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Edited by Vyper

This is intense.

Edited by Bapetacular

2

Posted by AMyggen

Science! This is so cool!

Online
Posted by Venatio

Love listening to this science stuff, always fascinating, love space

Edited by thamster

how can you get the 60 eve code from liftport?

Edited by SharpShotApollo

So A Life Well Wasted-esc. I love it.

Posted by wrecks

Posted by Luck702

Fascinating interviews Patrick. I like having some non-gaming related content on the site every once in a while.

Posted by bledsoe9mm

i'm really enjoying the Dumptruck , nice addition to the website

Posted by Borklund

Space elevators are bullshit.

Edited by Jackhole

This was engaging as fuck. Nice one, Tricky!

Edited by bgdiner

Really enjoying this EVE online content. I'm one of those people, like Patrick, who's very interested in the game's culture and the experiences that people have as opposed to the playing of the game itself. I think the way Patrick approached this fanfest is fantastic and innovative. Great work.

Posted by Chango

Some big aspirations to say the least. So fucking insane.

Edited by Shaanyboi

Patrick, I love the Dumptruck as much as anybody here... but....

But this is really going to be a hard episode to top. Bravo sir. Excellent content.

Posted by mdnthrvst

@bgdiner: This perspective always baffles me.

If you want to be a part of the culture, be a part of the culture. Standing back and staring all wide-eyed at people playing a game - while inevitably making snide jokes about spreadsheets - comes off as more than a little patronizing and shitty.

Seriously, if you like the community and stories so much, just... play it and engage with it, otherwise you sound kinda scummy. Same with Dwarf Fortress.

Edited by Fribain
Posted by allodude

Yea... PAX is cool and all....but goddamnit they're not trying to further human development!

Posted by Animasta

@bgdiner: This perspective always baffles me.

If you want to be a part of the culture, be a part of the culture. Standing back and staring all wide-eyed at people playing a game - while inevitably making snide jokes about spreadsheets - comes off as more than a little patronizing and shitty.

Seriously, if you like the community and stories so much, just... play it and engage with it, otherwise you sound kinda scummy. Same with Dwarf Fortress.

reading the stories of dwarf fortress is a million times more engaging than playing it for the vast majority of people, along with EVE.

Posted by Gibbs_Acolyte
Edited by Fram

Awesomely fascinating stuff. @patrickklepek you're a content generating MACHINE right now. Really appreciate your work dude.

Posted by sirdesmond

This is great. Probably my favorite dumptruck yet!

Edited by ikaruga

cool stuff

Posted by jettpack

cool shit. good job patrick.

Edited by Jadeskye

I love how patrick gets his hands on an iron meteorite and immediately says 'wow, you could really hurt someone with this' XD

Edited by Blomakrans

@thamster: http://liftport.com/index.html#2-2

Sign up for newsletter and check "Those who join the newsletter, curtesy of a gift by CCP games, can get a free 60 day code of EVE online. Do you want an EVE online code?"

Posted by goreyfantod

@mdnthrvst: Are you one of those open-minded, welcoming ambassadors to the game I've heard so much about?

Posted by thatdutchguy

Love me some technobabble !

Posted by mdnthrvst

@animasta: No it isn't. The vast majority of people have never played Dwarf Fortress, so that statement in and of itself is disingenuous.

It took me three hours following a guide to the letter before I the game 'clicked', and I was able to learn on my own and everything made sense. Dwarf Fortress isn't very hard once you learn the inputs, which remain unreasonably baffling, but if you do, it is without a doubt the most complex and engaging single-player game of all time.

If you're truly too casual to get into it yourself, then I suppose Boatmurdered and Headshoots and the like are entertaining enough, but they are a pale shadow of their source material.

Edited by patrickklepek

@animasta: No it isn't. The vast majority of people have never played Dwarf Fortress, so that statement in and of itself is disingenuous.

It took me three hours following a guide to the letter before I the game 'clicked', and I was able to learn on my own and everything made sense. Dwarf Fortress isn't very hard once you learn the inputs, which remain unreasonably baffling, but if you do, it is without a doubt the most complex and engaging single-player game of all time.

