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Added by Termite on Aug. 22, 2008
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Well, I've finally got around to watching the Dark Knight.
But before that, I'm just going to say for the record that I'm probably going to stop blogging now since I don't get any comments *insert sad face here*. So, let's get this over with.
I was playing a jolly game of Team Fortress 2 when my father steps into the room and says that we should do something today. I agree wholeheartedly and ask if he has any suggestions as to what we could do. He replies that we should finally go out and see the Dark Knight in a theater and I accept. After about 10 minutes more of stabbing people repeatedly in the back, I turned off the amusing distraction and got ready for another slightly more worthwhile distraction. I was however distracted from getting ready for a distraction by what I believe was the final for the 400 meter relay on the television.
After watching that, we took off towards the theater. However this was not a close-by theater. You see, I don't like theaters. I can't stand the idea of them in fact. The countless times where some man of rather higher than normal height would decide to sit in the seat in front of me haunt my memories. Knowing this, we went to a nice theater probably about 20 minutes train ride away from our home ( Not counting the 8 minutes or so it took us to get to the station on our bikes .)
Anyway, back to the point. Near the station there was a nice little cafe that has a wicked pastrami sandwich. It also has Camembert cheese in it, which is always a good thing. Now note that this station isn't in the middle of some vast wasteland, it's actually quite metropolitan and is flanked on all sides by rather unappealing buildings. This particular cafe emitted a very, dare I say, condescending aura which didn't turn me away from it but left me a bit on edge. On top of that the lock in their restroom was very stubborn towards me. The pastrami sandwich however, which both me and my father ate, more than made up for all of the cafe's shortcomings. I left this little cafe feeling like I'd just eaten a meal at the GAP, which isn't quite a good thing but at least you know the food wasn't contaminated.
After that, we bought some cookies from a person of less than fortunate mental circumstances, the money which we spent hopefully going towards some sort of fundraiser. Then we entered the station and bought the holy "Day Pass" type of ticket which allowed us to use any of the subway's, buses or any other public transport provided that it was being run by that particular company. Then we got on the train and made our way to the station that the theater was near.
On the train ride, me and my father exchanged hypothetical situations, all of them in the form of questions. For example, would you like to have cybernetic eyes or cybernetic legs? We went on like this for a while until we reached the station. The station itself is rather nice. We exited the station by using that godlike "Day Pass" tickets that we had and tucked them away in our pockets. We wandered around a bit until we found the theater. We already knew that we were about 45 minutes early for the movie, so we just bought our tickets quickly then wandered into a nearby gamecenter.
Now my father isn't a gamer, but as you should probably know I am. That was pretty much the only reason we ended up there. I sort of gravitated towards it. And guess what I saw? My mortal eyes were barely strong enough to bear the sight of something quite so awe-inspiring. My bones shook, and my neck bowed at the sight of it...
Street Fighter IV Arcade Machine.
I was baffled, dumbstruck, and completely caught off guard. To my horror though, people were playing them. On top of that, I'm not much of a fighting master myself so I would have simply made myself look like a fool. So I opted out of playing it. Also beheld to me was a Half Life 2 arcade game....
What the hell is with that?
I really don't want to know what that game is all about, and I once again opted out of playing it. But this time it was simply because I knew the game couldn't live up to it's IP. Then, before entering the theater me and my dad tried to play a racing game against each-other. We didn't know what the hell we were doing so we ended up both playing against weak AI controlled drivers. Both of us won, unsurprisingly and I was a mere 3 seconds ahead of my father.
Then, we bought our popcorn and drinks and entered the theater. I saw a foreigner enter as well...but I didn't see him after that.
Then we watched the sorry ass previews that they had packed in there. There was a preview for Hancock and one for Ironman and another for some Japanese movie about a blind woman who is also a master of the blade. None of these movies caught my eyes, and served more as something to mock and laugh at.
Then the movie proper began. I'm not going to detail all of my reactions and opinions on individual scenes in the movie, but I will give my opinion on it and try to breakdown what the movie meant to me:
I thought it was better than pretty much any other action movie and then some.
There was however one little tiny thing that kind of pissed me off...the main theme of the movie ( Or at least what I interpret as the main theme ) is the same as the one I was going to put in a novel I was trying to write. So I've been on and off writing the story for this novel I want to write, and it's going pretty well so far. And then BAM, Dark Knight has a chillingly similar theme to it.
The theme I speak of is the Joker's chaotic nature and how he is in a way morally ambiguous. I'm not going to go on a long rant about why the Joker is the way he is, and I'm not going to be angry that the movie had a simmilar idea that I had. That's the extent of my feelings about the movie, or at least all you're going to see.
So we finished watching the movie. We got back on the train and I played some puzzle games on his iPhone. We went to a restaurant near the station that we started from and bumped into some of his students, even one of the waitresses was one he taught. More hypotheticals. He mixed some different sodas to see what it would taste like and it didn't end so well.
We got some stuff for my mom, then went home.
The End
Well I hope you enjoyed that. This will more than likely be my last blog on the site for a while so for the zero people who still read these ramblings I thank you.
Your dude,
Termite
Added by Termite on Aug. 18, 2008
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NOT the pool I went to...
Howdy!
Well I'm just going to get the first thing I have to say out of the way....
