This really got me thinking. Yeah, a CAD strip, I know. More specifically, the part about a "proper console version". Does this echo the feelings of anyone? Or is it simply the usual fanboyistic (and thus the word exists now) idea that handhelds are not "real" gaming machines?
I've got say, I don't think I agree with the need of a "proper console version". I have to assume that Tim (CAD's author) is talking about a "core" Pokémon game, but on the Wii U. That is to say, something not like Pokémon Stadium, Pokémon XD: Gale of Darkness or Pokémon Colosseum. Wouldn't that defeat the purpose of having, you know, pocket monsters? Much of the appeal of the series has been, for me, taking my game anywhere I go. Being forced to sit down in front of a TV to play it breaks the experience for me.
That being said... the idea of a game being "split" into a 3DS version and WiiU version does seem intriguing. Give the players who want a console version a spruced up Y2 version that's fully compatible with the standard 3DS X2 version. That would be a compromise I could get behind.
So, what's your take on this? Do you think a console version of a "core" Pokémon game is worth it? Or do you want the series to stay handheld-focused exclusively?