5parrowhawk
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Oct. 6, 2009
  • Finally soloed Ucamulbas/Ukanlos, 6th Oct 2009. Must go back and deal with Fatalis and the Monster Hunter quest, and collect more weapons, etc...
    1 month, 2 weeks ago
  • So I finally killed Ucamulbas. Quest time was about 42 minutes, I guess. I was using the same Camellia/Butterfly setup as the last time.  That was a pretty hairy fight - I ran out of every healing item, lost 2 lives, and my last Hot Drink cut out just before the quest ended.  But I killed it all the same.The funniest thing is that after killing it I went to ...
    1 month, 2 weeks ago
Oct. 4, 2009
  • *bump*  I've soloed this game all the way to the last boss, so I'd say it's worth it. The game has a lot of depth and challenge as a solo game; the strategies and tactics are a bit different from when you're playing co-op. It becomes almost like a 3D fighting game (for people who don't have the reflexes to handle 1-frame button inputs) with lots of RPG elements.   However, ...
    1 month, 2 weeks ago
  • Ucamulbas is an interesting fight - thankfully so, since a lot of the Huge Monster fights are kind of dull (hello, Mr. Lao). It's also pretty damn hard at first. I've always fought Akantor with bows, but that doesn't seem to work too good on Uca, and my recent staple combination (Tigrex GS + unsheathe crit) doesn't work well either since it relies on burst damage, whereas Uca has huge ...
    1 month, 2 weeks ago
  • Borrowed from another friend and completed over one weekend (4th Oct 2009). It's funny that despite the box touting "Your choices determine just how the story evolves", the game doesn't offer you the choice to just walk away at the end - or, for that matter, to jump off a cliff (invisible walls ahoy!). Also, Fumito Ueda called, and he wants his schtick back (both of them).
    1 month, 2 weeks ago
Sept. 29, 2009
  • @Symphony: Ha, I wish. :) Monster Hunter is a ludicrous timesink. I've recently been chiselling away at the solid mass of rock that is Etrian Odyssey II, but that's still a really long and grindy game (fun in a masochistic way, though).  If I really put my mind to it, I could probably finish SRW OG Gaiden or SRWZ pretty quick - am about halfway through both - but lately ...
    1 month, 3 weeks ago
  • @TMThomsen:  I'm making games for educational research at a university in Singapore. So far we haven't done any "big name" releases yet (at least, none that I'd be willing to admit to ;) , especially since the stuff usually ends up as the university's IP and gets "archived".  These days I'm not making any really BIG EPIC stuff. The latest thing is a mission-based 2D spaceflight game made using XNA ...
    1 month, 3 weeks ago
Sept. 14, 2009
Added by 5parrowhawk on Oct. 6, 2009

So I finally killed Ucamulbas. Quest time was about 42 minutes, I guess. I was using the same Camellia/Butterfly setup as the last time. 
That was a pretty hairy fight - I ran out of every healing item, lost 2 lives, and my last Hot Drink cut out just before the quest ended.  But I killed it all the same.
The funniest thing is that after killing it I went to the armoursmith to use the new upgrades... and discovered that, other than my headgear, none of my armour had been upgraded at all.  Σ(゚д゚;)  Oops.
 
Edit: Here's my gear setup.
Weapon - Wyvern Blade Camellia
Armour - Full Butterfly X gear, 434 defense due to dumbass mistake
Jewels - 2 Artisan, 2 Expert,  2 Master,  1 Celebrity, 1 Hermit
Skills - Evade +2, Gathering +1, Reckless Abandon +1, Sharpness +1, Cold Increase [Lo]
 
Edit 2: Before you ask, no, I haven't done the Monster Hunter quest, and no, I haven't tackled G-rank Fatalis yet. All things in good time - anyway those are "extra" right? ;)


Added by 5parrowhawk on Oct. 4, 2009

Ucamulbas is an interesting fight - thankfully so, since a lot of the Huge Monster fights are kind of dull (hello, Mr. Lao). It's also pretty damn hard at first. I've always fought Akantor with bows, but that doesn't seem to work too good on Uca, and my recent staple combination (Tigrex GS + unsheathe crit) doesn't work well either since it relies on burst damage, whereas Uca has huge damage windows that call for sustained damage.
 
I am finding that it's best to go back to basics with my old friend the longsword - Camellia plus heavily-gemmed Butterfly gear is working pretty well. Last try I managed to knock Uca down to about 15-20% HP (based on the time when I cut his tail off) but ran out of lives/potions - even bringing 7 maxes and 20 megas to the fight wasn't quite enough. Next time I'll have to try and take it a bit slower, avoid taking silly risks. This would be a lot easier if I had somebody to "spot" the monster's movements on a separate screen, since it's kind of hard to read Uca's animations when you're standing right underneath him.
 
