Added by Angularbanjo on Sept. 7, 2008
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This post relates to:
Crackdown,
Burnout Paradise
So, Crackdown is kinda awesome.
My pile of shame keeps growing. I've got about 30 games I need to play, bought on personal recommendations, high review scores, and good demos. I'm sure if I hadn't spent 160 hours playing Burnout Paradise over the last four months, I'd be about half way into the pile by now, but then gaming is supposed to be about having fun, isn't it?
On a total whim I decided to try out Crackdown for a few hours. 15 hours later, it's still in my 360. It's all about collecting orbs and blowing stuff up, and I'm loving it!
Now for the "game of my dreams" thing. All my life I've been having dreams about walking or driving around normally, then suddenly hitting a steep incline and flying 500 feet into the air. The blinding thrill of hanging in the air for a second anticipating a grillzy demise upon re-establishing contact with the ground beneath me, has haunted me.
Crackdown has made a game around the central mechanics of my dream. I'm addicted to trying crazy jumps, and then falling hundreds of feet before I make it safely down... or not. It's awesome.
One of the most exhilarating gaming moments I've ever had was climbing the Agency Tower and jumping off it into a small pond. The game really gives you a sense of height, and the lack of save points contributes to the feeling of consequence to your actions. Man, so much fun.
Added by Angularbanjo on Aug. 21, 2008
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This post relates to:
Burnout Paradise
So I just got around to playing with my Cagneyfied 360 tonight. After having fun with BC: Rearmed and being totally floored by Braid, I'd been tearing up the sidewalks of San Vanelona for a few days when one of my old Burnout friends suddenly wanted to play. Two hours and all two-player challenges later, I've gotta say that's about as much fun as you can possibly have in online multiplayer. With your pants on. Supposedly.
The Xbox 360 has been out for almost three years now, and there's a lot of quality gaming to be had with its ever-growing library. But Burnout Paradise is the only current-gen game that's got a permanent place in my heart. I love Gears and CoD4, PGR4, DiRT and GRID are all great fun, Civ Rev is a blast, GTA IV is straight up amazing, and a few of the XBLA titles are just too good to be true. But Burnout Paradise gives me a feeling I haven't felt since I was 15 and spent way too much time with my Amiga - a feeling I was sure I'd outgrown by now.
130 hours in, still fantastic. Even more so with Cagney. Burnout Team rocks.
Added by Angularbanjo on Aug. 12, 2008
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This post relates to:
Braid
Awesome. Just awesome.
I've played through worlds 2-4 so far, and it just keeps getting better. Once you get the mechanics and the rules down, it's really only up to your logical skills - and that's such a breath of fresh air in a platformer. Speaking of fresh air, just playing an original, well-designed 2D platformer in 2008 is a dream come true for an old-skool cat like me.
Just awesome.
Added by Angularbanjo on July 28, 2008
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This post relates to:
Call of Duty 4: Modern Warfare,
Experience Points
(Written and originally posted 05.16.08)
I've been spending the last few nights trying to get into the COD4 multiplayer on Xbox Live. Kind of a steep learning curve.
There's
no doubt that COD4 is one of the most well-rounded multiplayer shooters
out there, the core gameplay elements are outstanding and the
presentation is excellent. But getting into a shooter on Live six
months after everyone else, especially a shooter that requires a high
number of kills before you have access to the top class weapons that
everyone is kicking your ass with. All the time. Just the thought that
I'm going to have to spend three more solid nights online before I
unlock the ability to plant claymores, just may be enough to turn me
off completely.
I just bought my 360 in December, and I haven't
really played much online since the days of Unreal Tournament on the
PC. I might be dating myself here, but I can't seem to remember being
called f****t ass n***er b*tch twenty times a night back then. Charming.
The
gameplay's got me hooked, though - and I haven't played anything other
than team deathmatch yet, so I might stick around a few more nights to
check out some of the other modes. Still, getting cursed out and not
having the skills or equipment to respond on the battlefield kinda
sucks.
Added by Angularbanjo on July 28, 2008
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This post relates to:
Burnout Revenge,
Ridge Racer 6,
SEGA Rally Revo,
Drifting
(Written and originally posted 02.20.08)
I recently picked up
Burnout Revenge, Sega Rally Revo and Ridge Racer 6 from the bargain bin
at one of the local electronics stores. I haven't played Sega Rally
yet, though it seems from the demo that it should be an enjoyable
enough arcade racer. After sinking my teeth deep into Virtual Tennis 3
and DiRT side by side, it just seemed like the logical next step.
I've
tried and failed to get into Ridge Racer, though. I must admit to being
biased towards somewhat realistic car physics, and after careening all
around the countryside in DiRT, being whipped on rails around hairpin
turns and crashing thirty times into a brick wall over the course of
five seconds is a tad off-putting. Drifting is fun, but the first
twelve or so races in the exploration mode all feel so slow.
Even when you're using the nitrous boost (which at this stage is
roughly once per lap), things really don't seem to be going very fast.
I
did go online and cut my teeth on some higher level cars, and that was
a great deal faster, though I kept getting my ass whipped. Apparently,
Ridge Racer 6 is still hot in China, and I'm not gonna spend enough
hours with this game to beat the crazy drifting masters of Beijing.
Also, what the hell is all the points? I've made myself a t-shirt
stating the sad fact that "I spent six hours playing Ridge Racer 6, and
all I got was 10 lousy achievement points."
So I switched to Burnout.
Holy mother of crap.
I've
never played any of the Burnout games before, but from what I gather,
Revenge isn't the worst place to start. Sure, the last-gen roots shine
through in places, and there's a somewhat unflattering launch title
feel to the presentation (though not as jarring as when I put in PGR 3
for the first time after playing DiRT for an afternoon), but by God
this game is just so much fun!
Burnout Revenge deserves to be
played as loud as possible, and I've been doing just that. It just
feels more dangerous and irresponsible the louder you go, and I'm
loving it. It took me all of three minutes to get hooked, and I'm
having a real hard time putting this game down. Though at times it
feels as much like a puzzle game as a driving game, the driving
mechanics and sense of speed are so mind-blowingly excellent my
recently re-awakened gameplayer brain almost can't stand it.
If
Ridge Racer was explosively fast, and gave you all sorts of mad boost
for dodging oncoming traffic and taking down other cars, I'd totally
dig it.