Termite

Termite Is trying to concentrate

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  • Nov. 22, 2008 - 8:36 a.m.
    Termite just commented on Vinny's Video - Mortal Kombat vs. DC Universe Review
    Haha, that ending was awesome!

    "Nothing Diana, I just felt strange for a moment"

  • Nov. 22, 2008 - 12:35 a.m.
    Termite just created a new forum post in the topic Wow...craziest suicide ever? in the Off-Topic forum
    Nasty.

    Must have been a mentally disturbed fellow in the first place...but you would think SOMEBODY would notice that he was REALLY taking losing his flat seriously.

  • Nov. 19, 2008 - 7:45 a.m.
    Termite just created a new forum post in the topic Do people still play Guild Wars? in the Guild Wars forum
    But it's not like I'm going to go to the early parts of the game and they will be absolutely devoid of life will it?

  • Nov. 19, 2008 - 5:37 a.m.
    Termite just created a new forum post in the topic Do people still play Guild Wars? in the Guild Wars forum
    Is there still a big community for Guild Wars and its expansions? I've been pondering buying it and playing, but I need to know if there is still a vibrant community.

  • Aug. 25, 2008 - 11:58 p.m.
    Termite just created a new forum post on the topic Post your artwork! in the Off-Topic
    http://i177.photobucket.com/albums/w226/Termite551/Head.jpg?t=1219733768
    http://i177.photobucket.com/albums/w226/Termite551/GreenMancopy.jpg?t=1219733823
    http://i177.photobucket.com/albums/w226/Termite551/Cannonmancopy.jpg?t=1219733858

    Hopefully you should be able to view them. I made them quite a few years ago, so they're childish but what the hell, I thought it might be worth it putting them up. I have some better sketches but I don't have them on my PC so this is all I'm gonna put up...

    This actually reminded me to start drawing again...thanks!

  • Aug. 25, 2008 - 11:52 p.m.
    Termite just created a new forum post on the topic best ds timesuck? in the General Discussion
    Hmm...Animal Crossing?

    Tom Nook: "Get me my money!"
    Player: "Ok"

    *player goes on 1 million little errands to get the money*

    Tom Nook: "Ok, now you owe me more money"

  • Aug. 25, 2008 - 11:51 p.m.
    Termite just created a new forum post on the topic Metal Gear Solid 4 Vs Doom 3 in the General Discussion
    In still pictures Doom 3 still looks pretty good.

    But Doom 3 looks kind of crappy when it's actually running due to the animation, while MGS4 not only looks better in still pictures it also has very realistic motion.

    MGS4 wins by 1000%

  • Aug. 25, 2008 - 11:51 p.m.
    Termite just created a new forum post on the topic Metal Gear Solid 4 Vs Doom 3 in the General Discussion
    In still pictures Doom 3 still looks pretty good.

    But Doom 3 looks kind of crappy when it's actually running due to the animation, while MGS4 not only looks better in still pictures it also has very realistic motion.

    MGS4 wins by 1000%

  • Aug. 25, 2008 - 11:49 p.m.
    Termite just created a new forum post on the topic Is this game over-hyped? in the Castle Crashers
    Somebody called this game racist, citing the people with brownish hoods on their heads as "black people"

    I think just because of that incident, this game cannot be anything short of fantastic

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Added by Termite on Aug. 22, 2008 | |
Well, I've finally got around to watching the Dark Knight.

But before that, I'm just going to say for the record that I'm probably going to stop blogging now since I don't get any comments *insert sad face here*. So, let's get this over with.

I was playing a jolly game of Team Fortress 2 when my father steps into the room and says that we should do something today. I agree wholeheartedly and ask if he has any suggestions as to what we could do. He replies that we should finally go out and see the Dark Knight in a theater and I accept. After about 10 minutes more of stabbing people repeatedly in the back, I turned off the amusing distraction and got ready for another slightly more worthwhile distraction. I was however distracted from getting ready for a distraction by what I believe was the final for the 400 meter relay on the television.

After watching that, we took off towards the theater. However this was not a close-by theater. You see, I don't like theaters. I can't stand the idea of them in fact. The countless times where some man of rather higher than normal height would decide to sit in the seat in front of me haunt my memories. Knowing this, we went to a nice theater probably about 20 minutes train ride away from our home ( Not counting the 8 minutes or so it took us to get to the station on our bikes .)

Anyway, back to the point. Near the station there was a nice little cafe that has a wicked pastrami sandwich. It also has Camembert cheese in it, which is always a good thing. Now note that this station isn't in the middle of some vast wasteland, it's actually quite metropolitan and is flanked on all sides by rather unappealing buildings. This particular cafe emitted a very, dare I say, condescending aura which didn't turn me away from it but left me a bit on edge. On top of that the lock in their restroom was very stubborn towards me. The pastrami sandwich however, which both me and my father ate, more than made up for all of the cafe's shortcomings. I left this little cafe feeling like I'd just eaten a meal at the GAP, which isn't quite a good thing but at least you know the food wasn't contaminated.

After that, we bought some cookies from a person of less than fortunate mental circumstances, the money which we spent hopefully going towards some sort of fundraiser. Then we entered the station and bought the holy "Day Pass" type of ticket which allowed us to use any of the subway's, buses or any other public transport provided that it was being run by that particular company. Then we got on the train and made our way to the station that the theater was near.

On the train ride, me and my father exchanged hypothetical situations, all of them in the form of questions. For example, would you like to have cybernetic eyes or cybernetic legs? We went on like this for a while until we reached the station. The station itself is rather nice. We exited the station by using that godlike "Day Pass" tickets that we had and tucked them away in our pockets. We wandered around a bit until we found the theater. We already knew that we were about 45 minutes early for the movie, so we just bought our tickets quickly then wandered into a nearby gamecenter.

Now my father isn't a gamer, but as you should probably know I am. That was pretty much the only reason we ended up there. I sort of gravitated towards it. And guess what I saw? My mortal eyes were barely strong enough to bear the sight of something quite so awe-inspiring. My bones shook, and my neck bowed at the sight of it...

Street Fighter IV Arcade Machine.

I was baffled, dumbstruck, and completely caught off guard. To my horror though, people were playing them. On top of that, I'm not much of a fighting master myself so I would have simply made myself look like a fool. So I opted out of playing it. Also beheld to me was a Half Life 2 arcade game....

What the hell is with that?

I really don't want to know what that game is all about, and I once again opted out of playing it. But this time it was simply because I knew the game couldn't live up to it's IP. Then, before entering the theater me and my dad tried to play a racing game against each-other. We didn't know what the hell we were doing so we ended up both playing against weak AI controlled drivers. Both of us won, unsurprisingly and I was a mere 3 seconds ahead of my father.

