Big Live Live Show Live 2015 - Part 03
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Mortal Kombat X moves forward with a snappier version of the previous game's fighting and some cool new characters, but the story and other features around the edges feel a bit rough in spots.
The ways that Axiom Verge resembles Metroid help set up and drive home the ways that Axiom Verge is most definitely not Metroid.
Hotline Miami's thrillingly brutal gameplay is stretched to the point of breaking in this aesthetically pleasing, but otherwise disappointing sequel.
SoundSelf, which is currently raising money on Kickstarter, is all about going WHAAAAAAAAAAAA into a microphone. Sort of. Literally. Kind of. Look, just listen.
OH GOD THE DUMP TRUCK WON'T STOP BACKING UP INTO MY ITUNES.
i welcome being buried by the interview dumptruck, this stuff is my favorite patrick klepek content in a long time.
So how interesting has all of this stuff been so far? I haven't listened to any of them yet.
is this that game that is like being underwater?
edit: wow this is fucking amazing! how to i get it?
very very cool interview
i like the way this guy speaks. i would very much like to play his whaaaaaaa
This is really good stuff Patrick, keep on going down this path of dev-centric interviews. The insight is fascinating! Thanks again!
@aegon: Obviously it all depends on your tastes but I've found them incredibly fascinating.
I just really want to play Deep Sea now.
Always be dumpin'
@patrick Do you know if any people who's blind has played Deep Sea? I'm actually kinda curious if their experiences would be even more intense or less frightening, because maybe you're used to not seeing as opposed to being suddenly super claustrophobic. Would they hit the creature faster and win?
Huh, so no one posted the Deep Sea impressions video from a while ago?
I can "see" the zeniness to it. Of course, you can't talk about it as he said. Only experienced. Goddammit I wanna play this.
@meatxbeatsxman: you can play the prototype. It's downloadable straight from the Kickstarter page: http://www.kickstarter.com/projects/soundself/soundself (mac build will be available in the next few days)
Use your keyboard!
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