Also, finished Prince of Persia (the new one) which I borrowed from a friend. It did seem to me like some parts of the game were a very deliberate deconstruction of/homage to Fumito Ueda's work, which was nice. Didn't seem like they were ripping him off, especially when there's a very obvious reversal regarding who saves whom from falling into the black stuff. I didn't find the "game over means you don't die" mechanic that bad - having been a long-time PC gamer, it's a valid "point of balance" between the save-anywhere system of PC games and the more regimented checkpoints of, say, Halo, and it also offers an amusing mechanic where you can bungee-jump into the void to grab items.  But you don't really expect a downer ending from a PoP game, so the ending was a little bit surprising - albeit not entirely unexpected. (I would have spoilered that last sentence, but Giant Bomb doesn't offer a way to spoiler stuff... *shrug*)


Added by 5parrowhawk on March 17, 2009

Entries are missing for the following games: Chou Soujuu Mecha MG, Tokimeki Memorial 2, Another Century's Episode 2. Must add them as and when I have time. Also, find out whether there's an entry for Robot wo Tsukurouze. (There isn't.)

Edit: Also, no entries for the characters of Sakura Taisen. This is a travesty. Must correct ASAP.

Edit edit: Sakura Taisen 3 entry is empty. Game is the best in the series. Must correct ASAP.


Added by 5parrowhawk on March 17, 2009

This is just a draft of material that'll be going into my profile.

I've currently set myself a challenge for my life (obviously I have other goals as well, otherwise I'd have no life at all):

"Become skilled in one thousand video games."

(1) What's the point of doing this? To answer that, I do in fact design games both for a living and as a hobby. Achieving a certain level of skill in a game demands understanding of the game at a tacit level. I believe that understanding many different game systems in many genres will make me a better designer.

(2) Why a vague term like "skilled"? Well, some games can't be "completed" as such (MMOs for example), and for others, "completing" the game once doesn't mean very much (arcade games, Civilization, etc). Furthermore, Achievements etc. are not a good measure of skill, since some games just throw them at you while others require you to get ridiculously skilled. So here's a more detailed list of rules:

- Only video games which are actually released for sale will qualify. No freeware games (although I'm proficient in quite a few), since otherwise I could do silly things like claim to be proficient in You Have To Burn The Rope. Indie games like the Touhou series are fair game, since they are sold rather than offered for free.
- For any game with a decent-length single-player campaign which is obviously NOT just a tutorial, completing the campaign on Normal difficulty or harder will qualify.
- For arcade-style games which require you to use "continues" to continue, completing the game once on Normal difficulty WITHOUT using any "continues" will qualify.
- For MMORPGs, getting to the highest level is not enough; a certain portion of the end-game content must be played. For instance, I feel that I'm done with WoW, since I've been part of several (successful) Kara raids and played in the Battlegrounds and Arena for a couple of months.
- Expansion packs do not count. (ack!)
- Sequels do count. Expandalones are handled on a case-by-case basis.
- Anything which falls outside of the above parameters is handled on a case-by-case basis. For instance, I would consider myself to have been skilled in UT '99 and Civilization 4, but not in Sins of a Solar Empire (despite having finished a successful single-player game in the latter).

I'll be starting a list to count the games for which I've met the above criteria. Just to compute a ballpark figure, most games will take about 20 hours for me to meet the criteria, meaning that I'd need to spend 20,000 hours to achieve this goal. At the rate of 2 hours per day, this will take 10,000 days, or about 27 years. I figure this is more than do-able within my natural lifespan, which is why I'm kind of taking it easy!

If anyone else wants to join in the challenge, you're welcome. :D


5parrowhawk's Reviews
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Date Joined: Dec. 4, 2008
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Gender: Male
Alignment: Neutral
Points: 591 Points
Ranked: Ranked #1366 of 60,794
591 points you are ranked
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Sakura Taisen 3: Pari wa Moete iru ka?
game - 441 points
Mechwarrior
franchise - 25 points
Monster Hunter Freedom 2
game - 12 points
Chou Soujuu Mecha MG
game - 12 points
Tokimeki Memorial 2
game - 10 points
Another Century's Episode 2
game - 10 points
Touhou Project
franchise - 6 points
THE Robot Tsukurou Ze!
game - 4 points

Collection
a list of 205 items by 5parrowhawk
Thousand Master
a list of 117 items by 5parrowhawk
Games I Really Should Get Around To Completing
a list of 19 items by 5parrowhawk
MrCHUP0N 6 months, 3 weeks ago
MrCHUP0N is clearing up niggling little writing issues in random Wiki pages. (Hint: it's Stylus, not Stylist.)