Then, we bought our popcorn and drinks and entered the theater. I saw a foreigner enter as well...but I didn't see him after that.

Then we watched the sorry ass previews that they had packed in there. There was a preview for Hancock and one for Ironman and another for some Japanese movie about a blind woman who is also a master of the blade. None of these movies caught my eyes, and served more as something to mock and laugh at.

Then the movie proper began. I'm not going to detail all of my reactions and opinions on individual scenes in the movie, but I will give my opinion on it and try to breakdown what the movie meant to me:

I thought it was better than pretty much any other action movie and then some.

There was however one little tiny thing that kind of pissed me off...the main theme of the movie ( Or at least what I interpret as the main theme ) is the same as the one I was going to put in a novel I was trying to write. So I've been on and off writing the story for this novel I want to write, and it's going pretty well so far. And then BAM, Dark Knight has a chillingly similar theme to it.

The theme I speak of is the Joker's chaotic nature and how he is in a way morally ambiguous. I'm not going to go on a long rant about why the Joker is the way he is, and I'm not going to be angry that the movie had a simmilar idea that I had. That's the extent of my feelings about the movie, or at least all you're going to see.

So we finished watching the movie. We got back on the train and I played some puzzle games on his iPhone. We went to a restaurant near the station that we started from and bumped into some of his students, even one of the waitresses was one he taught. More hypotheticals. He mixed some different sodas to see what it would taste like and it didn't end so well.

We got some stuff for my mom, then went home.

The End

Well I hope you enjoyed that. This will more than likely be my last blog on the site for a while so for the zero people who still read these ramblings I thank you.

Your dude,
Termite



Added by Termite on Aug. 18, 2008 | |
NOT the pool I went to...
Howdy!

Well I'm just going to get the first thing I have to say out of the way....

No comments?

I was thinking I would have a few Bombers willing to leave an incipio bomb in my blogs but no. I can understand if it's because I haven't been on the site for something like eternity and have only recently started using the site again. But I'm here now! If you guys have lost interest in the things that I write about, I would be glad to change up the topics if you like.

Ah...regardless. A few days ago I went to the pool with this kid Nori. Thing is, I'm sort of a homebody and I don't exactly go out and socialize much. So this Nori, is the son of this Urologist that my dad teaches English to. Supposedly this Urologist is very well known in the surgeon community in Japan. So anyway, even though my dad started out teaching the father, now he teaches both his son and daughter too.

So the son Nori actually called my parents and asked them when I was available. At first I was shocked and baffled at this horrific news. How in god's name would we possibly have a good time? I could not concieve anything that we would have in common except perhaps for video games. My dad just calmed me down and said that we could go to the pool ( Their family is very big on swimming, both of the kids are in swimming clubs ) or play games at his place. That was about 1 week before the whole thing was going to go down.

Then me and my family really forgot about it. Not just "oh I kind of forgot about it" we really forgot about it. When the phone started ringing early in the day the day we were supposed to meet, nobody in the house realized it would obviously be Nori calling. I was once again thrown into mind-convulsions trying to think of what this would be like. So anyway, I didn't know the way to their house so my dad and I went there together. Then he dropped me off at their place.

They actually live in an apartment on the ground floor of a rather old looking building. Considering their father is a surgeon you would think they would live in a very nice house or something. But no they don't. It's very modest, nothing fancy at all.

And to my complete and utter horror, I did not see anything remotely video game like, save a small happy set toy they got that no longer worked. So that was the first thing that caught me off-guard. The second thing was that Nori's mom kept drilling me for information. You see there is sort of an odd coincidence between m
e and Nori. We were both born in the same hospital, and he was born something like 2 days before me. Our mothers even knew eachothers names because they kept hearing them in the hospital.

That would have made some interesting conversation, if it weren't for the language barrier. Oh mighty language barrier, why are so you callous? My Japanese was far better than the English of both the mother and Nori, but I'm not sure about Nori's sister. Anyway, so the mom keeps asking me about my school. I guess my father hadn't mentioned that I haven't been to a school in something like....3 years now. Now that I did the assessment test I guess I have at least some evidence that I'm doing just fine without any proper schooling, but I wasn't in the mood. And since home-schooling is a completely foreign concept in Japan, it would just be more hastle than it's worth. So....I just lied about it.

That's right, I lied to her. Great way to start a nice day of blossoming friendships eh? She asked things like "How far is your school from your home?" and I said "I forgot". They didn't seem to find anything peculiar in a kid who they think goes to school completely forgetting how far it is away from his home. I quickly changed the subject to what we should do. That's when I popped the question. No, I didn't ask Nori to marry me. I didn't ask either of the women either.

I asked "do you have games here?". The magic answer?

No

I was completely blown away. My mind was spinning like a top. Of course I concealed this with a rather fake sounding laugh.

So they didn't have any games, well that's just great. I had been deceived. I had brought some swimming trunks just in case a situation like this should arise...but I didn't really want to go swimming. Yet that seemed the only option we really had. And that idea was solidified by Nori's mom saying "you should go swimming" over and over and over again. In that moment I really couldn't decide if she was just really annoying, a broken record or the Energizer Bunny.

So, we set off towards the pool. Turns out my dad was eating in a restaurant just down the street and had finished eating and saw us going towards the pool. We said we were going towards the pool and it was on his way as well so we walked togeth er for a bit. I didn't mention that the mom was there too did I? Yeah, that was pretty damn awkward. Nori didn't know the way to the pool, so his mom was there to help. I knew the way to the pool, even from their house and mentioned it but I guess that didn't quite cut it....

So finally the parents left. I led him the rest of the way and there we were at the pool. Crowded, and scum infested. Well not quite scum infested, but you see some really dumb looking people there. We went in and changed. When I saw what Nori was wearing it was kind of weird. He was wearing really tight swimming....equipment. You know when swimmers have that really tight streamlined stuff on them? That was what Nori was wearing. I on the other hand was wearing regular flabby swimming trunks. We had also brought a plastic inflatable ball. And in fact most of our time at the pool was simply spent throwing it around. Numerous times did it strike peoples heads, but they always moved on like nothing happened. Once it landed next to someone in their little inflatable tube thing.

The pools layout is quite simple. The outside of the pool area consists of a parking lot and a few kagigori stands that lead up the main entrance to the pool. Coming from the main entrance gate thing from the sidewalk, you see the entrance to the pool at a slight angle with a straight path lined with kakigori stands. To your left is the bicycle parking and to the right is an overly expansive car parking lot. I say overly expansive because there are rarely lots of cars in it, and most of the space there is filled with bicycles as well.

