"But I look at the next 18 to 24 months, and really on a month by month basis, you're going to have something you can go out and play," he said. "It's not really a portfolio plan that way, but when I look at the way the portfolio is laying out ... I think people are going to be happy with the lineup that's coming. And I haven't even mentioned when Halo is coming or some of the big mega franchises."
...Instead, look toward Spike's VGX awards presentation, airing Dec. 7, where Spencer said, "We'll have some things to say there." From there, next year's Game Developers Conference and E3 will likely be where the majority of Xbox One announcements will hit.
One of the knocks on the game was the bad frame rate. Confirmed at TGS that the game is now locked at 30 FPS.
"If you saw it at Gamescom, we got a new drop from Microsoft literally that week, so you're seeing optimizations happening right now," Jones said. "We're in the midst of beta and final optimizations and polish — absolutely, we've got the game frame-locked at 30."