265 Comments
Posted by ripelivejam

@DeathbyYeti said:

Also "it felt like a commentary on the quicktime event" I love when Patrick "reads" into things that dont have meaning

it's called interpretation. no need to belittle him for it.

Posted by GioVANNI

Well, I fucking hate the Bears now.

Posted by Red12b

@Fleckle said:

@Legion_ said:

ONLY 3,5 HOURS? SHIT'S FUCKED UP.

Well 45 minutes is a circle jerk.

which 45 mins?

Posted by Tesson

The talk about chewing rocks and messing up your teeth reminds me of this scene in Ren and Stimpy

Posted by ripelivejam

@GioVANNI said:

Well, I fucking hate the Bears now.

you're mature.

Posted by TheHT

2 weeks from now is the big Sony shindig. That speculation bit at the end of this episode's got me really excited for it.

Posted by crithon

@Conciliator: I don't know? The part where it goes into the eyeball of the Raptor News guy and then it's a fixed camera.... or he's talking about the mop.... it can't be the mop. It's too vague, but if it's me, the raptor news boss and the eye ball into what reality is in a fixed view might be.

Posted by Hunter5024

I live my life a quarter Bombcast at a time.

Posted by hollitz

That Dead Space talk reminded me how much I really liked the story in that first game. I really really liked Dead Space! I kinda want to go play it again.

Posted by FierceDeity

@ripelivejam said:

@DeathbyYeti said:

Also "it felt like a commentary on the quicktime event" I love when Patrick "reads" into things that dont have meaning

it's called interpretation. no need to belittle him for it.

To say it amounts to "commentary" is a bit hyperbolic though.

Posted by zombie2011

Hell fucking yeah Fast6, I watched Fast 5 after the superbowl to remind myself how amazing that movie is.

Edited by ScreamingGhost

This is how Brads description of Dead Space to Vinny appeared in my mind having never played Dead Space.

Posted by Dizzyhippos
@Fleckle said:

@Legion_ said:

ONLY 3,5 HOURS? SHIT'S FUCKED UP.

Well 45 minutes is a circle jerk.

you say that like that isnt every podcast
Posted by xSeanZx

@LiquidPrince:

You have to be kidding me.

The PC version not only runs INCREDIBLY smooth, but looks MUCH better than the 360 version. The 360 version looks like a washed out POS.

I just traded my xbox copy in today as it is shit compared to the PC.

Posted by snarekick

cigarrette butt salsa

oh yeahhhhh

Posted by xSeanZx

@Luck702: Except for the fact that normall I dont see Liquid post smartass remarks, and the fact that he said "my PC runs it at super high fps though..." it seemed legit.

And I am not new here, but nice try.

Edited by LiquidPrince

@xSeanZx said:

@LiquidPrince:

You have to be kidding me.

The PC version not only runs INCREDIBLY smooth, but looks MUCH better than the 360 version. The 360 version looks like a washed out POS.

I just traded my xbox copy in today as it is shit compared to the PC.

I have both versions of the game and to be honest the 360 looks better in my opinion. The shadow offset bias of the PC version is unsightly. Also the game looks like it was made for 30FPS so some of the animations look wonky and sped up when playing on PC, granted I was playing with V-Sync off and getting retardedly high frame rates. Performance wise obviously PC will be better.

Visually 360 looks nicer. Even at Digital Foundry they mention the shadow problems present in both the PS3 and PC versions that are lacking on the 360, as well as a higher sample rate for motion blur on 360.

Posted by xSeanZx

@LiquidPrince:

Fair enough. I guess the performance difference was what really took me back when I first played the PC version. Framerate is super important to me.

Although I do know what youre talking about with the sped up feeling.... hard to explain but sometimes it looks like those tvs with the 240Hz refresh rates that look like documentaries.... thats the best way I can describe it

Posted by hollitz

As stoked as I am about the next gen and especially the PS4, I so want the press conference to just be Kaz Harai walking on stage, pulling out his dick, and telling everyone to suck it.

Posted by LiquidPrince

@xSeanZx: Yeah, they get that unnaturally fluid look that just doesn't look realistic. My friend bought a 240Hz TV a few years back and he was showing me a movie on it, to which I replied, "what the hell is up with the liquidy smoothness of the frame rate." We then realized for gaming and movies on Blu-ray it was best to turn off all that motion plus stuff.

Posted by HellBound

Saying SF cares more about Giants then SF is a bunch of BS. The 49ers were the only success for the longest time and also won 5 times.