No comments?
I was thinking I would have a few Bombers willing to leave an incipio bomb in my blogs but no. I can understand if it's because I haven't been on the site for something like eternity and have only recently started using the site again. But I'm here now! If you guys have lost interest in the things that I write about, I would be glad to change up the topics if you like.
Ah...regardless. A few days ago I went to the pool with this kid Nori. Thing is, I'm sort of a homebody and I don't exactly go out and socialize much. So this Nori, is the son of this Urologist that my dad teaches English to. Supposedly this Urologist is very well known in the surgeon community in Japan. So anyway, even though my dad started out teaching the father, now he teaches both his son and daughter too.
So the son Nori actually called my parents and asked them when I was available. At first I was shocked and baffled at this horrific news. How in god's name would we possibly have a good time? I could not concieve anything that we would have in common except perhaps for video games. My dad just calmed me down and said that we could go to the pool ( Their family is very big on swimming, both of the kids are in swimming clubs ) or play games at his place. That was about 1 week before the whole thing was going to go down.
Then me and my family really forgot about it. Not just "oh I kind of forgot about it" we really forgot about it. When the phone started ringing early in the day the day we were supposed to meet, nobody in the house realized it would obviously be Nori calling. I was once again thrown into mind-convulsions trying to think of what this would be like. So anyway, I didn't know the way to their house so my dad and I went there together. Then he dropped me off at their place.
They actually live in an apartment on the ground floor of a rather old looking building. Considering their father is a surgeon you would think they would live in a very nice house or something. But no they don't. It's very modest, nothing fancy at all.
And to my complete and utter horror, I did not see anything remotely video game like, save a small happy set toy they got that no longer worked. So that was the first thing that caught me off-guard. The second thing was that Nori's mom kept drilling me for information. You see there is sort of an odd coincidence between m
e and Nori. We were both born in the same hospital, and he was born something like 2 days before me. Our mothers even knew eachothers names because they kept hearing them in the hospital.
That would have made some interesting conversation, if it weren't for the language barrier. Oh mighty language barrier, why are so you callous? My Japanese was far better than the English of both the mother and Nori, but I'm not sure about Nori's sister. Anyway, so the mom keeps asking me about my school. I guess my father hadn't mentioned that I haven't been to a school in something like....3 years now. Now that I did the assessment test I guess I have at least some evidence that I'm doing just fine without any proper schooling, but I wasn't in the mood. And since home-schooling is a completely foreign concept in Japan, it would just be more hastle than it's worth. So....I just lied about it.
That's right, I lied to her. Great way to start a nice day of blossoming friendships eh? She asked things like "How far is your school from your home?" and I said "I forgot". They didn't seem to find anything peculiar in a kid who they think goes to school completely forgetting how far it is away from his home. I quickly changed the subject to what we should do. That's when I popped the question. No, I didn't ask Nori to marry me. I didn't ask either of the women either.
I asked "do you have games here?". The magic answer?
No
I was completely blown away. My mind was spinning like a top. Of course I concealed this with a rather fake sounding laugh.
So they didn't have any games, well that's just great. I had been deceived. I had brought some swimming trunks just in case a situation like this should arise...but I didn't really want to go swimming. Yet that seemed the only option we really had. And that idea was solidified by Nori's mom saying "you should go swimming" over and over and over again. In that moment I really couldn't decide if she was just really annoying, a broken record or the Energizer Bunny.
So, we set off towards the pool. Turns out my dad was eating in a restaurant just down the street and had finished eating and saw us going towards the pool. We said we were going towards the pool and it was on his way as well so we walked togeth er for a bit. I didn't mention that the mom was there too did I? Yeah, that was pretty damn awkward. Nori didn't know the way to the pool, so his mom was there to help. I knew the way to the pool, even from their house and mentioned it but I guess that didn't quite cut it....
So finally the parents left. I led him the rest of the way and there we were at the pool. Crowded, and scum infested. Well not quite scum infested, but you see some really dumb looking people there. We went in and changed. When I saw what Nori was wearing it was kind of weird. He was wearing really tight swimming....equipment. You know when swimmers have that really tight streamlined stuff on them? That was what Nori was wearing. I on the other hand was wearing regular flabby swimming trunks. We had also brought a plastic inflatable ball. And in fact most of our time at the pool was simply spent throwing it around. Numerous times did it strike peoples heads, but they always moved on like nothing happened. Once it landed next to someone in their little inflatable tube thing.
The pools layout is quite simple. The outside of the pool area consists of a parking lot and a few kagigori stands that lead up the main entrance to the pool. Coming from the main entrance gate thing from the sidewalk, you see the entrance to the pool at a slight angle with a straight path lined with kakigori stands. To your left is the bicycle parking and to the right is an overly expansive car parking lot. I say overly expansive because there are rarely lots of cars in it, and most of the space there is filled with bicycles as well.
Next to the main entrance is a ticket machine. Even though for train tickets I am now considered an "adult" I am still a child at the pool. Even though I'd done this a lot of times, I still felt a mild fear that they would stop me from going in, stating that there was no way I'm a child. I'm about as tall as lots of adult men here in Japan, even though I'm not even 5'9. And since I have a feeling Japanese people don't really know the difference between a 14 year old foreigner and a 18 year old one, I always fear that they will stop me from using a kid's ticket.
