Pepsiman
Pepsiman's last update: Pepsiman made her decision for Devil Survivor. It better not bite her in the ass.
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July 4, 2009
Pepsiman made her decision for Devil Survivor. It better not bite her in the ass. 1:57AM
Pepsiman says, "Bloody hell, that's a tough decision to make in Devil Survivor." 1:48AM
July 3, 2009
Pepsiman is still thoroughly enjoyed Devil Survivor. Really intelligent plot. 7:18AM
July 2, 2009
Pepsiman says the crew in Ouendan always have the best "Serious business" expressions. 7:46PM
Pepsiman thinks the crew in Ouendan always have the best "Serious business" expressions. 7:46PM
July 1, 2009
Manachild wrote to Pepsiman. 7:59PM
Nope
See Wall to Wall
Pepsiman says you should trust her because she's got large shoulders. 5:10PM
jNerd wrote to Pepsiman. 12:23PM
Ya, sorry bro. Sounded like you where talkin to me about 1 vs 100 or something. LMAO. I can't believe that bastard killed Roman.
See Wall to Wall
Pepsiman wrote on jNerd's wall 2:11AM
GTA IV. If I recall correctly, there's a choice you make towards the end regarding a business transaction that results in either Niko's lover being killed off or Roman. Unless my memory is wonky, I'm pretty certain that's how it goes down.
June 30, 2009
Pepsiman wrote on jNerd's wall 9:17PM
D*: So I take it you went for the money, good sir?
Pepsiman just added Shin Megami Tensei: Devil Survivor to the list: Terrifying Articles I Authored 5:38AM
I didn't author the whole article, but I certainly fleshed out the gameplay section quite dramatically, if I do say so myself.

Pepsiman had a submission approved for Shin Megami Tensei: Devil Survivor and now has 6,026 points. 5:38AM
Pepsiman had a submission approved for Shin Megami Tensei: Devil Survivor and now has 6,021 points. 5:37AM
Pepsiman had a submission approved for Shin Megami Tensei: Devil Survivor and now has 5,660 points. 5:36AM
Pepsiman says, "Yep. You can expect a review for SMT: Devil Survivor." 4:51AM
Pepsiman thinks boycotting Starcraft II over no LAN seems, well... Ugh. 12:41AM
June 29, 2009
Pepsiman is having a really great time with Devil Survivor. 6:48PM
Pepsiman got her copy of Devil Survivor in the mail. Atlus should be proud. 2:28PM
Pepsiman wrote on ahoodedfigure's wall 4:56AM
Thankfully almost everything is back to normal now. Managed to nuke the virus by formatting the drive and reinstalling XP with all the necessary drivers again. Now the main hurdle is recovering files, although that's going pretty smoothly now that I (finally) found a program that can do it well. The virus itself was pretty odd, though, since it basically involved a covert hijacking of Google search results to various ...
June 28, 2009
Now to see if any documents can still be salvaged. Huzzah. 5:42PM
Pepsiman wrote on Manachild's wall 4:09PM
That I might get e-herpes if I don't? D*:
Pepsiman has thrown in the towel. Let's format that sucker and reinstall XP. 7:38AM
Added by Pepsiman on June 23, 2009

The NicoNico-loving among you are probably aware of this fairly profound video already, but for everybody else: I present to you Supoo (スプー). Supoo is, simply put, a wondrous monstrosity of an alien that children were taught to draw on Japanese airwaves several years ago. Accompanying the drawing is a wondrous song that actually does mention that Supoo likes watermelones and bananas, but you don't need to understand a word of it to really comprehend why Supoo is such a, er, beloved creature on much of the Japanese-speaking Internet.

  


And as a bonus, those who are especially hardcore may have already recognized the corresponding parody from the very wonderfully psychotic anime Sayonara, Zetsubou-Sensei.

  


Truly, I learned Japanese so I could comprehend this stuff. Yep. Definitely.


Added by Pepsiman on June 13, 2009

Some background reading might help for those confused about this.




Added by Pepsiman on June 6, 2009

So today is Tetris' 25th birthday. I think it goes without saying that the Russian puzzle game has left its mark and that in terms of sheer impact on both the game industry and worldwide pop culture in general, nothing else in its own genre has usurped it since its inception. Personally speaking, it is by far the puzzle franchise I've spent the most time with in its various iterations, from the iconic GameBoy and NES Tengen versions to the extremely insane Grandmaster spin-offs to just vanilla Tetris Friends. While I'm by no means a master, I think the fact that I'm a very stubborn person to take down even in online settings is indicative of both my commitment to and fondness of the series. I have no doubt that there are plenty of other people who are like that, too.

