AlexMarra's Reviews
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With the development of Halo 3, a whole lot of pressure was on Bungie to go and make another epic title. With a huge fan base, two excellent Halo games already under their belt, with one of them being the most played game on Xbox Live for several years, Bungie knew they had to make something even greater than what they had already done. Did they accomplish their task? Absolutely. The Good Fast, Perfected Combat: Halo 3’s all about either shooting stuff, blowing up stuff, or running over stuff, and each element to killing something has been perfected to a “T”. Combat is fluid and immersive, the enemies are perfectly attuned to each difficulty level, and each vehicle handles beautifully.Quick-to-Master Learning Curve: It’s very simple for anybody to just jump in and start playing. The control layout is easy to get used to and veterans of the franchise will feel right at home. Lots of Variety: Guns are never in short supply in Halo 3. Neither are vehicles, enemies, or equipment. There are three sets of weapons in Halo 3 - Human, Covenant, and Brute - and no one weapon feels strictly overpowered over another. Top-Notch Multiplayer: As with Halo 1 (for the PC) and Halo 2, the Halo franchise has always held on to the rank of master of the multiplayer shoot-out, and Halo 3 is no exception. Online Multiplayer is fast, fun, exciting, and everything you would except (and more) from a First Person Shooter game. With a multitude of ranks, medals, and character creation options, Multiplayer is truly something you don’t want to miss. Long Time Playability: With most games, there’s usually a single-player portion to it and then to extend its life expectancy, it throws in a multiplayer portion as well. Halo 3 doesn’t stop at multiplayer. With the inclusion of Skulls, which are random human skulls you can find hidden in a level, the game continues on. Better yet, each Skull you find unlocks a new game mechanic change, which you can then turn on in the Campaign Mission Settings to effect your game. You can also turn on Campaign Scoring, which allows you to achieve points by doing a multitude of tasks (like killing an enemy with a grenade or beating them to death), much like a classic arcade game. To sweeten the deal, Bungie included interesting achievements to unlock for both the single-player section of the game and the multiplayer. Excellent Story: Bungie’s never had a hard time telling a good story, and they do it again in Halo 3. Each portion of the game makes you feel like you’re in the boots of Master Chief, and each and every thing you do impacts the story somewhat. Terrific Combat A.I.: Your teammates are all hardened veterans of war, and they all act appropriately as such. You may be an elite super soldier, but your teammates can still hold their own even when you’re not around. That also goes for your enemies, as they will also group up, use equipment effectively, and do everything in their power to kill you. Awesome New Video Recording and Screenshot Taking Options: How did I just die? Where did that missile come from? Wow, I’d like to see that head-shot again! Now you can! Halo 3 came packed in with new video recording and screenshot taking options, so you can now show the whole world how you killed somebody with a traffic cone. Interesting New Forge Mode: A new thing to play with in Halo is something called Forge. Forge is basically a level editor, where you can take objects in any multiplayer map and place them where you would like to. Forge opens up many new possibilities and game options for players, and is quite easy to use. The Bad No Difficulty is Too Challenging: I’m no pompous asshole, but Halo 3 was just not that hard. Granted, there are a few moments where I would think “If Hell exists, it would be playing this scenario over and over again while listening to Black Lace’s ‘Agadoo’“, but those moments are few and far between. The highest difficulty is no pushover, but it definitely doesn’t live up to its description either, that description being: “Tremble as teeming hordes of invincible alien monsters punish the slightest error with instant death… again and again.” Unless it’s solely talking about the second-to-last level, where actual teeming hordes of near invincible monsters chase you throughout the whole level, that above statement is a crock of shit, through-and-through. Most of Halo 3’s Fan Base Sucks: The Halo franchise is known for it’s excellent story, action-packed combat, and tons of fun multiplayer, but it’s also known for its terribe mulitplayer fan base, which consists primarily of 12-year old boys who enjoy shouting explicitives at you for any given reason. Technically, Halo 3’s multiplayer is mostly free of problems, but in practice, it’s the game’s fan base that gives the game its problems. Unless you and a group of friends are planning on hosting your own game, expect at least one retard to be added to every random match you join. A.I. Teammates Never Got Their Drivers License: When a vehicle is presented to you in the campaign, expect to be driving it everywhere, as your teammates couldn’t drive if their lives depended on it. If you do take the passenger’s seat, expect to be crashing into walls, blowing up, and careening off of cliffs…a lot. Odd Dialogue: Seeing as how the game takes place in the 26th Century, I found it quite odd for my marines to be calling each other “dude” and yelling things like “you’re toast!” at enemies. In our lifetime, saying “groovy” or “righteous” went out of style 20 years ago, but in Halo’s storyline, people are still saying “dude” 500 years into the future? I admit, hearing these things don’t bother me and actually make me feel at home with my soldiers, but in a technical and logical sense, people aren’t declaring others as “toast” 500 years from now. Halo 3 is a phenomenal game which shouldn’t be passed up. If you still haven’t given a Halo game a try, do yourself a favor and play this one. Not only is it worth it, it will leave you with a lot of good memories and many stories to tell. Halo 3 was developed by Bungie Software and published by Microsoft Game Studios and was released on September 25, 2007. Retails for $59.99 to $129.99 USD. Available only on Xbox 360. Played single-player campaign to completion twice, once on Heroic and once on Legendary. Played several hours of multiplayer both solely and with others. |