When you enter, there is a rather large circular room with a skylight at the top with the entrances to the locker rooms on either side. To the left is the sweaty and disturbing men's locker room. And to the right is the fabled women's locker room. We of course went to the men's one, verifying our masculinity via conformity and searched for an available locker. When we found two fairly close by we started to change.
*Description of what it was like here*
Then we entered the real pool area. Before enjoying the awe-inspiring freedom of being able to roam around like a complete idiot you must go through a little 5 meter...thingy that covers you in water. Then again, I could simply go over a little fence thing they have and avoid it, or go through the perpetually open handicap door. 50% of the people get themselves wet, and the other 50% are slobs who don't want to get wet until they enter the pool proper.
I am a slob, thus I went through the handicap door. Nori followed my lead. Now, the most majestic part of the pool, which isn't saying a lot, is presented to you. as you exit the water machine straight ahead of you is a small store selling goggles and other crap like that. The sun beams hot burning rays of light on you, and you can feel your skin burning every second that you stay outside of the pools. The ground consists of very bumpy and rocky blocks colored white and black. Stepping on the black tiles is a complete torture, as they absorb all of the heat instead of reflecting it as the white ones do, making them quite a lot hotter.
A bit further away, a bit behind the small store is the water slide. Me and Nori went on the water slide once. Now this isn't a big twisty-turny water slide. This is about as basic as they get. Three "lanes" and every one of them slightly different. The general path is completely straight, and you fall into a painfully shallow pool at the end of your something like 8 second ride down. I took the one on the left and when the lifeguard breathed into his whistle the three kids ( One for every lane ) went flying down the slide. Then when you fall into
Very much not like the pool I went to
the pool, some part of your body is sure to hit the bottom. My leg hit the bottom, luckily they padded the pool's floor. That really doesn't help much though, my leg hurt like hell after that. And the slide, even though it's straight in general, has lots of tiny bumps and such to make it more exciting. One of my ribs got bumped into and that was hurting for a while too.
Water slides that exist in Japan could never pass in America. People sue other people a lot in America so you know somebody would exaggerate their injuries and say that the water slide ruined their life or something. Same for roller coasters, some of them make you literally feel like you might die here in Japan.
Anyway, back on topic. From the water thingy at the entrance to the pool proper if you turn left you see some stone stairs leading up the the river pool. I say river pool because it's shaped like a river and has an artificial current. This is generally the most crowded pool. We waded around in it for a while and then decided to set off to the lake pool.
The lake pool is what it's name suggests, a lake shaped pool. Now note that all of these names were simply made by me. I could name them whatever I want. I could call the river pool the Benicio Del Toro pool and nobody would care. The lake pool also has a simulated waterfall thing at the very end of it. And behind the waterfall thing, there are a few shops.
On sort of a humorous note, above the shops is another little skylight like area. When you look up, you see a lot of fungus like growths in it. Now, at first I though "Holy crap, that's where the water is coming from" because at first glance it does look like the waterfall is coming from there. Turns out it's just some pipes on the very edge of the "waterfall" that send the water flying over.
There is also a very shallow pool with the traditional mushroom shaped things with water coming out of them. What is the deal with the mushroom things?
I'm sure there was other stuff worth mentioning about the pool but I really don't feel like typing any of it. So we left the pool, Nori bought a sausage and ate it. Then I said that I would go to my house and pick up some games and bring them to his house. He agreed, and I returned home. I packed up my gamecube along with SSBM and 1080 Avalanche ( Yeah, that's one's a bit obscure ) and once again went to his place. I was exhausted when I got there. So I set up everything and realized to my dismay that there was no memory card in the Gamecube. I always just kept the damn thing in the Gamecube itself, where the hell could it have gone to! So we ended up playing with the boring characters.
I really have nothing to say about that...we played 1080 Avalanche a bit but SSBM turns out to be a much better multiplayer game. So, after that was done I just said goodbye and it was all over.
Then a few hours later he called my parents again. It would be nice if I actually got to talk to him on the phone but I'm always on the computer doing some random crap when he calls. Supposedly he said I was "cool". That sounds kind of fabricated but I'll just have to take their word that he said it.
And that's how it all went down. I'm sorry if it wasn't the most compelling read, there was no helicopter battles or political intrigue in this whole experience.
Your tired of typing friend,
Termite
*Didn't proofread, and I think the formatting might be bit funky, sorry about that*
Added by Termite on Aug. 18, 2008
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Cool. Radical. Awesome.
caption
Modern society seems to be obsessed with coolness. If something isn't cool, there is something wrong with it, or so many people seem to be thinking now. If guns are cool, then people are putting guns in their games and their movies and even their books. If pizza is cool, then they do the same thing. Yet people seem to be forgetting a fundamental truth about things being cool.
If everybody thinks something is cool, it sort of loses it's cool factor. And doing things that you like, instead of listening to the incoherent babbling of others is ultimately more rewarding.
Skateboards for instance. Now I'm not a big skateboarding fan, but lots of people like it. But it's popularity is very much smaller than it was before. Why is this? Well after seeing skateboards over and over and over again on television people sort of get sick of it.
