2kings's forum posts

#1 Posted by 2kings (140 posts) -
@marokai said:

The Total Biscuit & Stephen Totilo video is the perfect example of what there should be more of, but sadly won't be, because people are either too scared or too prideful to do it.

Also, the Maddy Myers article was good, and is exactly what plenty of posters around here and elsewhere have said before. The term "male gaze" is a very presumptuous term that gets applied to virtually everything sexual, is extremely hetero-normative (gay dude here that loves seeing sexy women in games; plenty of women dig it too!), and most importantly, is really just an abstract academic term that shouldn't be applied to individual people because it doesn't really advance the debate very much. A lot like terms such as "patriarchy" or "privilege," they're terms that are valid academic concepts to be preserved and discussed, but when applied directly to individuals they rob each situation of its individual merit and put people on the defensive as opposed to fostering open-minded dialogue.

I love you.

#2 Edited by 2kings (140 posts) -

@notnert427 said:

@lvl3bard said:

How is this desperate?

I'm with you. If this is "desperate," then so is every other discounted product ever. Desperation abounds, apparently. I don't get this shit. MS launches X1 with Kinect for $500, people whine that they don't need/want the Kinect and that it costs too much. MS sells cheaper, Kinect-less X1s, people whine that they aren't getting the full system. MS throws in a free game and cuts the price for the holidays, people whine that it's proof Microsoft is "desperate". Well, what the f*** do you want, then? Maybe this is all just PS4 fanboy bullshit or something from folks "desperate" to have any first-party game worth buying this Fall, or maybe it's from PC elitists who get their jollies crapping on consoles so they can try to justify having to buy new hardware every year to even be able to run new games; I don't know. Regardless, it's beyond tiresome.

Consumers are winning the shit out of this, yet they apparently remain offended. How fucking entitled can you get? Here's a system selling for essentially $150 less (likely more, depending on Black Friday deals) a year from its release date. And didn't people laud Sony for a $100 price cut on the PS3 (which, BTW, still was going for $399/$499 at this point seven fucking years ago)? I guess since it's Microsoft, this is a bad thing? It's a company strongly backing a product by literally putting their money where their mouth is, and the result is a freaking steal. And even if you're a PS4 guy, MS pricing this aggressively for the holidays probably has a net result of Sony being forced to throw you a bone in response or put their sales lead in this console cycle at serious risk. Competition benefits everyone. I don't understand all the outrage here. At all.

The general lack of business acumen and common sense is astounding sometimes.

Well. Fucking. Said.

And I have a PS4, WiiU and PC. Gaming seems rife with cynical jackholes.

#3 Edited by 2kings (140 posts) -

@joshwent: You have eloquently put into words what
I have been thinking for years. Kudos to you Sir.

I would add, that statements like that are INTENDED to evoke response. Writers, sometimes, make a better living by being the villain to everyone than being reasonable. Reasonable, I imagine, gets far fewer clicks than wild condemnation.

#4 Posted by 2kings (140 posts) -

Jeff is just the best at putting shit in perspective.

#5 Posted by 2kings (140 posts) -
@r3dt1d3 said:

That article on the Shadows of Mordor tutorial is full of some hypersensitive nonsense. Both cases of sneaking, tutorial and regular gameplay, have the same goal of getting close to someone without being seen. You're sneaking up on your wife to surprise her with a kiss. In gameplay, you're sneaking up to enemies to surprise them with a knife in their throat. The sneaking part is what they're teaching you and they do an effective job with a believable premise in the tutorial. Click-baiting is hitting new lows every day.

Splinter Cell: Conviction and Dishonored did similar things in their tutorials. Sam with his daughter at the start and Corvo hiding from Emily. Personally I love that style of tutorial as it's much less immersion breaking and gets you more into the character.

100% agree. I will say, if I was a writer and my well being depended on just my articles, this is the stupid shit I would write. Find something people like and that is popular, then tear at some little corner that walks the line just enough to be defensible in the "IMHO" department. The "modern journalist" isn't concerned about the subject, just that you fucking click on it and respond to their lunacy. We will get better (and are starting to more and more) at seeing through this facade of "concern" and not give it the time of day.

#6 Posted by 2kings (140 posts) -

This was one of my favorite things you've written ever. Awesome article @patrickklepek!

#7 Posted by 2kings (140 posts) -

@xbob42 said:

I still don't get why you guys always play games on normal to "simulate" a "typical" experience.

1. Your audience isn't "typical" gamers. Stop trying to cater to people that aren't here.

2. Don't try to simulate my experience, have your own and tell me about it. If you thought Child of Light, for example, was super dumb easy, but never bothered to crank up the difficulty, then I think there's something wrong with you, not the game.

The normal setting on most games is designed for people who aren't very good at games. Quit trying to make some sort of absurd statement about that and just choose a proper difficulty if the game is too easy. There's little about gaming I find more annoying than someone complaining about something they can fix by toggling a single option.

And don't start in on that "Well raising some health values doesn't fix the problem!" guff, because for some games that's all it is -- the initial values are simply ludicrously low. If the difficulty option ALSO sucks, then tell us about it! You are actually being less useful to your readers by not exploring the difficulty levels!

You raise some very good points. I've often wondered about difficulty as it relates to experience. Sometimes I do want to know what the other tiers do or don't. Nice post, duder.

#8 Posted by 2kings (140 posts) -

This reminds me of Fatal Frame a little. That game was terrifying.

#9 Posted by 2kings (140 posts) -

@psychohead: Reading your post may have made my day a little better. Thank you.

#10 Edited by 2kings (140 posts) -

I really loved the game and this interview. This guy sounds incredibly passionate and I can't wait to see what they do next.

I got all my friends with PC's to buy this and they all loved it too.