I think Jeff said in the QL of this game that running through tall grass has a higher chance to attract wild pokemon battles. I have been playing pokemon games forever and never realized that this happened. Is it really true, or was Jeff totally wrong?
Running vs. walking in tall grass
" Excuse me if i'm being an idiot but I don't remember the option to toggle run/walking in Pokemon : Crystal? "I never played crystal (or the original gold and silver) but I think the running shoes first showed up on the GBA games ruby and sapphire. I'm not sure though. : (
" @JJWeatherman: running did indeed begin with Generation 3 as a way to make the movement a little less stilted, some may also notice a welcome lack of Zubats in most of the caves in HG/SS, this was a specific design choice, as everybody hates Zubat, specifically late-game. "Omg I thought I was the only one to completely hate them damn Zubats!
I never realised this, perhaps because after Gold I never played until Pearl (or was it Diamond) and I didnt play a lot of it. Although ive replayed Blue a bunch of times on an emulator (because the gameboy dosent have a backlit screen so its hard to play) and use a speed toggle to run places since im lazy.
" Is there actually? Or as you are running are you hitting the battle quicker than you would have if you were walking? Does that make sense? I stopped playing Pokemon at Red, just gimme a Dragonite and Charizard and I'm a happy man. "This makes more sense. If we can assume there's some kind of die roll happening every time you move to determine if you're going to find a battle, if you're running, the dice are rolling more often and you will more quickly find a battle. So it's not necessarily a programming difference more than some basic logic.
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