So why don't you just stop labeling everything that's good cool? Some things, as great as they are, just don't qualify as "cool". There are people who like Barbie dolls, and I've even seen somebody go so far as to call them cool. NO! They aren't cool, no matter how much you like them and how good they can be, they aren't cool. The definition of cool isn't something that you like or that the majority of people like. At least it wasn't before. I remember hearing that the slang usage of cool started out as something calm and collected, and with a certain undefinable aura surrounding it. But scoot on over to dictionary.com and their definition for cool when it comes to slang is:
"great; fine; excellent:
a real cool comic"
Now maybe I'm just insane and the meaning I thought cool had actually didn't ever exist. Or maybe the definition of the word has changed simply because people overused it so much that it had to be changed. Then again, I could be insane AND the definition could have been changed. It's a distinct possibility
From now on, I'm going to try my hardest not to refer to anything as cool. And I suggest you do the same. Or imagine this dystopian future....
The word cool completely replaces all of the various ways that English speakers express something as being good or fine. Also as we are on the topic of overused words, when people use like as a pause while collecting their thought when the talk it really pisses me off now. Just don't say anything or say "umm". Damnit the word "umm" really is made for pauses, not like.
Your cranky and frustrated insect friend,
Termite
Added by Termite on Aug. 16, 2008
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Japan has a reputation for invention and technology. Yet in stark contrast to this reputation, the internet saturation in the country is surprisingly low. You find just as many people afraid of or unable to use the internet here as you do in the America from what I can tell. And this weird anomaly doesn't just include the internet, awareness of technological advances and stuff of that nature also is surprisingly low.
So I just wanted to lay out some things that people who haven't been in the country for a long time might now know.
caption
1:
No, the educational system IS NOT good in Japan. I would argue that it is worse.The Japanese educational system is something that I assume most foreigners think is a fantastic thing, given Japan's reputation for technology and intelligence. It's actually founded on the concept of outrageous amounts of tests without actually teaching people anything. Cram school is something you don't see that often in America, but so many kids go to them here in Japan it's depressing. A school system that is so hard on it's students and so naive as to think that geography isn't important is one that must be changed.
In a survey done some time ago ( I can't find a link to it ) Japan ranked last in Geography among all the rich nations of the world. This coincides with the general lack of awareness of other countries in Japan. For instance, Japanese people display a sort of thinly veiled dislike for black people. Not so much dislike as in "Oh I just hate black people" and more the "Well I'm afraid of them mugging me" type of dislike. I'm not black, but I do find it rather offensive that such a rich country would be so naive.
Principals have a tendency to commit suicide whenever something bad happens. I'm not joking, there is a clear pattern to the principal committing suicide thing. Something horrible happens in school, like student commits suicide because he's been pushed to hard by the school, the media burns the principal even though they don't really want anything to change and then the principal goes and hangs himself in a forest in shame. There is even a particular forest that they usually go to to die. It's incredibly depressing, supposedly dead bodies are found in that forest disturbingly often.
Along with Geography, History is also a weak spot in Japan. It's because of the teaching style in Japan. There is no discussion when it comes to the subject, you just memorize it. Instead of learning WHY so and so person was motivated to do said thing they say "This happened in 1892, August 4th. Remember this or be ostracized". And really, dates? Who likes dates? Unless you want to be a historian, you're not going to remember dates. And in fact, dates are virtually useless nowadays. When WWII discussion starts up and all you remember are the dates that things happened, you're going to be outcast before you can say "cram school".
Not everything is negative though, the just rote memorization style of teaching is indeed good for subjects like Math and some of the sciences.
2:
The government isn't really a democracyAt least I don't think it is. I don't know too much about the voting process here in Japan, but from what I hear it's even worse than the electoral college system they have in the US. Regardless of the voting system, the country is run by the Jiminto anyway.
The Jiminto are basically the stereotypical men in suits that don't actually know how to do anything, but through shady connections got an insane amount of power. They're pretty much always are in power. And they make bad decisions, or no decisions. One example of a Jiminto person is this lawyer guy who is governor of Osaka prefecture. I'll give you some background on him so you can see that he's kind of a scum bag. Well, he really made his break on this kind of dumb television show that features a bunch of "tarento" (I'll get to them later ) and 4 lawyers who review law cases which I guess are sent in by the viewers. He was one of those lawyers, and he was on the show for quite some time. I didn't think he was a bad guy at that point, I thought he was a bit obnoxious but not evil or anything.
Then he became governor, a Jiminto governor. His fame from that show I guess is what gave him the advantage, and his platform was "Children, I like children". He actually has 7 children, something rather odd in Japan. But one of his first orders of business was guess what?
Cutting funds for public schools, because of the massive amount of debt that his Jiminto predecessors accumulated. The willy nilly spending of the previous governors kind of put him in a tight spot. So he decided to be a complete hipocrit.
Fun fact, I know where he lives. It's actually rather nearby, albeit in a much fancier and richer apartment. He rents out an entire floor of the apartment complex, and lives a rather luxurious life from what I gather. He also has two bodyguards who are trying to be all inconspicuous but aren't fooling anybody. It's funny that he won't lower his salary, which is a bit too high if you ask me but he will cut funding for the public schools. The result of the funding cuts, less teachers and more kids in a single classroom. Some Japanese classrooms already consist of 30-40 kids and this doesn't help things out at all.