Posted by Wastrel

@ScreamingGhost said:

This is how Brads description of Dead Space to Vinny appeared in my mind having never played Dead Space.

That's mostly right, except the Black Marker also created Necromorphs. The Red Marker was an attempt to make a Marker that didn't make you kill yourself and create a horrible necrotic monster. It...failed.

Also awesome comic.

Posted by xSeanZx

@LiquidPrince:

Agree, I cannot stand when movies look like soap operas.

i am not cool with watching Prometheus play out like a daytime television series/documentary.

Posted by TheMasterDS

I think the best way to think about Antichamber is that it's a allegory for life. Most of its puzzles are allegorical in nature not having any universe justification instead being specifically designed to impart simple lessons through the puzzle solving process. It's like Groundhogs Day. It doesn't matter how the time loop is happening. It doesn't matter at all. What matters is what Bill Murray learns through his journey.

Posted by LegendaryChopChop

Great show this week you guys, and props to you, Patrick, for cheering on the Ravens in the Super Bowl.

Posted by princess_zelda

I've actually seen Sony All-Stars TV commercials several times, and I only keep the TV on when I'm cooking.

Posted by preacha

No matter what happens in the future with Video Games or NFL for that matter... to quote Notre Dame football coach Lou Holtz, it's "Whats Important Now" (WIN) that matters....now that's some profound shit right there!

Posted by Humanity

@FierceDeity said:

@ripelivejam said:

@DeathbyYeti said:

Also "it felt like a commentary on the quicktime event" I love when Patrick "reads" into things that dont have meaning

it's called interpretation. no need to belittle him for it.

To say it amounts to "commentary" is a bit hyperbolic though.

I was really happy Patrick played the game, because it's been two weeks now that everyone is "definitely" gonna play it during a dry spell of new releases and still no one has played it - which is typical for GB really.

Gotta agree though that it was typical Patrick really overselling something. It's neat but it's not in lieu of Quick Time events really. It's just one section and unlike what Brad was saying about different walls and whatnot you only use your grapples - the different walls are featured in the middle of levels usually hiding some extra orbs or a lost soul and have nothing to do with QTE's.

So it's not really a commentary or anything of that sort, it's just a pretty well designed action sequence that involves the use of your grapples and double jumps - just like all the platforming sections in that game do.

Still, real happy Patrick actually loaded it up.

Posted by fishadder

Cigarette butt salsa! LMFAO!!!

Edited by Scrumdidlyumptious

@FierceDeity said:

@ripelivejam said:

@DeathbyYeti said:

Also "it felt like a commentary on the quicktime event" I love when Patrick "reads" into things that dont have meaning

it's called interpretation. no need to belittle him for it.

To say it amounts to "commentary" is a bit hyperbolic though.

Patrick always talks about games like he's in a high school English class. More bullshit, better marks.

Posted by Boopie

Hey guys you are doing a great job with the show but now I play the podcast on my phone that I also use as a GPS and I drive a lot for work so the GPS is constantly breaking up the bluetooth broadcast of your podcast with navigation instructions so I was wondering if you could leave giant random pauses between things you say so I don't miss anything. Thx.

Posted by billmcneal

@ScreamingGhost: great drawing

Posted by billmcneal

I only saw the first Fast and the Furious movie, and that was enough for me

Edited by Scarabus

Podcast isn't as long if you skip over Patrick's 20 minute DMC bit. I just don't trust him to not talk at incredible length and details about the game he just finished, including his personal feelings about the ending; a game I just bought and is still playing.

Please correct me if he didn't do that in the 20 minutes I just skipped.

Posted by punkxblaze

@Scarabus said:

Podcast isn't as long if you skip over Patrick's 20 minute DMC bit. I just don't trust him to not talk at incredible length and details about the game he just finished, including his personal feelings about the ending; a game I just bought and is still playing.

Please correct me if he didn't do that in the 20 minutes I just skipped.

It's not bad. His opinions are pretty sound on the game; very similar to brad's. Unless you're one of those people who are ravenously against the game in which case just keep walkin'.

Posted by m16mojo2

@punkxblaze said:

@Scarabus said:

Podcast isn't as long if you skip over Patrick's 20 minute DMC bit. I just don't trust him to not talk at incredible length and details about the game he just finished, including his personal feelings about the ending; a game I just bought and is still playing.

Please correct me if he didn't do that in the 20 minutes I just skipped.

It's not bad. His opinions are pretty sound on the game; very similar to brad's. Unless you're one of those people who are ravenously against the game in which case just keep walkin'.