Next to the main entrance is a ticket machine. Even though for train tickets I am now considered an "adult" I am still a child at the pool. Even though I'd done this a lot of times, I still felt a mild fear that they would stop me from going in, stating that there was no way I'm a child. I'm about as tall as lots of adult men here in Japan, even though I'm not even 5'9. And since I have a feeling Japanese people don't really know the difference between a 14 year old foreigner and a 18 year old one, I always fear that they will stop me from using a kid's ticket.

When you enter, there is a rather large circular room with a skylight at the top with the entrances to the locker rooms on either side. To the left is the sweaty and disturbing men's locker room. And to the right is the fabled women's locker room. We of course went to the men's one, verifying our masculinity via conformity and searched for an available locker. When we found two fairly close by we started to change.

*Description of what it was like here*

Then we entered the real pool area. Before enjoying the awe-inspiring freedom of being able to roam around like a complete idiot you must go through a little 5 meter...thingy that covers you in water. Then again, I could simply go over a little fence thing they have and avoid it, or go through the perpetually open handicap door. 50% of the people get themselves wet, and the other 50% are slobs who don't want to get wet until they enter the pool proper.

I am a slob, thus I went through the handicap door. Nori followed my lead. Now, the most majestic part of the pool, which isn't saying a lot, is presented to you. as you exit the water machine straight ahead of you is a small store selling goggles and other crap like that. The sun beams hot burning rays of light on you, and you can feel your skin burning every second that you stay outside of the pools. The ground consists of very bumpy and rocky blocks colored white and black. Stepping on the black tiles is a complete torture, as they absorb all of the heat instead of reflecting it as the white ones do, making them quite a lot hotter.

A bit further away, a bit behind the small store is the water slide. Me and Nori went on the water slide once. Now this isn't a big twisty-turny water slide. This is about as basic as they get. Three "lanes" and every one of them slightly different. The general path is completely straight, and you fall into a painfully shallow pool at the end of your something like 8 second ride down. I took the one on the left and when the lifeguard breathed into his whistle the three kids ( One for every lane ) went flying down the slide. Then when you fall into
Very much not like the pool I went to
the pool, some part of your body is sure to hit the bottom. My leg hit the bottom, luckily they padded the pool's floor. That really doesn't help much though, my leg hurt like hell after that. And the slide, even though it's straight in general, has lots of tiny bumps and such to  make it more exciting. One of my ribs got bumped into and that was hurting for a while too.

Water slides that exist in Japan could never pass in America. People sue other people a lot in America so you know somebody would exaggerate their injuries and say that the water slide ruined their life or something. Same for roller coasters, some of them make you literally feel like you might die here in Japan.

Anyway, back on topic. From the water thingy at the entrance to the pool proper if you turn left you see some stone stairs leading up the the river pool. I say river pool because it's shaped like a river and has an artificial current. This is generally the most crowded pool. We waded around in it for a while and then decided to set off to the lake pool.

The lake pool is what it's name suggests, a lake shaped pool. Now note that all of these names were simply made by me. I could name them whatever I want. I could call the river pool the Benicio Del Toro pool and nobody would care. The lake pool also has a simulated waterfall thing at the very end of it. And behind the waterfall thing, there are a few shops.

On sort of a humorous note, above the shops is another little skylight like area. When you look up, you see a lot of fungus like growths in it. Now, at first I though "Holy crap, that's where the water is coming from" because at first glance it does look like the waterfall is coming from there. Turns out it's just some pipes on the very edge of the "waterfall" that send the water flying over.

There is also a very shallow pool with the traditional mushroom shaped things with water coming out of them. What is the deal with the mushroom things?

I'm sure there was other stuff worth mentioning about the pool but I really don't feel like typing any of it. So we left the pool, Nori bought a sausage and ate it. Then I said that I would go to my house and pick up some games and bring them to his house. He agreed, and I returned home. I packed up my gamecube along with SSBM and 1080 Avalanche ( Yeah, that's one's a bit obscure ) and once again went to his place. I was exhausted when I got there. So I set up everything and realized to my dismay that there was no memory card in the Gamecube. I always just kept the damn thing in the Gamecube itself, where the hell could it have gone to! So we ended up playing with the boring characters.

I really have nothing to say about that...we played 1080 Avalanche a bit but SSBM turns out to be a much better multiplayer game. So, after that was done I just said goodbye and it was all over.

Then a few hours later he called my parents again. It would be nice if I actually got to talk to him on the phone but I'm always on the computer doing some random crap when he calls. Supposedly he said I was "cool". That sounds kind of fabricated but I'll just have to take their word that he said it.

And that's how it all went down. I'm sorry if it wasn't the most compelling read, there was no helicopter battles or political intrigue in this whole experience.

Your tired of typing friend,
Termite

*Didn't proofread, and I think the formatting might be bit funky, sorry about that*


Added by Termite on Aug. 18, 2008 | |
Cool. Radical. Awesome.
caption

Modern society seems to be obsessed with coolness. If something isn't cool, there is something wrong with it, or so many people seem to be thinking now. If guns are cool, then people are putting guns in their games and their movies and even their books. If pizza is cool, then they do the same thing. Yet people seem to be forgetting a fundamental truth about things being cool.

If everybody thinks something is cool, it sort of loses it's cool factor. And doing things that you like, instead of listening to the incoherent babbling of others is ultimately more rewarding.

Skateboards for instance. Now I'm not a big skateboarding fan, but lots of people like it. But it's popularity is very much smaller than it was before. Why is this? Well after seeing skateboards over and over and over again on television people sort of get sick of it.

So why don't you just stop labeling everything that's good cool? Some things, as great as they are, just don't qualify as "cool". There are people who like Barbie dolls, and I've even seen somebody go so far as to call them cool. NO! They aren't cool, no matter how much you like them and how good they can be, they aren't cool. The definition of cool isn't something that you like or that the majority of people like. At least it wasn't before. I remember hearing that the slang usage of cool started out as something calm and collected, and with a certain undefinable aura surrounding it. But scoot on over to dictionary.com and their definition for cool when it comes to slang is:

"great; fine; excellent: a real cool comic"

Now maybe I'm just insane and the meaning I thought cool had actually didn't ever exist. Or maybe the definition of the word has changed simply because people overused it so much that it had to be changed. Then again, I could be insane AND the definition could have been changed. It's a distinct possibility

From now on, I'm going to try my hardest not to refer to anything as cool. And I suggest you do the same. Or imagine this dystopian future....

The word cool completely replaces all of the various ways that English speakers express something as being good or fine. Also as we are on the topic of overused words, when people use like as a pause while collecting their thought when the talk it really pisses me off now. Just don't say anything or say "umm". Damnit the word "umm" really is made for pauses, not like.