The saddest thing is so, people still support them. Way too many people won't stop supporting the Jiminto, mostly because they don't know better. I guess you could draw comparisons between Arnold Shwartzenager and this lawyer guy. However since Arnold was a governor of a state with a large liberal population, that won't take any shit from anybody, he did lots of good things. Unlike the Osaka prefecture governor...
caption
Anyway, onto the next one.
3:
The Japanese population is completely sedated, and really don't feel like doing much against their government.
With all of these problems, you'd think people would be banging on the doors of city hall demanding that the 3rd estate get their fair share. But no they don't. It's something you observe in pretty much all countries with lots of media in them, except on a slightly larger scale. You reel the population in with your celebrities and you're Disney corporations, so that they won't make a ruckus when you do something diabolical. In Japan's case, they've been injected with sedatives by talentless "tarento" and the endless wave of Anime and Manga ( No offense to Manga fans ).
I don't remember the last time I saw a riot in Japan. C'mon, I want a good old fashion riot! Mayor is being a dick? Bash down the doors to his office and splash red paint all over him. Educational system failing you? Demand that changes be made.
4:
Tarento, oh the talentless tarentoTarento are basically small time celebrities that appear on the plethora of talk shows that pollute the Japanese air waves. Really, when you aren't watching cable you're watching the news, or a talk show. These talk shows all pretty much follow the same formula, there is a host, and a giant "Gallery" of tarento. The gallery tends to look more like a bleacher at a football game with all of the tarento sitting there giving their inane opinions.
Lots of the female tarento are models, actresses in daytime dramas and comedians. The men are usually comedians, actors in daytime dramas, or somebody who did something mildly entertaining or important once and got a free meal-ticket. There are a select few of these tarento who are genuinely talented, but the majority of them are just lame.
5:
Other things that aren't really big problems, but are annoyances nonethelessIn Osaka prefecture, there is now a curfew imposed on ANYBODY under 16 which tells most shops to not allow people under 16 in after 7:00PM. That's right 7:00PM, hell I go to sleep around 2AM. And the worst thing about it, the curfew applies EVEN if you are with a guardian. So me and my dad cannot go to a bowling place after 7:00PM. Luckily not all the people working at these shops really care about it. Also, I'm tall enough to pass for an 18 year old around here, and even though I don't look quite that old Japanese people really have no idea what foreigners should look like so I can get by.
Japanese people still whale. As an animal lover, that really ticks me off. The worst atrocity however, is the means by which these whalers circumvent all laws concerning whaling. Technically the Japanese law prohibits whaling for purely food purposes. Whaling is supposed to be limited to researching the animals. So these whalers somehow get their grubby hands on these research licenses and start whaling. They whale WAY more than they need, and then just sell them all to whale restaurants without even giving a gram of it to research facilities. And the government just lets that pass, which is pretty disgusting.
Anyway, I hope you enjoyed that one. It was a rant yes, but I needed to get that stuff off my back. So next time you feel like saying "Japan is so much better than x country"...
Think again.
You're something in something,
Termite
*Didn't proofread it yet, and I'm going to expand it some later*
Added by Termite on Aug. 15, 2008
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So the assessment test results came in yesterday.
Prognosis negative. The people at Laurel Springs recommend that I do honors level language arts classes. I can't quite decide whether or not to be in utter elation right now or to be smashing my head on my desk in anguish. Of course, they simply "recommend" that I do the honors classes. I don't actually have to, and I feel like I could possibly convince my parents to put me in one of the regular classes. But that would be the horribly easy, and rather deceitful way out. I don't think the honor classes would be too hard for me to handle, but I'm a procrastinating lazy-head and I feel that in order to pull it off I would have to radically change my personality.
I'd have to eat better. I'd have to sleep earlier. I'd have to *gasp*....
Be mildly preppy.
Oh no, not the P word! I can just imagine it, before long I'm going to have a polo shirt tied around my neck drinking lattes at my computer desk as I listen to the Requiem.
I am going to ask a question of the few people who know I came back and am blogging again. First, did you do honor classes? And second, what are they like?
Are they mind-bogglingly hard brain torture classes that will send me into flailing conniption fits every time I finish reading a page of their requisite texts? Or are they like Japanese universities, a breeze once you get in them? Are they that much different from regular classes?
Well, if anybody could ask even one of those questions I would be very grateful. I looked at their little overview of what one of their language arts classes is like...
From the Laurel Springs website:
"This 18-week course is a reading- and writing-intensive version of our Shakespeare course. Students study and interpret the works of William Shakespeare such as Hamlet, A Midsummer Night’s Dream and Romeo and Juliet. Combine this course with Honors Drama Literature to make a full-year course."
Scary stuff. That's in the 12th grade however.
I don't know, somehow just by including the word "honor" in those classes sends cold shivers down my spine. While I feel guilty for not jumping up and down in complete jubilation, I can trace my fear of it back to my overall contempt of doing work. Ah, maybe I'll fell better if I don't think about it too much.
Well, I seem to have only blogged about one subject. That's a first!