But instead of pointing you towards Google's front page, to commemorate the anniversary, I thought I'd instead bring your attention to what I find to be a really well-done BBC documentary. It manages to turn a seemingly dry tale about legal strifes into something much more personal. The juxtaposition of the Soviet Union bureacracy and how that affected the game's then-future developments make it a really compelling thing to watch. Part one of a YouTube copy of the documentary, Tetris: From Russia with Love, is posted below. The remainder can be attained from the poster's profile. Here's hoping you enjoy as much as I do.

  

Related to: Tetris


Added by Pepsiman on June 4, 2009

This E3 has been morbidly entertaining because the online rage seems to be directed at the oddest places. To commemorate this spectacle, I have seen fit to generate two fake complaint letters using the wonders of this site. What are they addressed to? You'll find out shortly. I think they're still generally reflective of the (heaps of) rationality on display on the Internets lately. Enjoy. :)

Letter number one!

I just want a little editorial balance here. I guess I should start by saying that I decidedly hope you're not being misled by the "new Left 4 Dead 2". Only its methods and tactics have changed. Left 4 Dead 2's goal is still the same: to waste taxpayers' money. That's why I'm telling you that an organization that wants to get ahead should try to understand the long-range consequences of its actions. Left 4 Dead 2 has never had that faculty. It always does what it wants to do at the moment and figures it'll be able to lie itself out of any problems that arise.

Left 4 Dead 2's ability to reason from premise to conclusion is nearly non-existent. Sadly, lack of space prevents me from elaborating further. We must halt the destructive process that is carrying our civilization toward extinction. If we don't, future generations will not know freedom. Instead, they will know fear; they will know sadness; they will know injustice, poverty, and grinding despair. Most of all, they will realize, albeit far too late, that if you can make any sense out Left 4 Dead 2's confused, dishonest magic-bullet explanations then you must have gotten higher marks in school than I did. We should lend a helping hand. (Goodness knows, our elected officials aren't going to.)

Of perhaps even more concern is that Left 4 Dead 2's maudlin preoccupation with philistinism, usually sicklied over with such nonsense words as "counterestablishment", would make sense if a person's honor were determined strictly by his or her ability to destroy our country from within. As that's not the case, we can conclude only that Left 4 Dead 2's goal is to excoriate attempts to bring questions of factionalism into the (essentially apolitical) realm of pedagogy in language and writing. This is abject lexiphanicism! As we all know, Left 4 Dead 2 is living in cloud-cuckoo-land. Does Left 4 Dead 2 honestly expect us to believe that all major world powers are controlled by a covert group of "insiders"? If I'm not horribly mistaken, there's a painfully simple answer. It regards the way that if it sincerely believes that it is a paragon of morality and wisdom then it must be smoking something illegal. Some reputed—as opposed to reputable—members of Left 4 Dead 2's lynch mob quite adamantly think that a totalitarian dictatorship is the best form of government we could possibly have. I find it rather astonishing that anyone could profess such a thing but then again, Left 4 Dead 2 thinks it would be a great idea to turn the trickle of mysticism into a tidal wave. Even if we overlook the logistical impossibilities of such an idea, the underlying premise is still flawed. Unfortunately, I can already see the response to this letter. Someone, possibly Left 4 Dead 2 itself or one of its flunkies, will write a revolting piece about how utterly contumacious I am. If that's the case, then so be it. What I just wrote sorely needed to be written.

And now for letter two!

I have facts for those who think and arguments for those who reason. The rest of this letter is focused exclusively on Ms. Leigh Alexander, not because I harbor any ill-will towards her but because she uses obscure words like "contemporaneousness" and "disadvantageousness" to conceal her agenda to fill our children's minds with infernal and debasing superstitions. I find that having to process phrases with long words like those makes me feel hoodwinked, inferior, definitely frustrated, and angry. That's why I strive for utmost clarity whenever I explain to others that from secret-handshake societies meeting at "the usual place" to back-door admissions committees, Ms. Alexander's adulators have always found a way to create a Ms. Alexander-centric society in which insane exponents of masochism dictate the populace's values and myths, its traditions and archetypes.

I have no idea why Ms. Alexander makes such a big fuss over pauperism. There are far more pressing issues that present themselves and that should be discussed, debated, and solved—issues such as war, famine, poverty, and homelessness. There is also the lesser issue that I've repeatedly pointed out to Ms. Alexander that she should judge not lest she be judged. That apparently didn't register with her, though. Oh, well; I guess if five years ago I had described a person like Ms. Alexander to you and told you that in five years she'd blend together conformism and poststructuralism in a train wreck of monumental proportions, you'd have thought me effete. You'd have laughed at me and told me it couldn't happen. So it is useful now to note that, first, it has happened and, second, to try to understand how it happened and how she takes things out of context, twists them around, and then neglects to provide decent referencing so the reader can check up on her. Ms. Alexander also ignores all of the evidence that doesn't support (or in many cases directly contradicts) her position.