Your cranky and frustrated insect friend,
Termite



Added by Termite on Aug. 16, 2008 | |
Japan has a reputation for invention and technology. Yet in stark contrast to this reputation, the internet saturation in the country is surprisingly low. You find just as many people afraid of or unable to use the internet here as you do in the America from what I can tell. And this weird anomaly doesn't just include the internet, awareness of technological advances and stuff of that nature also is surprisingly low.

So I just wanted to lay out some things that people who haven't been in the country for a long time might now know.
caption

1: No, the educational system IS NOT good in Japan. I would argue that it is worse.

The Japanese educational system is something that I assume most foreigners think is a fantastic thing, given Japan's reputation for technology and intelligence. It's actually founded on the concept of outrageous amounts of tests without actually teaching people anything. Cram school is something you don't see that often in America, but so many kids go to them here in Japan it's depressing. A school system that is so hard on it's students and so naive as to think that geography isn't important is one that must be changed.

In a survey done some time ago ( I can't find a link to it ) Japan ranked last in Geography among all the rich nations of the world. This coincides with the general lack of awareness of other countries in Japan. For instance, Japanese people display a sort of thinly veiled dislike for black people. Not so much dislike as in "Oh I just hate black people" and more the "Well I'm afraid of them mugging me" type of dislike. I'm not black, but I do find it rather offensive that such a rich country would be so naive.

Principals have a tendency to commit suicide whenever something bad happens. I'm not joking, there is a clear pattern to the principal committing suicide thing. Something horrible happens in school, like student commits suicide because he's been pushed to hard by the school, the media burns the principal even though they don't really want anything to change and then the principal goes and hangs himself in a forest in shame. There is even a particular forest that they usually go to to die. It's incredibly depressing, supposedly dead bodies are found in that forest disturbingly often.

Along with Geography, History is also a weak spot in Japan. It's because of the teaching style in Japan. There is no discussion when it comes to the subject, you just memorize it. Instead of learning WHY so and so person was motivated to do said thing they say "This happened in 1892, August 4th. Remember this or be ostracized". And really, dates? Who likes dates? Unless you want to be a historian, you're not going to remember dates. And in fact, dates are virtually useless nowadays. When WWII discussion starts up and all you remember are the dates that things happened, you're going to be outcast before you can say "cram school".

Not everything is negative though, the just rote memorization style of teaching is indeed good for subjects like Math and some of the sciences.

2: The government isn't really a democracy

At least I don't think it is. I don't know too much about the voting process here in Japan, but from what I hear it's even worse than the electoral college system they have in the US. Regardless of the voting system, the country is run by the Jiminto anyway.

The Jiminto are basically the stereotypical men in suits that don't actually know how to do anything, but through shady connections got an insane amount of power. They're pretty much always are in power. And they make bad decisions, or no decisions. One example of a Jiminto person is this lawyer guy who is governor of Osaka prefecture. I'll give you some background on him so you can see that he's kind of a scum bag. Well, he really made his break on this kind of dumb television show that features a bunch of "tarento" (I'll get to them later ) and 4 lawyers who review law cases which I guess are sent in by the viewers. He was one of those lawyers, and he was on the show for quite some time. I didn't think he was a bad guy at that point, I thought he was a bit obnoxious but not evil or anything.

Then he became governor, a Jiminto governor. His fame from that show I guess is what gave him the advantage, and his platform was "Children, I like children". He actually has 7 children, something rather odd in Japan. But one of his first orders of business was guess what?

Cutting funds for public schools, because of the massive amount of debt that his Jiminto predecessors accumulated. The willy nilly spending of the previous governors kind of put him in a tight spot. So he decided to be a complete hipocrit.

Fun fact, I know where he lives. It's actually rather nearby, albeit in a much fancier and richer apartment. He rents out an entire floor of the apartment complex, and lives a rather luxurious life from what I gather. He also has two bodyguards who are trying to be all inconspicuous but aren't fooling anybody. It's funny that he won't lower his salary, which is a bit too high if you ask me but he will cut funding for the public schools. The result of the funding cuts, less teachers and more kids in a single classroom. Some Japanese classrooms already consist of 30-40 kids and this doesn't help things out at all.

The saddest thing is so, people still support them. Way too many people won't stop supporting the Jiminto, mostly because they don't know better. I guess you could draw comparisons between Arnold Shwartzenager and this lawyer guy. However since Arnold was a governor of a state with a large liberal population, that won't take any shit from anybody, he did lots of good things. Unlike the Osaka prefecture governor...
caption

Anyway, onto the next one.

3: The Japanese population is completely sedated, and really don't feel like doing much against their government.

With all of these problems, you'd think people would be banging on the doors of city hall demanding that the 3rd estate get their fair share. But no they don't. It's something you observe in pretty much all countries with lots of media in them, except on a slightly larger scale. You reel the population in with your celebrities and you're Disney corporations, so that they won't make a ruckus when you do something diabolical. In Japan's case, they've been injected with sedatives by talentless "tarento" and the endless wave of Anime and Manga ( No offense to Manga fans ).

I don't remember the last time I saw a riot in Japan. C'mon, I want a good old fashion riot! Mayor is being a dick? Bash down the doors to his office and splash red paint all over him. Educational system failing you? Demand that changes be made.

4: Tarento, oh the talentless tarento

Tarento are basically small time celebrities that appear on the plethora of talk shows that pollute the Japanese air waves. Really, when you aren't watching cable you're watching the news, or a talk show. These talk shows all pretty much follow the same formula, there is a host, and a giant "Gallery" of tarento. The gallery tends to look more like a bleacher at a football game with all of the tarento sitting there giving their inane opinions.

Lots of the female tarento are models, actresses in daytime dramas and comedians. The men are usually comedians, actors in daytime dramas, or somebody who did something mildly entertaining or important once and got a free meal-ticket. There are a select few of these tarento who are genuinely talented, but the majority of them are just lame.

5: Other things that aren't really big problems, but are annoyances nonetheless

In Osaka prefecture, there is now a curfew imposed on ANYBODY under 16 which tells most shops to not allow people under 16 in after 7:00PM. That's right 7:00PM, hell I go to sleep around 2AM. And the worst thing about it, the curfew applies EVEN if you are with a guardian. So me and my dad cannot go to a bowling place after 7:00PM. Luckily not all the people working at these shops really care about it. Also, I'm tall enough to pass for an 18 year old around here, and even though I don't look quite that old Japanese people really have no idea what foreigners should look like so I can get by.

Japanese people still whale. As an animal lover, that really ticks me off. The worst atrocity however, is the means by which these whalers circumvent all laws concerning whaling. Technically the Japanese law prohibits whaling for purely food purposes. Whaling is supposed to be limited to researching the animals. So these whalers somehow get their grubby hands on these research licenses and start whaling. They whale WAY more than they need, and then just sell them all to whale restaurants without even giving a gram of it to research facilities. And the government just lets that pass, which is pretty disgusting.