Your not so honored possibly soon to be student in an honors class in an online high school luchadeer like companion,
Termite
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Half Life 2: Episode 2 review by Termite
Game Review: Half Life 2: Episode 2 Episode 2 was released
October 10th 2007 as part of the Orange Box. It was one of the 3 new
games released for the first time in the Orange Box. It met massive
critical acclaim, and was praised as the best the Half Life series had
ever been. Like Episode 1, improvements for the Source Engine had
happened that were not available to the previous game. The major
improvement is even more advanced facial animation technology. The
story is awesome. Basically without giving too much away, you and Alyx
Vance have destroyed the Combine fortress and now you two must bring
something back to your rebel comrades residing in a facility called
"White Forrest". Now that the Combine Fortress is destroyed however, it
has opened a super-portal which will act as a mega-highway for Combine
reinforcements if it is allowed to mature. Of course, the Rebels have
other plans.  That
"Something" that you and Alyx have can stop the Combine from opening
that portal of theirs, but the remaining Combine running amok around
the land aren't going to make it easy for you to get to your
destination, especially these beings known as "Advisers" which have
telepathic powers and seem to be wildly deformed. There is some
speculation that these creatures might actually be the original Combine
race and that they using their vast power slowly subjugated other
species. Anyway, enough about story, let's get onto beating
stuff up shall we? There really isn't much new when it comes to killing
stuff in Half Life 2: Episode 2. You have all your regular weapons
obviously, with no real new additions to the arsenal. You do have a car
though. The car is the biggest addition. And this isn't that car
you had before, it's a worn out muscle car. And it's pretty awesome
too. Since you spend lots of the game with Alyx, and a car, it gave me
more of an adventurous feel. The graphics are easily the best in
the Half Life series. Especially one scene where the G-Man gets a
chance to have a little heart to heart chat with you. Facial animation
is even better than that of Half Life 2: Episode 1 so you can kind of
guess that it is really good. Also, the environments look really nice,
and it seems they got an upgrade too. There is a lot of detail in all
of them, and it just feels overall like they took a bit more time than
with the previous games to make sure everything looked the way it
should. The sound is the same, voice acting is top notch as
always. I always did want some better sound effects for when the
Antlions fly at you but that's just me being picky. The game
does introduce some new characters, but I won't introduce them here.
They are all cool and have a lot of depth to them. The romance
side-story thing between Alyx and Gordon seems to progressing ever
further, which is always welcome. The game is short, really
short. About 6 hours I would assume. If you are looking for some epic
adventure, you should look elsewhere. Nevertheless, as a part of the
Orange Box it makes sense, and individually the game is like 20 bucks.
I highly recommend you buy the game, it is fantastic, even if a bit on
the short side In the Orange Box score: 5/5 Individually: 4.5/5 (Because of it's length)
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Half Life 2: Episode 1 review by Termite
Game Review: Half Life 2: Episode 1 
Half Life 2: Episode 1 was released in 2006, and is the first part of a
three part trilogy that essentially are meant to be Half Life 3.
Several major changes to the Source engine such as better facial
animation and graphics overall make the graphics seem like HL2, just
given a little boost. While it can be bought and played without having
HL2 installed, the game is so story driven that you are really missing
out if you don't play the original HL2. The story picks off
right where HL2 ended. You have done critical damage to the Combine
citidel and get whisked away by the G-Man. However the Vortigaunts,
some alien friends you who were killing in Half Life 1 but became
friends with in HL2, enter the G-Man's realm and muck up his plans,
teleporting you back to the real world. The story is just as
good as the other Half Life games, great. The voice acting gives it a
real good atmosphere and overall makes the game more appealing.
This time around however, you have a companion to tag along with you
every step of the way. And that companion is Alyx Vance, Gordon's
friend/love interest. She is designed perfectly, and unlike those pesky
rebel soldiers you have helping you out later in HL2, she isn't
annoying either. There are lots of cool nuances to the A.I as well. For
instance, there are some points in the game where if you turn of your
flashlight, she will make zombie noises to scare you. She also packs a
punch with the gun she is toting, so there are several instances where
it is she who is doing the shooting and you who does something like
solve a puzzle. Alyx Vance really adds a lot to the gameplay in my opinion, and she is a really great addition to the gameplay.
The weapons are the same as before. This is one area that I wish they
could have done better in. I expected at least a few cool new weapons
for Episode 1 but they decided not to add any. That's fine given the
fact that all the HL2 weapons are superb, but just for the sake of
putting more in they could have tossed us a mega super sound emitting
gun or something.... Graphics are an improved version of those
found in HL2. There were several big updates to the source engine made
after Half Life 2 was released, such as HDR and also improved facial
animation technology. This makes Episode 1 a slightly better looking
game that HL2 was. Sound is the same as Half Life 2, no better no worse. Voice acting is good as usual.