Ms. Alexander will truly damage the debate about this issue in that we will have to spend lots of time correcting misunderstandings that are directly attributable to her ebullitions. Each rung on the ladder of scapegoatism is a crisis of some kind. Each crisis supplies an excuse for Ms. Alexander to stir up one part of the population against another. That is the standard process by which delirious sad sacks make us less united, less moral, less sensitive, less engaged, and more perversely grotesque. Might I suggest that she search for a hobby? It seems Ms. Alexander has entirely too much time on her hands, given how often she tries to prevent me from sleeping soundly at night. Because I unfortunately lack the psychic powers that enable Ms. Alexander to "know" matters for which there is no reliable evidence, I cannot forecast when she will next try to shout obscenities at passers-by. But I can indisputably say that Ms. Alexander has a strategy. Her strategy is to render unspeakable and unthinkable whole categories of beliefs about power. Wherever you encounter that strategy, you are dealing with Ms. Alexander. And there you have it. Ms. Leigh Alexander's exegeses are unpatriotic, poisonous to young minds, and disrespectful to Western values and achievements.

....

And there you have it. Ms. Leigh Alexander is out to destabilize society as we know it.


Added by Pepsiman on May 30, 2009

Interesting shenanigans came out of that previous blog post of mine about the Wii HD. One such instance involved the revelation that a mere brick would be a part of the Wii's future. Intrigued, I decided to investigate this for myself and tracked down Vidiot, a user who has never been wrong about anything ever. I decided to ask him to elaborate on the brick theory.

Pepsiman: But what SORT of brick am I going to be playing games with? Cinder? Typical house red? I HAVE TO KNOW! D*:
VidiotDefiantly traditional red. Very important. Think of all the great things you could do with it. Like throwing it. I predict construction games will take off in the "next-er" generation. Can't you wait to play Super Brick Layer 7? It will be part of Nintendo's new outreach to the blue collar gamer demographic. Did I mention that the replacement of the nunchuck will be a beer bottle? The future is bright indeed. 
Pepsiman: So what you're really saying is that Steven Spielberg should have held back on making the Boom Blox games until these technological advances were made a reality?
Vidiot: In hindsight yes, but don't worry. Expect full backward compatibility brick support for Boom Blox and future games in the franchise. The reason for the delay was because rumors of the "Brick Motion Plus" addon was making the rounds online, and Spielberg/EA didn't want to commit to hardware that would be outdated in a few months. It's a far cry from Spielberg's next game project is another family oriented puzzle game called "Chug!". It utilizes the beer bottle peripheral in ways you might not expect. Oh, and there's aliens in it.
Pepsiman: Do I get any special preorder bonuses if I tell such fine outlets as GameStop that I wish to reserve a copy of Chug? Maybe some obtuse unlock code that will just get posted on the Internet the day of release anyway?
Vidiot: Confused and fet-up that unlock codes are not working as an incentive to preorder, EA is trying a new strategy that uses reverse psychology. The unlock code for pre-ordering gets you the ability to download the demo a full week after the demo is released online to everyone. 
Pepsiman: ZOMG THIS IS MARKETING AT ITS FINEST! :D
Vidiot: That's not all. Collectors edition of "Chug!" comes with a six pack of beer. "Chug!" is rated "T: For Teen"
Pepsiman: And with that, the entire high school market has surely been snatched. The world will never be the same after this fine game gets out.
Vidiot: It's Nintendo's long term strategy. You might be thinking that current Nintendo strategy of ignoring their base is a bit insane, especially if the markets they are currently advertising too either stop paying attention, or in other cases: Don't exist. They have foreseen these possible trouble spots, and have decided to entice the younger demographic with alcohol. I personally cant wait to see their new commercial where a mother doing yoga on a Wii Fit board, and her young teenage son throwing a brick at his TV while downing a bruski in the living room. It's really about bringing the family together.

Anyone care to agree or disagree? Maybe Nintendo will comment on the matter at E3 next week.


Pepsiman's Reviews
Yakuza 2: The Game Which Always Sticks to Its Cultural Guns (PS2)
Let's get something important regarding Yakuza 2 out of the way immediately: if English is your native language, then this game was not designed for you. As the very title Yakuza 2 implies, the game is a very Japanese experience from start to finish. It may be a tale of ...
Reviewed by Pepsiman on June 3, 2009

1 out of 1 found this review helpful.
Beyond Good & Evil: The Solid Game with Aging Quirks (PC)
I realize that in doing this review in 2009, I'm around six years late to the Beyond Good & Evil review party. Originally released halfway through the last console cycle, the game has most certainly aged. Others have since come along and refined both the action-adventure genre itself and the ...
Reviewed by Pepsiman on April 2, 2009
MadWorld: It Tries, But Not Enough for An A for Effort (WII)
Perhaps I came into MadWorld with the wrong expectations. Although it's the first game to be released by PlatinumGames, I had hope that it would be enjoyable given the developer's pedigree. After all, many of the prominent members worked for Capcom's Clover Studio, who happened to produce several games during ...
Reviewed by Pepsiman on March 19, 2009

