Portal

Portal is a video game that consists of 1 release

Add an Object to Portal
Aperture Science Handheld Portal Device

A device that can fire portals on to surfaces which you can then walk through. It's as awesome as it sounds.

Gun

Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.

Door

Doors are a key object in every video game as well as the keys and objects needed to open them. From role playing to shooters, doors are an important addition to any game.

Elevator

A machine with the sole purpose to move objects or characters vertically, all others uses were unintentional.

Automated Sentry Gun

A stationary gun that automatically shoots at enemy players.

Turret

Any weapon on a swiveling mount can be classified as a turret.

Button

Not just any button in a game but a 1500 megawatt Aperture Science Heavy Duty Super-colliding Super-button. Used with the High Energy Pellet to get to the exit of the test chambers.

Surveillance Camera

A surveillance camera transmits a signal to a set of monitors. They are usually found in high security areas.

Cake

There's no sense crying over every mistake. Just keep on trying 'till you run out of cake.

Glass

It seems that in almost every modern game breaking glass is a staple of "intense game play".

Bullet

This term can refer to both a visible shot onscreen in a shooter, or a round that has been fired from or currently loaded into a weapon.

Office Chair

An office chair is a chair that is designed for use at a desk in an office.

Computer

A computer is a common object in video games, which can be used to trigger objects, such as a lift or a bomb, or to gather information.

1500 Megawatt Aperture Science Heavy Duty Supercolliding Superbutton

The 1500-Megawatt Aperture Science Heavy Duty Supercolliding Superbutton is a fixture at the Aperture Science Enrichment Center, as part of the many clever/sinister puzzles designed to test subjects' ability to think with portals.


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