Overall the game is great, but is not quite as good as HL2, perhaps
only because it is a whole lot shorter. Half Life 1 is like half the
length of a regular game, but it is also far cheaper. It is part of a
trilogy that as a whole can be considered "Half Life 3" so it is
forgivable. In the end, it's not the greatest the series has been but
it does set up nicely for the superior sequel, Half Life 2: Episode 2 I'll give this game a 4.5/5
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Majesty: The Fantasty Kingdom Sim review by Termite
Game Review: Majesty: The Fantasy Kingdom Sim  Majesty
was developed by Cyberlore Studios and published for Windows by
MicroProse in 2000. An expansion pack was released later on as well,
but this review will not take into account the additions made by the
expansion pack. The basic gameplay is that of a real time
strategy game except that it revolves around the fact that the player
has no direct control over their "Heroes". These heroes can be hired by
guilds that you build and are autonomous. The biggest way you can
influence them is by placing flags on specific things you want them to
go to, and tie a reward to it. This lack of control over what your
heroes do might seem odd at first, but it works really well and adds to
the charm of the game. Also, resource management is not present in the
game, the only resource you have is gold which is collected by the tax
collector from your buildings. In every level of the game you
have some task such as "Destroy the Evil Castle" or "Defend against the
hordes of evil". The things you have to do are quite interesting for
the most part, although some of them are a bit dull such as "Build a
Fairground" which involves just getting your palace up to level 3 and
building it, not much action involved. But for the most part, the game
offers interesting objectives. But we have yet to discuss the
Hero AI, which is very important in this game. Basically, depending on
the class of hero its behavior will change. The Rogue is more likely to
go after bounties then a paladin. A paladin is more likely to fight an
approaching monster than a gnome. A warrior of discord is more likely
to do something stupid like fight a horde of monsters himself
than......anyone else. You get the point. To complement the
charm of the game is the voice acting, which is great. The game is
narrated by...a Sean Connery impersonator? And 
all the hero voices sound great too. But more so than the voice acting
itself, is the lines they say. There are lines in this game which I
will never forget for the rest of my life. For instance, when a gnome
finds an item it says "I've always wanted one of theeeeeeeeese!" but
the gnome sort of sings it. I don't think I will ever forget that one. The
entire game has this sort of.........amazing charm. It is a mixture of
the gameplay, the voice acting, the music and everything else that
makes this game so classic for me. Also, like in Dungeon Keeper
there is one building that, when destroyed, makes you lose the game.
That building is the palace ( Dungeon Heart in Dungeon Keeper ) and its
level also determines what buildings you can construct. For instance
the temples in the game can be made when you upgrade your palace to
level 2. There are also the non-human races that will only be made
available once your settlement fulfills some requirements. The
difficulty is actually quite hard, but only once you get into the later
levels. And the "Master" levels are really quite difficult. If
you manage to beat all the levels, you can derive even more joy out of
the game via the Freestyle Game option. Using this you can make a
random map and play it, which is a very nice addition that is
surprisingly absent from a lot of games ( Black and White 1 and 2 come
to mind ).  The
graphics are...well...old. That is to be expected from a game that is
indeed old. But if you are the kind of person who can pick up an old
game, then you won't mind the graphics ( Which although weak does have
its own charm, especially the character portraits ). The music
is good, although I have to say that the game could have had a few more
songs. Other than that, it is pretty good overall. So there you
have it, I love this game. Although perhaps not as good as Legend of
Zelda: Oracle of Seasons / Ages it is still a great experience. I urge
anyone who likes strategy games to play this. Overall Rating: 5/5
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Star Wars Battlefront II review by Termite
Game Review: Star Wars Battlefront II Star Wars Battlefront, the
previous game in the series, was released on September 21, 2004 and was
met with quite a lot of critical praise. And as with any developer that
ends up with cash due to one of their games, Lucas Arts decided to make
a sequel. And good for them! Because this game is a very worthy sequel
to a great game. The Battlefront games are class-based team
multi-player shooters ( You can play in both First Person and Third
Person modes ) and have you running around as any of those entertaining
Star Wars dudes. You could be on the empire's side and shoot people
down as an evil Storm Trooper. Or you could make odd-sounding roars and
shoot people with a crossbow as a Wookie. Whatever floats your boat
really ( No, there are no boats in this game ) Also, like the
eerily similar Battlefield series ( Hell, even the names sound alike )
victory usually depends on which team is in control of the most control
points. Controlling more than half of them slowly depletes the
reinforcement pool of the enemy. Killing enemies also depletes their
reinforcement pool, or to be more exact every time an enemy spawns, one
point is lost from it. This system works well, although it does prove
to be rather troublesome especially on elite difficulty because your
computer controlled teammates can be rather brain-dead resulting in
their death and many times in your defeat. This is not a problem on
multi-player of course. Which brings us to the worst part of the
game, the AI. Your enemies are about as smart as...lets say a potato.
They often run around in circles or even kill themselves randomly. This
is alleviated by the fact that the game revolves around mega-huge
battles involving hundreds of troops but it's hard not to notice it.
This makes it so you can kill dozens of enemies in elite mode in one
life, which you would assume would mean victory. But because elite mode
seems to make your computer controlled teammates even stupider than
they already were and increases the damage of the enemies, you usually
lose miserably. The game has quite a few maps, but quite  a
few of them are space maps. And to be honest, space battles aren't that
fun at all. You know those enormous space battles that you see in the
Star Wars movies? Of course you do. These aren't a lot like those
unfortunately. To win, your team has to amass enough points. These
points are gained by killing enemies ( You can get on their mothership
thing and just kill dudes before they get on ships, or just destroy the
ships. Both of these give you 1 point ), destroying small capital ships
surounding the enemy mothership, or destroying components of the
mothership. Every single one of these tasks is tedious and boring. And
as I've said before, the AI is pretty brain-dead so it won't be hard to
go about your business unscathed. One thing that is good about these
battles is that unlike the land-battles, elite mode doesn't mean you
are likely to lose even if you kill hundreds of enemies yourself (Why
this is I do not know ). Anyway, unlike the space battles the
land battles are pretty interesting. There are lots of cool vehicles
for you to use and the different classes provide minor, but cool
differences. The control point system is solid so no complaints there.
