Welcome Park on the Vita is not an especially compelling experience, but in case you've never used multitouch or a camera before, it provides what may serve as a suitable introduction to doing those things. I had entirely dismissed the idea of spending more than 30 seconds in it until the first trophy notification popped up. For reasons still unknown to me, I have now S-ranked the hell out of Welcome Park. Below are some things I learned, but your mileage may vary.
Here, you need to do a series of activities that test your ability to count to five (and in one case, ten). For reference, it goes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
There are trophies for beating each individual event's target time and for beating the overall target time of 60.0 seconds. To do this, you should be under 27.0 seconds on the Tap Stage, 15.5 on the Flick & Drag Stage, and 17.5 on the Rear Touch Pad stage.
Use both of your thumbs. You'll need them. Each phase of this stage contains the same combination of targets, but they are positioned differently on the screen each time you replay it. If you don't get under 27.0 seconds, do some finger stretches and hit that "Retry" button.
Flick & Drag Stage
As the current target peels down and fades away, you should already be turning the wheel to the next target. This will become easier and easier to do as targets are eliminated. You'll need 15.5 seconds or less here.
Rear Touch Pad Stage
This is the most annoying of the stages, largely due to the sometimes shaky responsiveness of rear touch events. I don't have any tips here, so just rear tap away in less than 17.5 seconds and move on.
You need to take three pictures of faces. Done and done and done .
You should frantically tap the screen while yelling into the microphone. At some point, an achievement will appear. You may now leave this activity.
This could actually pass for a decent minigame. You need to get 500 points while dodging inexplicably lethal bouncing marbles. Grabbing every star that appears will get you to 500 points very quickly.
Snap + Slide
I saved the best (read: worst) for last, because this is where shit gets real. Here, you need to take a picture and then solve a sliding puzzle made up of pieces from that picture. There is only one picture you should ever attempt to do this with.
Hold your Vita's camera up to the image above and line up the cross-hatches such that Snap + Slide creates a 16-piece puzzle with precisely these 16 numbered squares. You then need to solve both 3x3 and 4x4 puzzles within certain time limits. The 3x3 ones are simplistic, but the last 4x4 one is going to be a challenge.
Fortunately, these sliding puzzles let you defy the laws of physics by pushing entire rows and columns up and down when the puzzle's borders turn into wavy rainbows. You'll want to take advantage of this in the 4x4 puzzles by doing the following:
- After the puzzle activates, if the 1, 2, 3, and 4 blocks are not all in separate rows from each other, restart the puzzle.
- Otherwise, when the puzzle activates, you should slide each row left or right such that the 1, 2, 3, and 4 blocks are in their correct columns.
- Soon, the wavy rainbows will change directions, allowing you to slide each column such that the 1, 2, 3, and 4 blocks are all on the top row.
- You now have 1/4 rows correct, but unfortunately the above method will not work for the other three rows without disturbing the first row. Thus, you'll have to slide individual blocks the rest of the way and hope for the best.
Welcome Park is not particularly entertaining, but trophies are shiny. There is still plenty of room for improvement and some hardcore min/maxing here, so feel free to share your own insider tips, along with any fond memories of the good times you've spent strolling through the Welcome Park.