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The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
Audio logs are short voice recordings that a player comes across within a game that helps inform the player of the game's story and characters.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
A feature in fighting games that sees the combatants say something unique to each other prior to the beginning of the fight. It has been popularlized by NetherRealm Studios' Mortal Kombat and Injustice games starting with MKX.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
A simple dance pose which became popular in the late 2010s. Similar poses have existed in the tokusatsu genre since the 70s.
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
An alluring female who uses her charms to seduce men with intention of using them to further her own intentions.
Video games that are based on comic books, manga and graphic novels.
Sometimes movies are based on comic books, many of these movies go on to gain video game adaptations.
Uses Havok Physics in the game DC Universe Online.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
An umbrella term for any sexual orientation or gender identity that is not straight.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
A pseudonym is a fictional name that is different from the owner's real or legal name. They can be pen names, secret identities, or even alternative names because their real name is unpronouncable or shouldn't be said.
Characters that are designed to be scantily-clad.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Superpowered or super intelligent bad guys who fight superheroes.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
A video game protagonist's enemies come from more than just the Animal and Mineral kingdoms. P-O'd plants have been battled by everyone from plumbers to the undead.
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