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    Polynomial 2

    Game » consists of 1 releases. Released May 31, 2016

    Sequel to Polynomial: Space of the Music.

    Short summary describing this game.

    Polynomial 2 last edited by voicesinquartz on 06/04/20 05:43PM View full history

    Developed independently by Dmytry Lavrov and Alexey Lavrov.

    Gameplay

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    Polynomial 2 is a sequel to The Polynomial : Space of the music. Like it's predecessor, it is a 3D space shooter with fractal nebulae that are animated to the music. Unlike it's predecessor it features an essentially infinite universe, made possible by the improvements to it's game engine.

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    The Early Access release includes 9 unique levels and two automatically generated survival modes, as well as 10 unique enemy types and 4 guns. More content is planned to be made available thorough the duration of the Early Access leading up to the final release.

    Polynomial 2's built in music player supports various file formats including FLAC.

    The game can also animate to the music that is being played on the computer by other applications, via the use of a "What you hear" option. That is, it can be configured to use music playing on Youtube, Soundcloud, and other DRM-free online streaming services.

    Controller support:
    Keyboard and mouse, Steam Controller, XBox Controller, HOTAS, generic joysticks.

    VR support: HTC Vive, Oculus Rift.
    6DoF movement with Vive controller: work in progress now.

    Release

    The game was released on Steam Early Access on 31/05/2016

    System Requirements

    Windows System Requirments

    • OS: Windows 7 x64
    • Processor: Intel Core 2 Duo or Intel Core i3
    • Memory: 2048 MB RAM
    • Video: DirectX 10 compliant (some DirectX 9.0c cards may work as well), with up-to-date drivers.
    • DirectX: Version 10
    • Storage: 400 MB available space

    Linux/SteamOS System Requirments

    • OS: Something from 2014 or newer
    • Processor: Intel Core i3
    • Memory: 2GB RAM
    • Video:
      minimum
      : OpenGL 3.2
      recommended: OpenGL 4.2+ drivers, NVidia GeForce GTX 560, AMD Radeon R7 250X

    • HDD: 400MB

    Mac requirements will be available upon OSX release.

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