Anyway, I hope you enjoyed that one. It was a rant yes, but I needed to get that stuff off my back. So next time you feel like saying "Japan is so much better than x country"...

Think again.

You're something in something,
Termite


*Didn't proofread it yet, and I'm going to expand it some later*





Added by Termite on Aug. 15, 2008 | |
So the assessment test results came in yesterday.

Prognosis negative. The people at Laurel Springs recommend that I do honors level language arts classes. I can't quite decide whether or not to be in utter elation right now or to be smashing my head on my desk in anguish. Of course, they simply "recommend" that I do the honors classes. I don't actually have to, and I feel like I could possibly convince my parents to put me in one of the regular classes. But that would be the horribly easy, and rather deceitful way out. I don't think the honor classes would be too hard for me to handle, but I'm a procrastinating lazy-head and I feel that in order to pull it off I would have to radically change my personality.

I'd have to eat better. I'd have to sleep earlier. I'd have to *gasp*....

Be mildly preppy.

Oh no, not the P word! I can just imagine it, before long I'm going to have a polo shirt tied around my neck drinking lattes at my computer desk as I listen to the Requiem.

I am going to ask  a question of the few people who know I came back and am blogging again. First, did you do honor classes? And second, what are they like?

Are they mind-bogglingly hard brain torture classes that will send me into flailing conniption fits every time I finish reading a page of their requisite texts? Or are they like Japanese universities, a breeze once you get in them? Are they that much different from regular classes?

Well, if anybody could ask even one of those questions I would be very grateful. I looked at their little overview of what one of their language arts classes is like...

From the Laurel Springs website:
"This 18-week course is a reading- and writing-intensive version of our Shakespeare course. Students study and interpret the works of William Shakespeare such as Hamlet, A Midsummer Night’s Dream and Romeo and Juliet. Combine this course with Honors Drama Literature to make a full-year course."

Scary stuff. That's in the 12th grade however.

I don't know, somehow just by including the word "honor" in those classes sends cold shivers down my spine. While I feel guilty for not jumping up and down in complete jubilation, I can trace my fear of it back to my overall contempt of doing work. Ah, maybe I'll fell better if I don't think about it too much.

Well, I seem to have only blogged about one subject. That's a first!

Your not so honored possibly soon to be student in an honors class in an online high school luchadeer like companion,
Termite



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Reviewed by Termite
July 21, 2008
Half Life 2: Episode 2 review by Termite


Game Review: Half Life 2: Episode 2

Episode 2 was released October 10th 2007 as part of the Orange Box. It was one of the 3 new games released for the first time in the Orange Box. It met massive critical acclaim, and was praised as the best the Half Life series had ever been. Like Episode 1, improvements for the Source Engine had happened that were not available to the previous game. The major improvement is even more advanced facial animation technology.

The story is awesome. Basically without giving too much away, you and Alyx Vance have destroyed the Combine fortress and now you two must bring something back to your rebel comrades residing in a facility called "White Forrest". Now that the Combine Fortress is destroyed however, it has opened a super-portal which will act as a mega-highway for Combine reinforcements if it is allowed to mature. Of course, the Rebels have other plans. That "Something" that you and Alyx have can stop the Combine from opening that portal of theirs, but the remaining Combine running amok around the land aren't going to make it easy for you to get to your destination, especially these beings known as "Advisers" which have telepathic powers and seem to be wildly deformed. There is some speculation that these creatures might actually be the original Combine race and that they using their vast power slowly subjugated other species.

Anyway, enough about story, let's get onto beating stuff up shall we? There really isn't much new when it comes to killing stuff in Half Life 2: Episode 2. You have all your regular weapons obviously, with no real new additions to the arsenal. You do have a car though.

The car is the biggest addition. And this isn't that car you had before, it's a worn out muscle car. And it's pretty awesome too. Since you spend lots of the game with Alyx, and a car, it gave me more of an adventurous feel.

The graphics are easily the best in the Half Life series. Especially one scene where the G-Man gets a chance to have a little heart to heart chat with you. Facial animation is even better than that of Half Life 2: Episode 1 so you can kind of guess that it is really good. Also, the environments look really nice, and it seems they got an upgrade too. There is a lot of detail in all of them, and it just feels overall like they took a bit more time than with the previous games to make sure everything looked the way it should.

The sound is the same, voice acting is top notch as always. I always did want some better sound effects for when the Antlions fly at you but that's just me being picky.

The game does introduce some new characters, but I won't introduce them here. They are all cool and have a lot of depth to them. The romance side-story thing between Alyx and Gordon seems to progressing ever further, which is always welcome.

The game is short, really short. About 6 hours I would assume. If you are looking for some epic adventure, you should look elsewhere. Nevertheless, as a part of the Orange Box it makes sense, and individually the game is like 20 bucks. I highly recommend you buy the game, it is fantastic, even if a bit on the short side

In the Orange Box score: 5/5
Individually: 4.5/5 (Because of it's length)



Reviewed by Termite
July 21, 2008
Half Life 2: Episode 1 review by Termite


Game Review: Half Life 2: Episode 1

Half Life 2: Episode 1 was released in 2006, and is the first part of a three part trilogy that essentially are meant to be Half Life 3. Several major changes to the Source engine such as better facial animation and graphics overall make the graphics seem like HL2, just given a little boost. While it can be bought and played without having HL2 installed, the game is so story driven that you are really missing out if you don't play the original HL2.

The story picks off right where HL2 ended. You have done critical damage to the Combine citidel and get whisked away by the G-Man. However the Vortigaunts, some alien friends you who were killing in Half Life 1 but became friends with in HL2, enter the G-Man's realm and muck up his plans, teleporting you back to the real world.

The story is just as good as the other Half Life games, great. The voice acting gives it a real good atmosphere and overall makes the game more appealing.

This time around however, you have a companion to tag along with you every step of the way. And that companion is Alyx Vance, Gordon's friend/love interest. She is designed perfectly, and unlike those pesky rebel soldiers you have helping you out later in HL2, she isn't annoying either. There are lots of cool nuances to the A.I as well. For instance, there are some points in the game where if you turn of your flashlight, she will make zombie noises to scare you. She also packs a punch with the gun she is toting, so there are several instances where it is she who is doing the shooting and you who does something like solve a puzzle.

Alyx Vance really adds a lot to the gameplay in my opinion, and she is a really great addition to the gameplay.

The weapons are the same as before. This is one area that I wish they could have done better in. I expected at least a few cool new weapons for Episode 1 but they decided not to add any. That's fine given the fact that all the HL2 weapons are superb, but just for the sake of putting more in they could have tossed us a mega super sound emitting gun or something....

