The Plummeting Enemies wiki last edited by BeachThunder on 07/27/15 06:07AM View full history


A plummeting enemy is usually a dead one. Plummeting enemies can be a result of two things.



The player is perhaps on the other side of a ditch or not on the same level as the player. The enemy walks in the general direction of the the player without taking into account what is in between them. This happens a lot with zombies as they are usually programmed just to walk towards the protagonist and attack. Sometimes this can be used to the player's advantage.

Some games even use this as a game mechanic. In Left 4 Dead 2, zombies are attracted by boomer bile; they will even go so far as jumping out a window to get to the boomer's bile.

The Player

The player can some times do a move that sends enemies plummeting to their doom. For example, if he's hanging from a ledge, he can grab an enemy and send him falling. This is a very useful stealth move and used in many games that have the player hang off ledges. In some games like Watchmen, players can throw enemies off a cliff and to their death.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.