11 out of 12 found this review helpful.
Persona 4: A Truly Proper Send-Off For The PlayStation 2 (PS2)
As an RPG series, Persona stayed relatively under the radar for much of its existence in the United States. It wasn't completely obscure per se, but you more likely than not were an RPG aficionado if you knew of it. But then 2007 came and the game's number three installment ...
Reviewed by Pepsiman on Dec. 20, 2008

35 out of 36 found this review helpful.
Mega Man 9: The Modern Retro Title That Could (XBLM)
Let's be completely honest with ourselves: if your heritage of video games begins and ends primarily in the realm of polygons and textures, chances are high that Mega Man 9 is going to seem rather foreign from a conceptual standpoint. It lacks much in the way of checkpoints, relies on ...
Reviewed by Pepsiman on Oct. 3, 2008

1 out of 1 found this review helpful.
Indigo Prophecy: A True "Cinematic Game" (XBOX)
Indigo Prophecy is a game that not all gamers can agree upon is a definitively good game. It defies the convention set by most other games before it. It's not an action game of any sort. It isn't an RPG with spiky-haired people. Nor is it anything else that can ...
Reviewed by Pepsiman on July 21, 2008
ICO: Simplistic in Design, Yet Profound in Implementation (PS2)
In a genre which has been as consistently crowded as the action-adventure for years, it can be incredibly difficult to make a game which not only stands out, but also has mechanics which work well and make the experience a rewarding one. Whereas most start with the category's basic foundation ...
Reviewed by Pepsiman on July 21, 2008

1 out of 1 found this review helpful.
Okami: A Swan Song Most Worthy of Clover's Name (PS2)
Created in a time when venerable developer Clover Studio was on its last legs, Okami is a game which naturally burdens itself with a number of expectations. Not only does it come after a line of well-loved Viewtiful Joe installments from the same developer, but an uncanny resemblance to other ...
Reviewed by Pepsiman on July 21, 2008

2 out of 2 found this review helpful.
Vib-Ribbon: The Charming, if Somewhat Lacking Rhythm Game (PS1)
The conventions employed by games within the music genre tend to be consistent across the board. Regardless of the catalytic instrument used, the gameplay ultimately boils down to simply matching some rendition of notes and/or beats with proper timing. In that respect, Vib-Ribbon is no different. However, a quick glance ...
Reviewed by Pepsiman on July 21, 2008

1 out of 1 found this review helpful.
Sin and Punishment: A Flawed, but Worthwhile Shooter (N64)
With every generation of console games, there are always a few definitive games which, while classics, are never released outside of the land of the rising sun. Up until recently, Sin and Punishment was one such game. Coming out at the tail end of the lifespan of the Nintendo 64, ...
Reviewed by Pepsiman on July 21, 2008

2 out of 2 found this review helpful.


Date Joined: July 21, 2008
City: Boulder
Gender: Female
Alignment: Neutral
Points: 6,027 Points
Ranked: Ranked #175 of 44,307

6,027 points you are ranked
192 of 43,855 users

Midnight Channel
location - 775 points
Emulation
concept - 378 points
Shin Megami Tensei: Devil Survivor
game - 367 points
Tohru Adachi
character - 357 points
Takeshi's Challenge
game - 356 points
Chie Satonaka
character - 263 points
Yukiko Amagi
character - 219 points
Napoleon
game - 195 points

Collection
A list of 0 items
Terrifying Articles I Authored
A list of 18 items
Pepsiman Thinks These Games Don't Fail
A list of 18 items
Favorite Publishers/Developers
A list of 7 items
CitizenKane 9 hours, 34 minutes ago
is celebrating his country's independence!
LCad 12 hours, 42 minutes ago
LCad is probably not going to buy Worms Armageddon AT THIS TIME
Meltbrain 12 hours, 54 minutes ago
Meltbrain finished Mass Effect and is really enjoying some Dawn Of War II.
Oni 14 hours ago
Oni is drunk
dankempster 15 hours, 14 minutes ago
dankempster is still up at 2am, playing Morrowind...
Manachild 15 hours, 32 minutes ago
After watching the blazblue quick look and remembering how Guilty Gear plays, i might hold off for King of FIghters 12, it might work for what i'm used to in fighting games more. you know... street fighter.
Linkyshinks 16 hours, 14 minutes ago
Linkyshinks is devouring french toast
AltDimension 17 hours, 55 minutes ago
AltDimension could totally go play all his all playstation one games from his childhood, if he still had them... :(