Graphics are an improved version of those found in HL2. There were several big updates to the source engine made after Half Life 2 was released, such as HDR and also improved facial animation technology. This makes Episode 1 a slightly better looking game that HL2 was.

Sound is the same as Half Life 2, no better no worse. Voice acting is good as usual.

Overall the game is great, but is not quite as good as HL2, perhaps only because it is a whole lot shorter. Half Life 1 is like half the length of a regular game, but it is also far cheaper. It is part of a trilogy that as a whole can be considered "Half Life 3" so it is forgivable. In the end, it's not the greatest the series has been but it does set up nicely for the superior sequel, Half Life 2: Episode 2

I'll give this game a 4.5/5



Reviewed by Termite
July 21, 2008
Majesty: The Fantasty Kingdom Sim review by Termite


Game Review: Majesty: The Fantasy Kingdom Sim

Majesty was developed by Cyberlore Studios and published for Windows by MicroProse in 2000. An expansion pack was released later on as well, but this review will not take into account the additions made by the expansion pack.

The basic gameplay is that of a real time strategy game except that it revolves around the fact that the player has no direct control over their "Heroes". These heroes can be hired by guilds that you build and are autonomous. The biggest way you can influence them is by placing flags on specific things you want them to go to, and tie a reward to it. This lack of control over what your heroes do might seem odd at first, but it works really well and adds to the charm of the game. Also, resource management is not present in the game, the only resource you have is gold which is collected by the tax collector from your buildings.

In every level of the game you have some task such as "Destroy the Evil Castle" or "Defend against the hordes of evil". The things you have to do are quite interesting for the most part, although some of them are a bit dull such as "Build a Fairground" which involves just getting your palace up to level 3 and building it, not much action involved. But for the most part, the game offers interesting objectives.

But we have yet to discuss the Hero AI, which is very important in this game. Basically, depending on the class of hero its behavior will change. The Rogue is more likely to go after bounties then a paladin. A paladin is more likely to fight an approaching monster than a gnome. A warrior of discord is more likely to do something stupid like fight a horde of monsters himself than......anyone else. You get the point.

To complement the charm of the game is the voice acting, which is great. The game is narrated by...a Sean Connery impersonator? And all the hero voices sound great too. But more so than the voice acting itself, is the lines they say. There are lines in this game which I will never forget for the rest of my life. For instance, when a gnome finds an item it says "I've always wanted one of theeeeeeeeese!" but the gnome sort of sings it. I don't think I will ever forget that one.

The entire game has this sort of.........amazing charm. It is a mixture of the gameplay, the voice acting, the music and everything else that makes this game so classic for me.

Also, like in Dungeon Keeper there is one building that, when destroyed, makes you lose the game. That building is the palace ( Dungeon Heart in Dungeon Keeper ) and its level also determines what buildings you can construct. For instance the temples in the game can be made when you upgrade your palace to level 2. There are also the non-human races that will only be made available once your settlement fulfills some requirements.

The difficulty is actually quite hard, but only once you get into the later levels. And the "Master" levels are really quite difficult.

If you manage to beat all the levels, you can derive even more joy out of the game via the Freestyle Game option. Using this you can make a random map and play it, which is a very nice addition that is surprisingly absent from a lot of games ( Black and White 1 and 2 come to mind ).

The graphics are...well...old. That is to be expected from a game that is indeed old. But if you are the kind of person who can pick up an old game, then you won't mind the graphics ( Which although weak does have its own charm, especially the character portraits ).

The music is good, although I have to say that the game could have had a few more songs. Other than that, it is pretty good overall.

So there you have it, I love this game. Although perhaps not as good as Legend of Zelda: Oracle of Seasons / Ages it is still a great experience. I urge anyone who likes strategy games to play this.

Overall Rating: 5/5



Reviewed by Termite
July 21, 2008
Star Wars Battlefront II review by Termite


Game Review: Star Wars Battlefront II

Star Wars Battlefront, the previous game in the series, was released on September 21, 2004 and was met with quite a lot of critical praise. And as with any developer that ends up with cash due to one of their games, Lucas Arts decided to make a sequel. And good for them! Because this game is a very worthy sequel to a great game.

The Battlefront games are class-based team multi-player shooters ( You can play in both First Person and Third Person modes ) and have you running around as any of those entertaining Star Wars dudes. You could be on the empire's side and shoot people down as an evil Storm Trooper. Or you could make odd-sounding roars and shoot people with a crossbow as a Wookie. Whatever floats your boat really ( No, there are no boats in this game )

Also, like the eerily similar Battlefield series ( Hell, even the names sound alike ) victory usually depends on which team is in control of the most control points. Controlling more than half of them slowly depletes the reinforcement pool of the enemy. Killing enemies also depletes their reinforcement pool, or to be more exact every time an enemy spawns, one point is lost from it. This system works well, although it does prove to be rather troublesome especially on elite difficulty because your computer controlled teammates can be rather brain-dead resulting in their death and many times in your defeat. This is not a problem on multi-player of course.

Which brings us to the worst part of the game, the AI. Your enemies are about as smart as...lets say a potato. They often run around in circles or even kill themselves randomly. This is alleviated by the fact that the game revolves around mega-huge battles involving hundreds of troops but it's hard not to notice it. This makes it so you can kill dozens of enemies in elite mode in one life, which you would assume would mean victory. But because elite mode seems to make your computer controlled teammates even stupider than they already were and increases the damage of the enemies, you usually lose miserably.

The game has quite a few maps, but quite a few of them are space maps. And to be honest, space battles aren't that fun at all. You know those enormous space battles that you see in the Star Wars movies? Of course you do. These aren't a lot like those unfortunately. To win, your team has to amass enough points. These points are gained by killing enemies ( You can get on their mothership thing and just kill dudes before they get on ships, or just destroy the ships. Both of these give you 1 point ), destroying small capital ships surounding the enemy mothership, or destroying components of the mothership. Every single one of these tasks is tedious and boring. And as I've said before, the AI is pretty brain-dead so it won't be hard to go about your business unscathed. One thing that is good about these battles is that unlike the land-battles, elite mode doesn't mean you are likely to lose even if you kill hundreds of enemies yourself (Why this is I do not know ).

Anyway, unlike the space battles the land battles are pretty interesting. There are lots of cool vehicles for you to use and the different classes provide minor, but cool differences. The control point system is solid so no complaints there. Also, if you get enough points you can become a Jedi ( Or Sith ) for a limited amount of time. The limit is very lenient though, as you gain more time by killing enemies ( Which as you might have guessed, is not that hard as a Jedi ). Some maps have you become a non-Jedi character such as Princess Leia, all of whom are quite dull.

The weapons feel....bad. Some of them are nice to use such as the rocket launcher, but others are just plain dull such as the laser rifle thing that many classes have. You will want to get in a vehicle as soon as possible, as those are much more fun to use.