If you're truly too casual to get into it yourself, then I suppose Boatmurdered and Headshoots and the like are entertaining enough, but they are a pale shadow of their source material.

I don't think it makes sense to come down so hard on people who are intimidated by games like EVE Online and Dwarf Fortress, yet are fascinated by the stories generated by their subcultures. We don't have time to dedicate ourselves learning about everything that catches our eye, and that's why interviews like the ones I conducted for EVE Online help bridge the gap. You get a window into the world without having to visit there. Is it more fulfilling to visit the world itself? Sure. But not everyone will. That's my job.

Staff
Posted by chilibean_3

An Eve Well Wasted

Edited by blacklab

Fascinating stuff, Patrick.

Posted by bombedyermom

"Hello, I'm Ira Klepek."

Edited by juhoz

Really fascinating and interesting piece of audio. Thanks for this, listening while mining my Omber.

Edited by claudius

Patrick you should have just gone full This American Life and assigned each part with a chapter title.

Edited by patrickklepek

@claudius said:

Patrick you should have just gone full This American Life and assigned each part with a chapter title.

...there's a draft with exactly that.

Staff
Posted by zeekthegeek

To truly get into EVE is a huge challenge. There is a lot to learn and you can approach it from any of dozens to hundreds of angles at any given time due to it's sandbox nature. Getting into a really good organization is the greatest way to do that (I'm doing that now with Goonswarm Federation, 3 days in). This is not a game where it's worth playing solo really ever.

Dwarf Fortress really is easy though, it's difficulty to learn is really, really overblown by people who can't get over the ASCII. All the major commands are listed on the main screen.

Posted by James_Hayward

really cool

Edited by Draxyle

Love this science talk. We're in the future~

It's always been the concept of a space elevator that fascinates me the most, and I truly believe that a space elevator is the most important piece of space tech we could be developing right now. When we finally get one built, that'll change everything with how exponentially easier it will be to mine and travel at a significantly reduced cost.

Anyone who's played Kerbal Space Program extensively will know how much easier it is to travel once you're in space, as opposed to how hard it is to get there in the first place.

Posted by Nate_is_my_fake_name

"the prospects of asteroid mining"

I thought that was clever.

Posted by Red12b

@claudius said:

Patrick you should have just gone full This American Life and assigned each part with a chapter title.

...there's a draft with exactly that.

ahaha

Posted by Arrested_Developer

Wait wait wait, that sound effect is honking, not a back up beep. You need to use a sound effect like this.

Edited by yellownumber5
Posted by Omano

that was worth the yearly membership alone! great stuff.

Posted by Omano

that was worth the yearly membership alone! great stuff.

Edited by feetoffthesky

@patrickklepek has proven himself to be one of the best interviewers in journalism.

I would love to see him do some political stuff or really anything outside of his comfort zone. The ability to think so incredibly critically about what is being said while the interview is conducted and guide it in ways that would make it more interesting while still being able to keep things moving with talking points that seem seamlessly interwoven is a true skill that seems incredibly absent within the media. This is, by far, the most intellectually interesting part of Giant Bomb. While I love the tasteful reviews, quick looks, and general commentary from the whole team, the interview dumptruck (maybe just Patricks presence on the team in general) has added an air of professional journalism that is both refreshing and deeply intriguing as a student of the trade. I don't know how popular these segments may be, but they are surely incredible. Thank you for all this. I look forward to so much more.

I apologize for the horrible grammar.

Posted by feetoffthesky

Also, I just spent a year on premium because of this...

Posted by sephirm87

@bgdiner: This perspective always baffles me.

If you want to be a part of the culture, be a part of the culture. Standing back and staring all wide-eyed at people playing a game - while inevitably making snide jokes about spreadsheets - comes off as more than a little patronizing and shitty.

Seriously, if you like the community and stories so much, just... play it and engage with it, otherwise you sound kinda scummy. Same with Dwarf Fortress.

It is not so much that we don't want to be involved in the culture. I would get involved in EVE online in a heartbeat if I could possibly commit the time necessary to be any good at it. I unfortunately do not have time or resources (a decent computer) to play EVE.

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