My Feed
About Me
GiantBombs don't kill people, people with GiantBombs kill people. I then learned to stop worrying and love the GiantBomb.
43 yrs. young. PC, Xbox 360 and a Wii.
My Blog
Displaying 5 of 11 blog posts
See all
Added by Claude on Nov. 29, 2008
comment |
friend |
ignore
This post relates to:
Portal
PC Mods for Portal
I noticed these haven't been mentioned, so I thought I would post them. The links will be for fileplanet, I'm sure there're other download sites if you wish to search.
Portal - The Flash Version Mappack : I downloaded this a few months back and have played it off and on. It's a really good mod and the puzzles can be pretty hard. File is 39.4 MB.
Portal - Portal: Prelude Mod v1.1.0 : I just found this, tying it out now. It's a pretty big file: 822.9 MB.
Hope someone gets to enjoy these, I'm looking forward to playing the Prelude Mod.
Thanks, Claude
Added by Claude on Nov. 20, 2008
comment |
friend |
ignore
I love magazines, I like to read in general and it makes me a little sad with the news I read on
JoyStiq and
Kotaku. It seems all of Ziff Davis's publications are going online only. I've been a fan of Electronic Gaming Monthly and Computer Gaming World for a long time. CGW became Games For Windows before it went online only. I understand the reasoning behind it, Jeff Green once wrote, "paraphrasing" it's not the subscriptions that make the money, but people who buy the magizine off the rack that counts. Ziff Davis filed for bankruptcy earlier this year, so this makes it even more understandable. I'm going to miss these rags though, just having them in my hand, flipping through the pages and then coming back to them for more intensive research. There are other magizines, but these two had a special place in my heart for a long time. When GFW went online only it just wasn't the same, actually, I'm not a big 1up fan. I don't know, there's just something about 1up I don't enjoy. I check the site out, but that's about it. So goodbye, EGM, I'll still enjoy you, until you quit coming in the mail and when that happens, my mailbox will have never felt so empty.
Thanks for reading
Claude
Added by Claude on Nov. 18, 2008
comment |
friend |
ignore
This post relates to:
Wii
It was late, I'm old and tired. My nephew decides to camp out, as for me, I'm out. A phone call and I'm off, my nephew had gotten me a ticket at Target. I arrive, wait ten minutes and then the launch Wii.
I've had a lot of great memories with this console. I saw my 68 year old mother-in-law, never having played a video game, kick ass in Wii Sports tennis, I cried a cheer of joy.
Mainstream, I wasn't a dirty secret anymore, the guy who plays video games, his hobby.
I love my Wii, I play it every day. Of course, I'm deep into Tiger Woods 09 for the Wii, I just joined an online league.
The
DGA if you're interested, it's a pretty cool league, check it out.
Happy Bithday Wii
Get well soon, wink, wink.
Claude
Added by Claude on Oct. 29, 2008
comment |
friend |
ignore
This post relates to:
Bethesda Softworks,
Fallout 3
Xbox 360 version.
"Post Apocalyptic Survival Role-Playing Game"
I'm liking it, I want to play it again as I write this. Here are some thoughts.
Is it Oblivion with guns? What? That's like asking if Mass Effect was like Knights Of The Old Republic without lightsabers.
If you've played Oblivion, there are in jokes, but it doesn't feel like Oblivion at all to me. I would prefer to call it Bethesda-esque.
Bethesda-esque.
Conversations: The NPCs' faces don't come as close to the screen and it seems less stagged.
Load Times: Much better than Oblivion and I played it on a pc.
When waiting: You see a screen with your wait time and behind it, in real-time, you watch as time passes quickly.
UI: There was a small learning curve for me, but I love my PIP-BOY 3000, wouldn't leave home without it.
Voices: More varied.
Writing: I'm into it, give me more.
The World in which you play: I can see how the developers got their rocks off, by making this game world a complete opposite of the fantasy land that was Oblivion. It's ugly and dangerous, it weighs on you... as you try to survive and make decisions that determine many lives.
Scaling: I've read some stuff, but I don't care. I played vanilla Oblivion and didn't care about the scaling, but I understood its faults.
Original and the bad:
It's just another game and one I'm enjoying. I like to play slow and take it all in, taking on all quests, if it meets my needs. My character will negotiate, but will tear you up with some guns and grenades if crossed.
I've read of some problems, for me personally, I've had the game freeze on me twice, but that's it. I can live with it and I save often.