The vehicles in the game are not overpowered, but they are quite a lot stronger than any regular infantry. In a multi-player match you it would take a very good player or a few coordinated players to take down a vehicle with a decent pilot. Luckily the respawn time for a lot of these vehicles are fairly long which provides some nice balance.

But we haven't gotten to the story or the campaign mode yet have we? It follows the exploits of a division of clones who were instrumental in the rise of the Evil Empire. It also shows the evolution of the clones from Attack of the Clones into the Storm Troopers we all know and love. Overall it is fairly interesting, however I feel that as I am not a big Star Wars fan it was sort of a pearls before swine situation where I couldn't fully appreciate it.

The campaign mode is solid, with some pretty good missions to keep you interested until the end. It doesn't stand out amongst the vast reserves of FPS games the world has to offer, but its respectable nonetheless.

Also there is a mode where you can Conquer the Galaxy ( Always a welcome addition to any game ). It starts you off with some cash ( Or...credits? ) and with one planet and a fleet with which to kick alien butt. Some planets offer bonuses if you capture them as well. The objective is to eliminate the enemy power by conquering all the planets he has. This mode is pretty fun, but the campaign was better in my opinion.

Multi-player was good. Notice that I say was, as the community is pretty much non-existent as of now. This dramatically reduces the value of the game, as the multi-player was the main feature when it was released. I will not go further on about multi-player, because chances are you aren't going to be playing it.

Anyway, that is about all I can say about this game. It is good and not great. A good rental if you ask me.

Overall score: 3.5/5



Reviewed by Termite
July 21, 2008
Counter Strike: Source review by Termite


Game Review: Counter Strike: Source

Let's start with the history of the Counter Strike franchise. Counter Strike started out as a Half Life 1 modification. The modification pitted terrorists against counter-terrorists and was a smash hit in the Half Life community. It was soon picked up by Valve, the makers of Half Life, and packaged as an entirely different game for those who didn't own Half Life. A few versions of the game later and Counter Strike is now on the Source engine, Valve's pride and joy.

The game differs from lots of FPSs in the sense that even a skilled player will have to be cautious and methodical about what he does. There is no running into a room and instantly killing everyone in it without thinking (Except for some INCREDIBLY strong players.)Also, the Source engine makes movement harder and inertia much more prevalent. This makes for a slow, more tactical game that relies heavily on pinpoint aim.

The game is played in rounds. Every round both teams start at a designated point with only the weapons and equipment they had last round (In the case of the first round, everyone starts with a handgun.) Both teams can "Buy" new weapons at the start of the round. The weapon selection is large and varied. In addition all the weapons are based on real life guns, only with a few minor differences.

Pretty much all maps either involve the terrorist team trying to bomb something and the counter-terrorist team trying to stop them, or the terrorist team holding hostages and the counter-terrorists trying to rescue them. While there may be only two gameplay variations, it doesn't get dull. Also one team can win by killing everyone on the enemy team, except in the case where the terrorists have already planted the bomb, in which case the only way for counter-terrorists to win is by defusing it.

The graphics in the game are what you would expect from the Source engine, great. For it's time at least. Obviously it pales in comparison to some of the things being released nowadays or even the newer Source based games. Character models look good and animation is pretty smooth. And the weapon models are fantastic. Ragdolls, the flexible dynamic bodies of dead characters, can sometimes bend in...strange ways however.

The sound is good, especially footsteps. Listening for footsteps can be very important, many times meaning the difference from bumping into the enemy in a doorway and being shot to death, or being able to hide in that room and ambushing him. This is certainly a game you will want to play with good headphones on.

In addition the game has great support for microphones. You can easily plug one in and start chatting and planning with you teammates. However like any online multi-player there is the mandatory "Griefer" who simply wants to play loud music into the mic or even worse, start shouting, yelling, and swearing at everyone. Luckily there is the "Mute Player" option in the menu that is easy to access, and a breeze to use.

The community in Counter Strike is far and away, the largest in any FPS game. There is a multitude of clans and groups you can join, and you will never have any problem finding somewhere to play. This largeness however, comes with its cons. There are plenty of mean people ready to spoil your experience, but as long as you ignore these individuals, you will be fine.

Overall, Counter Strike is the granddaddy of all Multi-player shooting games. If you like multi-player shooting and haven't played Counter Strike yet, you owe it to yourself to at least give it a try.


3.5/5



Reviewed by Termite
July 21, 2008
Custom Robo review by Termite


Game Review: Custom Robo

Custom Robo for the Gamecube was released in North America on May 10, 2004 and is part of the long running Custom Robo series that is owned by Nintendo. While the game got a fairly negative response from several reputable game review sites, it seems to have done fairly well and a new Custom Robo game for the DS came out in March 19, 2007 (North American release)

And I have to say, this game is pretty bad.

You start out as a nameless character ( It's one of those games where you name your character, we'll just call him player for simplicities sake) who finds out his father has passed away. His father had left years ago and the kid is obviously saddened to hear his fate. And as any video game character worth his share of purple taffy (Confusing eh?) would do he sets out to become a commander, which is someone who commands Custom Robos) and make his name.

But I haven't explained what Custom Robos are yet have I? They are these super tiny robots which fight each-other in these tiny boxes called holosseum. A holosseum is basically just a tiny box that you throw on the ground and the two commanders put their little guys in the Arena to fight. This is all very confusing and to be perfectly blunt, doesn't make the least amount of sense especially when you see police fighting criminals by throwing down a cube and using tiny robots to do battle. And then when the police officer loses he just gives up because the other guy has the advantage in that his tiny little robot which is no match for a human is still standing....yeah.

Basically it makes about as much sense in me and you the reader getting into a fight and then I say "Wait, let me get my rock-em sock-em robot kit". You can see how odd that is right?

Anyway, enough of that let us get onto the gameplay. It's terrible. You see, I had convinced my parents to get me this game and I was all excited and once I had it and was playing it I was trying to convince myself that the game I was playing was fun. But it wasn't. It is reminiscent of the days where there were no websites to tell you which games were good and which were bad, as I was not at the time using those sites. Since I was stuck with the game, I just had to keep on playing.

The exploration part of the gameplay has you going around sometimes collecting items but usually going from one boring task to the next. This is interspersed with badly written conversations with other characters. And the combat part is just as bad. When the match starts you and your opponent aim this cannon which shoots out a cube in which your robot is contained. The cubes will both have a timer with a number from 1 to 6 on it which determines how long until your robot is released and ready for battle. You can speed up the process by pressing the A button. This system is really pointless and not fun at all, so I'm rather puzzled as to why they put it in.