I agree, some of these podcast's have HUGE spoilers by some of the crew. Patrick is the big offender. Ryan and Jeff come in second. Brad SOMETIMES but, he usually holds back. Along with Vinny. I don't think I've had a game spoiled by him. The Witcher comes to mind. He brought a lot of history into the universe, but never any major game plots.

I could be wrong. It's the internet, so I probably am.

Posted by dropabombonit

That image header has got me excited for this

Posted by JRock3x8

I'm on the other side of the fence on this dead space conversation. The thing that no one seems to bring up in the podcast is that paid dlc to make the game easier is a choice. I play a lot of games but I am reasonably terrible at all of them. But I enjoy them. I would never spend $60 and then spend more but if I bought the game for $10 used off gamefly I would totally pick up a BFG for $3. I get it that dumbing down the gameplay disconnects the tension from the cut scenes but at a certain point EA wants to sell games to a wider audience and more video games sold ultimately means better video games in the long run or so I believe.

Posted by AlexanderSheen
Posted by Bricks45
Posted by RockyRaccoon37

@Scrumdidlyumptious said:

@FierceDeity said:

@ripelivejam said:

@DeathbyYeti said:

Also "it felt like a commentary on the quicktime event" I love when Patrick "reads" into things that dont have meaning

it's called interpretation. no need to belittle him for it.

To say it amounts to "commentary" is a bit hyperbolic though.

Patrick always talks about games like he's in a high school English class. More bullshit, better marks.

Yay for anti-intellectualism and shutting down conversation!

Stop being a dick. The guy has an opinion and voiced it, you don't have to agree with it but you also don't have to dismiss it so quickly either.

Posted by Orange_Pork

I played through DmC and really enjoyed it, but I have no idea what this Asura's Wrath moment they're talking about is.

I'm not saying that to be glib. The game's fucking amazing. I literally don't know which part they're talking about. What was the moment?

Edited by AssInAss

1:56:09

Thank you for the Proteus discussion, your thoughts made me play the game right after and I loved the season simulator experience!

Posted by Sooty

@LiquidPrince said:

@xSeanZx said:

@LiquidPrince:

You have to be kidding me.

The PC version not only runs INCREDIBLY smooth, but looks MUCH better than the 360 version. The 360 version looks like a washed out POS.

I just traded my xbox copy in today as it is shit compared to the PC.

I have both versions of the game and to be honest the 360 looks better in my opinion. The shadow offset bias of the PC version is unsightly. Also the game looks like it was made for 30FPS so some of the animations look wonky and sped up when playing on PC, granted I was playing with V-Sync off and getting retardedly high frame rates. Performance wise obviously PC will be better.

Visually 360 looks nicer. Even at Digital Foundry they mention the shadow problems present in both the PS3 and PC versions that are lacking on the 360, as well as a higher sample rate for motion blur on 360.

You are nuts.

Posted by dr_mantas

Sure, Christianity is totally not about dead flesh coming to life.

(I realise Unitarian beliefs are further removed from the idea of the Eucharist, unlike Catholic beliefs for example).

Posted by Snakepond

Call me crazy I still think Tokyo Drift was the best in the franchise.

Posted by bkbroiler

Oh man, I'm so happy somone else played Devil May Cry. I was craving some of that sweet back and forth, and Patrick came through beautifully.

Posted by xxizzypop

As stoked as I am for random conversation, it is kind of a bummer that actually segments get axed because the podcast doesn't kick off in earnest until 45 in. Again, I like the filler. But... y'know.

Edited by ExplodeMode

First you guys talk about how expensive it is to make games, then you get mad at a company for not spending its budget on advertising? And you specifically cite Homefront marketing? How did that end up? 1 million pissed off customers and bankruptcy?

Fuck ads. Fuck Marketing. Don Draper is ruining video games.

Posted by Baal_Sagoth

Regarding that very interesting DS3 micro transaction discussion:

My personal problem with these marketing schemes purely from the perspective of a consumer/ player (disregarding quite possibly very sound cold hard business reasons) is that I really like to keep my uncompromising, calculated evaluation of the finacial side of playing games seperate from the curious, excited and joyous mentality I have when I actually play them. I want to let my guard down and just get all the entertainment I can when I get around to play any game. Of course that's most likely why micro transaction can work so well - because people just want to have fun and are prone to make exceptionally moronic financial decisions.

It's a psychological issue really: I'm aware of my potential weakness while gaming and instead of getting suckered into their schemes I either abstain from playing those games altogether or start aggressively questioning every single design choice even if I may warm up to, say, ressource scarcity. But instead I'm always paranoid that everything is just there to hustle more money out of me.