I's amazing how easy it is to get into a crazed Pokemon fuelled frenzy in the IRC. People seem to love talking about their favourite pokemon, their strategy's, which starting pokemon they picked, where the best pokemon can be found, how to get a balanced team. The joy of pokemon for me always was routed directly from being in a group of people who shared my enthusiasm. Pokemon was always a social activity, and as I grew older the enthusiasm waned as my friends turned to alcohol instead of gameboys for amusement. Fair play to them, but a little naive in their dismissal. Pokemon remains one of the most charming and in-depth games available, which is proven by it's consistently high sales figures. The historical titles which I bested reads like a treasure trove of precious materials:
and as of earlier this week:
Having gone to all the trouble of building myself a DS I'm going to take full advantage of any pokemon games it has to offer. I'm now about 14 hours into my pokemon adventure. I'm taking my time, visiting every house, making sure my team is up to scratch. It ain't easy being a pokemon trainer. The value of pokemon lies within the potential for exploration, using HM's to negate the environment efficiently, hunting out trainers, scattered pokeballs, gym leaders. There's so much to DO, and the fluency in which each event takes place is an exemplary lesson in videogame design, directing the player without ordering or imposing any direct pressure to comply.
The Beef
Part of the reason I seem to be enjoying pokemon Platinum so much is it's very much a return to the basics. Every pokemon games is similar in terms of structure, but Platinum seems like the closest you can get to playing pokemon Red without actually doing so. Every element of the essential pokemon adventure is present. There's your rival, who always picks the pokemon with a Type advantage over your own. There's the Professor Oak type mentor who hands you your pokedex and sends you on your way. There's a mysterious criminal organisation stealing pokemon and trying to capture the most powerful pokemon in the world. There's the haunted tower, the game corner, the bike, the fishing rods (OLD, GOOD, SUPER), the day care center - it all counts, it all contributes to creating a game that is very much a Pokemon adventure. Every time I discover something new I get a burst of nostalgia and gratitude towards the designers. It's a pokemon game for trainers old and new.By the time I reached Emerald the pokemon Universe had got a little convoluted. The contests halls, the berry blenders, pokemon personalities and happiness levels, furniture, hold items, all sort of crazy new attacks and hundreds of new pokemon which were both dull and lacking in the inspired simple charm of the originals. The amount of obligatory HM's required to traverse the landscape were a specific irksome issue with me; having to teach my pokemon a set of boring attacks that took up several precious move slots was incredibly tedious. My team usually contains a single Water pokemon, having to teach it SURF, WATERFALL and DIVE defied the point of creating so many variations of water type monsters as they would all inevitably end up learning the same moves. Platinum seems to have trumped this strategy with an effective lack of necessity where HM's are concerned. There will always be a bottle-neck in the story where a specific attack is required but in general (for example) having to cut down tree's to progress is entirely optional. Using HM's now provides short-cuts, as oppose to essential passageways. This means, should you find a section of the map which requires you to CUT and you left your Scyther back in Box 3 (Fool!) you can simply walk around through the long grass. For me, this is perfect.
Another strength of Platinum is its return to the core of the series - the Pokemon themselves. More often than not I find pokemon from the original games, both in battles and in the wild, much to my delight. The new pokemon are there, and it's always exciting to find something new, but perhaps I have grown cynical in my old age because the design of the new Pokemon always seems so complicated and impractical. Their presence in Platinum is bearable, though I could have waved goodbye to every Marill in existence without shedding a tear.
One great joy is actually the aesthetic of the game, which works tremendously well. The edges of the screen very gently tilt away away from the center so the plane on which you walk is a very soft sphere, similar to Animal Crossing but not nearly as dramatic. The buildings have received a stunning visual upgrade, and it's actually very impressive walking beneath windmills and towering skyscrapers. The touchscreen isn't particularly useful. It feels a little gimmicky, its sort of like a watch with a load of low-poly apps on it like a calculator. I tend to just put it on the Pokemon Status screen so I can see their health. Meh, I'm sure it has it's uses. In battle you can use it to pick attacks and actions, but I couldnt be fucked to keep getting out the stylus so I just used the buttons. Check out this crazy japanese trailer:
The game plays like every other pokemon game you have played. It's not especially inspired or new, but it does feel fresh. It's a comfortingly familiar romp through a new world. Creating a team which is both strong and unique to the player is great fun. It's very satisfying if you have a specific pokemon you want and you finally capture it. But for me the great strength of Pokemon is it's universal appeal and how easily it is to lapse into intense discussion with Pokemon peers. I know Thordain revels in the oppurtunity to tell people about his Nidoqueen (it learnt SURF apparently...) and the general consensus in the IRC is that Squirtle is the best starting Pokemon. Ever.
The online chunk of Platinum remains unavailable to me at the moment, i'm having some problems with my router. They should be sorted next week when I return to Uni. ZeroCast informs me that it's awesome. I will write an update when I get the chance.
I guess all that remains is to let you know that my team currently consists of:
- Monferno
- Golbat
- Eevee (it's going to be a Vaporeon)
- Scyther
- Luxio
- Likitung
Thanks For Reading
Love Sweep
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