Also annoying is the "Illegal" weapon system. These Illegal weapons are sometimes used by your evil enemies and are far more powerful than regular one's. However in certain events, one example being the score based trials you have to take to get the last unlockable robot, using these results in a serious penalty. This makes those last events a lesson in frustration and really serves no purpose than to bother you (Especially people like me who like to unlock everything in a game).

And the basic combat itself is boring. After your robot is released from its cube prison thing you commence to run, jump, and sprint midair around the arena while permanently locked onto the enemy. Different models, guns, bombs, etc give your robot different degrees of power, speed, sprint and such but the basic combat always remains the same.

You can unlock quite a few different robot's to use in battle, all of which I managed to unlock (But I doubt you will take the time too, if you buy this game that is). The design of the robots is cool, possibly the only area of the game I actually liked. You have a small ball like robot with a cute little face, or a giant ape like one and so on. This doesn't make up for the game's other aspects but at least they got something right.

The story is also bad, so I won't even waste my time describing it.

Overall, this game is one of the worst I've played in my entire life. I'm telling you right now, don't buy this game. Buy the N64 version which although I haven't played myself, I hear is quite good. Buying bad games only sends a message to the developers saying that you encourage them to make more like it, which is the exact opposite of what we all want.

Custom Robo for the Gamecube rating: 1/5



Reviewed by Termite
July 21, 2008
Half Life 2 review by Termite


Game Review: Half Life 2

Half Life 1 was released in 1998 ( A year of note for the sheer number of fantastic games that came out .) Developed by Valve and published by Sierra, it was a smash hit. It pioneered scripted in-game events that helped move the story around. It also spawned a large modding community, from which games like Counter Strike and Day of Defeat were born. Half life 2 was in the making for a long time, mostly because Valve wanted to wait for some huge innovative thing that they could do with the game. That thing, ended up being physics. A link to some history about Half Life 2's development will be provided at the bottom of the page.

Let's start with a bit on the story. You are Gordon Freeman, a theoretical physicist who saved the world from the Xen in the original Half Life. Now the world has been taken over by the Combine, an alien race with immense power. Blah blah blah and then you are helping the human rebels destroy the Combine. You're character is the very definition of 'Tabula Rasa', as in blank slate. He says nothing during the entire game, which Gordon sometimes gets comments for. But really what it is intended to do is to suck you into the game and make the player feel like YOU are Gordon Freeman, which it does splendidly.

The story is great, the world you are in has lots of detail and little things about it that can really immerse you.

The graphics were top of the line when it came out, and fare very well even in this day and age. Physics are simply superb, with things acting realistically, and the physics itself actually plays a roll in the gameplay at numerous occasions. Obviously the graphics aren't as good as the games made on the optimized and upgraded version of the Source engine such as Team Fortress 2, but that's made up for in it's gamplay depth and personality.

The game is a first person shooter, like every other game I've reviewed so far. The HUD, as in Heads Up Display which shows you your armor status and ammunition, is in my opinion the best of any game out there. The reason why I think this is that it is just so simple. Why don't other games think of that? It is very very stripped down and simplistic, but at the same time has sort of a slick style to it. 10/10 for the HUD, which is a similar style to that used in Counter Strike.

The weapons feel good. You have your staples here, such as the pistol, sub-machine gun, assault rifle,shotgun and a crowbar (Not so standard.) And you also have some other odd weapons to accompany them. The difficulty is adjustable, which affects the strength of your guns as well as the enemy power. And as an aside, I have to say this games shotgun is my all time favorite of any shooting game, just because it is so cool looking.

The AI is also great. At least when like, walking around and stuff. Fighting enemy AI isn't something you will notice much, it's good, but this isn't like F.E.A.R with the enemy squads acting all...well...squad like and ganging up on you and such. It's not so much the AI but the detail that they put into the environments that makes the enemies so great.

And that brings us to the enemies. The things you are fighting all fit into the story and are very interesting. Some common ones are varieties of the Combine forces, who all look awesome. There are also Antlions which you encounter later in the game, and of course, headcrabs.

The atmosphere in the game is perhaps it's best aspect, and that is saying a lot. You start out in the train station for City 17, the place you will be spending a lot of your time in. You see people pacing about, and if you try to talk to them they indicate that they know who you are, and that others do too. The voice acting in the game is very believable, especially from the Character Alyx Vance.

And there is one weapon I didn't mention before because I wanted to dedicate a paragraph to it, the Zero-point gravity gun. It is basically the apotheosis of all physics that had ever been incorporated into games before Half Life 2. Using this gun you can levitate objects in front of you, and then shoot it away. Or if it is too heavy you can sort of push it. This thing is just a joy to use. You can use it as a deadly weapon as well by picking up sharp objects with it and shooting them at enemies.

The sound in the game is captivating. From the fantastic voice acting from all the characters, to the shrill scream of the zombies, to the sound of exploding grenades this game delivers on all fronts when it comes to sound.

Overall, the graphics, the sound, the atmosphere, the gameplay, everything is fantastic. The game is standard length for a shooting game but it has replay value just because of how good it is. If you haven't already played Half Life 2, I suggest you pick up the Orange Box so you can play this and the entire Half Life 2 series, you won't be disappointed

And I think just for the fun of it I'm going to start applying scores to the things I review.

5/5




Reviewed by Termite
July 21, 2008
Team Fortress 2 review by Termite


Game Review: Team Fortress 2

The last game in the Orange Box is also the one that gives it the replay value it needs. Valve realized that their Orange Box, while great, has lots of short games in it. To make up for it they put a game in the genre that never dies, Online First Person Shooters.

Team Fortress 2's development took a long time, a very long time. It was often compared to Duke Nukem Forever in the way that both of them were highly anticipated, yet constantly pushed back and delayed. The TF2 team made a few prototype games, one of them revolving around the concept of one player being a commander of one team and having an RTS like interface to assign orders, before they finally settled on the game we now know as Team Fortress 2.

Ok, now lets get on to the real review! First we will discuss the graphics. They are fantastic. The graphics in this game are amazing to say the least. The art style is really off the wall and makes you feel like you are in some sort of comic book, unlike the other games based on the source engine which take a really realistic approach. This is a breath of fresh air in a genre that I would personally say takes itself too seriously. The style of the graphics really sets the mood of the entire game and makes it less dreary and gloomy like some multiplayer shooters tend to be. The graphics are also highly scalable which allows for weaker computers to handle the game as well, this is a good trait shared by pretty much all the games running on the source engine.

But graphics are nothing without gameplay right? The gameplay is also top notch. The game revolves around two teams, the RED and the BLU (Not a typo) fighting for supremacy in a number of different locales, all of them sharing that same distinct TF2 art style. The original Team Fortress is often called "The granddaddy of class-based shooters" and TF2 sets the bar even higher. There are nine cl