I still don't get why you guys always play games on normal to "simulate" a "typical" experience.
1. Your audience isn't "typical" gamers. Stop trying to cater to people that aren't here.
2. Don't try to simulate my experience, have your own and tell me about it. If you thought Child of Light, for example, was super dumb easy, but never bothered to crank up the difficulty, then I think there's something wrong with you, not the game.
The normal setting on most games is designed for people who aren't very good at games. Quit trying to make some sort of absurd statement about that and just choose a proper difficulty if the game is too easy. There's little about gaming I find more annoying than someone complaining about something they can fix by toggling a single option.
And don't start in on that "Well raising some health values doesn't fix the problem!" guff, because for some games that's all it is -- the initial values are simply ludicrously low. If the difficulty option ALSO sucks, then tell us about it! You are actually being less useful to your readers by not exploring the difficulty levels!
You raise some very good points. I've often wondered about difficulty as it relates to experience. Sometimes I do want to know what the other tiers do or don't. Nice post, duder.