Not a worthy SoT successor, but still good
After Warrior Within Two Thrones however was a pleasant supprise. It is still nowhere near as good as Sands of Time, but it actually is a good game on its own. The level design is back to being linear and the map screen is gone. The game actually feels a little to linear at times, since often your path is predetermined by a number of 'jump-spots', leaving little room for exploration, but thats still better then the other end of the spectrum. Unlike Warrior Within it actually features a proper story and has plenty of in-game dialog again. Most of the overall story and even the ending is heavily inspired by Sands of Time, but thats ok, since that was really good and you have enough new things to keep it interesting. One thing where Two Thrones fails is the athmosphere, Sands of Time had a specific One Thousand and One Nights style athmosphere to it, while Two Thrones just feels like a relatively generic video game with swords.
The fighting is also back to normal and on top of that a little stealth-twist got added that allows quick kills of enemies when they haven't yet seen you, which works well enough most of the time. The vehicle sections that got added to this game on the other side feel pretty ridiculous and out of place, they don't ruin it, but neither do they add anything.
Overall, not a worthy successor of Sands of Time, since Sands of Time really didn't need one in the first place, but what Two Thrones does, it does quite well. The story keeps you entertained, the platforming is fun and there really isn't much to complain about.