wrong, I don't want Sony to fail. I like Sony products.
Also, I don't think that anyone who likes their Vita is "wrong" - it's great that you enjoy it, and that it works for your situation. I'm just saying that I don't think it has as large a mass-market appeal as Sony seems to expect it to have, and I think it's idiotic of them to think that the second attempt would succeed where the first one did not, especially in a world where most (not all) of their market are allready running around with smartphones with massive screens.
One thing I do have against the Vita, personally, is that it's UI doesn't seem to make a whole lot of sense. I spent some 5-10 minutes at a PS Vita kiosk with a friend (who works as a UI Interaction Designer), and I've worked quite a lot with User Interface development myself.. yet there were several features we couldn't quite wrap our heads around. (Like how to resume a suspended game?).
I hope that in the end, it'll at least break even or even make a small profit for Sony. And I hope they stop and think before they make PSP3 :P
edit: then again, should probably define what "failed" means. It'll probably break even eventually, either way. It's very unlikely to beat Nintendo in units sold or money earned in the handheld market, though.
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