I'm playing it on a 36" Sony Wega, which is 480i and have had no graphical problems other than pop-up or fade-in.
I read a pc review that said Fallout 3 was a cross between Deus Ex and Oblivion... that's reaching, a little. It reminds me of a
"Post Apocalyptic Survival Role-Playing Game" and as I play some more, my opinion might change, but I'm diving back in to see were it takes me, so far, so good.
Have fun and thanks for reading.
Added by Claude on Oct. 24, 2008
comment |
friend |
ignore
I found this on Kataku and if you're into American politics you'll get the joke. A girl faked being beat up by a Barrack Obama supporter and having a B cut into her face. I hope she gets the help she needs.
Click for article.
The article has other links, I thought it to be funny.
Thanks for reading or umm...clicking. Take care.
*Edit* here's the link that started it all.
here.
My Lists
Displaying lists
A list of 0 items by
Claude last updated on July 27, 2008
Claude: Favorites
A list of 0 items by
Claude last updated on July 22, 2008
Claude: Wishlist
Top Contributions
ER
57 Points
My Reviews
Displaying 10 of 23 reviews
See all
|
Reviewed by Claude
July 21, 2008
Mii support check, online check, start the countdown.
Mario Kart Wii is a game of its predecessors. It is a safe and plausible new addition to the Mario Kart universe. The game feels familiar from the beginning, Grand Prix, Time Trial, VS and Battle modes are all there. There are changes, a wheel that comes with the game, dual players of Double Dash are gone motorcycles are in. The control scheme now has four choices, wii wheel, nunchuk and wii remote, GameCube controller and the classic controller. At the beginning, you’re asked to create a license by selecting your mii of choice. You are then presented with a selection screen. Single Player allows you to play the Grand Prix races, 50cc, 100cc, 150cc. Playing these allows you to unlock many things within the game, including your very own mii. There are thirty two tracks, from a wide range of Mario Kart incarnations, four for every Cup Race. Multiplayer is your local matches with up to two to four people, with four modes of choice. Nintendo WFC is your portal to the online Mario Kart Wii universe, using your wi-fi connection. You can choose one or two players, two players being split screen, after you choose you can play VS or Battle. VS mode allows online racing action with up to twelve people. You can choose worldwide, regional or friends. Battle mode is the same, except its team based for the games of Balloon Battle and Coin Runners. The Mario Kart Channel can be accessed either in the game menu or through the Wii Menu; you will be prompted if you wish to do this. Through the Mario Kart Channel you can access your friends, register friends, race ghosts, download ghosts, check your rankings, and race in tournaments. The game has a lot to offer the Wii owner just entering the Mario Kart universe and past players from the Super Nintendo days, online being my favorite and most addictive, having not played the Mario Kart DS version, I can’t compare the two. The gameplay has been refined as to become more accessible to many people. I find the wii remote and nunchuk most comfortable, but I have been beat many times online with someone using the wii wheel. I was never a fan of the battle modes; I’ve played a few times on single player to practice and online, but I always return to VS mode in online play. The “one more game” theme plays a prominent role for me. You’re given a VR rating of 5000 at the beginning of your online play, VS or Battle, this will go up or down according to how you play. When you do go online the VR rating somewhat determines whom you play with. I’m usually around 7000 plus, when my VR ranking goes down I find much easier competition, when my VR ranking goes up the competition becomes very stiff. Then there are the zen moments, either you can’t be beat or you respect your opponents to the point that by the fifth race you feel he or she is your friend. Those are the friend codes you would like to have but probably will never have, the only fault in a great experience, as you try to recapture it by playing just one more game. With graphics that run smooth as silk, addition of new tracks, being online and so many options of play, you can’t go wrong with this one. Could there have been more tracks? Sure. How about voice chat? I don’t know. How about the power- ups? They could have toned them down but, with practice you learn to deal with them. Did they mess with Battle Mode to much? According to my nephew, too much change was a bad thing. The real question is did they improve Mario Kart? Yes. Did they reinvent the wheel? No.
|
on Nov. 30, 2008
on Nov. 29, 2008
on Nov. 28, 2008
on Nov. 27, 2008
on Nov. 27, 2008
on Nov. 26, 2008
on Nov. 26, 2008
on Nov. 25, 2008
on Nov. 25, 2008
on Nov. 23, 2008
on Nov. 23, 2008
on Nov. 23, 2008