Also, if you get enough points you can become a Jedi ( Or Sith ) for a
limited amount of time. The limit is very lenient though, as you gain
more time by killing enemies ( Which as you might have guessed, is not
that hard as a Jedi ). Some maps have you become a non-Jedi character
such as Princess Leia, all of whom are quite dull. The weapons
feel....bad. Some of them are nice to use such as the rocket launcher,
but others are just plain dull such as the laser rifle thing that many
classes have. You will want to get in a vehicle as soon as possible, as
those are much more fun to use. The vehicles in the game are not
overpowered, but they are quite a lot stronger than any regular
infantry. In a multi-player match you it would take a very good player
or a few coordinated players to take down a vehicle with a decent
pilot. Luckily the respawn time for a lot of these vehicles are fairly
long which provides some nice balance. But we haven't gotten to
the story or the campaign mode yet have we? It follows the exploits of
a division of clones who were instrumental in the rise of the Evil
Empire. It also shows the evolution of the clones from Attack of the
Clones into the Storm Troopers we all 
know and love. Overall it is fairly interesting, however I feel that as
I am not a big Star Wars fan it was sort of a pearls before swine
situation where I couldn't fully appreciate it. The campaign
mode is solid, with some pretty good missions to keep you interested
until the end. It doesn't stand out amongst the vast reserves of FPS
games the world has to offer, but its respectable nonetheless. Also
there is a mode where you can Conquer the Galaxy ( Always a welcome
addition to any game ). It starts you off with some cash (
Or...credits? ) and with one planet and a fleet with which to kick
alien butt. Some planets offer bonuses if you capture them as well. The
objective is to eliminate the enemy power by conquering all the planets
he has. This mode is pretty fun, but the campaign was better in my
opinion. Multi-player was good. Notice that I say was, as the
community is pretty much non-existent as of now. This dramatically
reduces the value of the game, as the multi-player was the main feature
when it was released. I will not go further on about multi-player,
because chances are you aren't going to be playing it. Anyway, that is about all I can say about this game. It is good and not great. A good rental if you ask me. Overall score: 3.5/5
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Counter Strike: Source review by Termite
Game Review: Counter Strike: Source Let's start with the
history of the Counter Strike franchise. Counter Strike started out as
a Half Life 1 modification. The modification pitted terrorists against
counter-terrorists and was a smash hit in the Half Life community. It
was soon picked up by Valve, the makers 
of Half Life, and packaged as an entirely different game for those who
didn't own Half Life. A few versions of the game later and Counter
Strike is now on the Source engine, Valve's pride and joy. The
game differs from lots of FPSs in the sense that even a skilled player
will have to be cautious and methodical about what he does. There is no
running into a room and instantly killing everyone in it without
thinking (Except for some INCREDIBLY strong players.)Also, the Source
engine makes movement harder and inertia much more prevalent. This
makes for a slow, more tactical game that relies heavily on pinpoint
aim. The game is played in rounds. Every round both teams start
at a designated point with only the weapons and equipment they had last
round (In the case of the first round, everyone starts with a handgun.)
Both teams can "Buy" new weapons at the start of the round. The weapon
selection is large and varied. In addition all the weapons are based on
real life guns, only with a few minor differences. Pretty much
all maps either involve the terrorist team trying to bomb something and
the counter-terrorist team trying to stop them, or the terrorist team
holding hostages and the counter-terrorists trying to rescue them.
While there may be only two gameplay variations, it doesn't get dull.
Also one team can win by killing everyone on the enemy team, except in
the case where the terrorists have already planted the bomb, in which
case the only way for counter-terrorists to win is by defusing it.
The graphics in the game are what you would expect from the Source
engine, great. For it's time at least. Obviously it pales in comparison
to some of the things being released nowadays or even the newer Source
based games. Character models look good and animation is pretty smooth.
And the weapon models are fantastic. Ragdolls, the flexible dynamic
bodies of dead characters, can sometimes bend in...strange ways however.
The sound is good, especially footsteps. Listening for footsteps can be
very important, many times meaning the difference from bumping into the
enemy in a doorway and being shot to death, or being able to hide in
that room and ambushing him. This is certainly a game you will want to
play with good headphones on. In addition the game has great
support for microphones. You can easily plug one in and start chatting
and planning with you teammates. However like any online multi-player
there is the mandatory "Griefer" who simply wants to play loud music
into the mic or even worse, start shouting, yelling, and swearing at
everyone. Luckily there is the "Mute Player" option in the menu that is
easy to access, and a breeze to use. The community in Counter
Strike is far and away, the largest in any FPS game. There is a
multitude of clans and groups you can join, and you will never have any
problem finding somewhere to play. This largeness however, comes with
its cons. There are plenty of mean people ready to spoil your
experience, but as long as you ignore these individuals, you will be
fine. Overall, Counter Strike is the granddaddy of all
Multi-player shooting games. If you like multi-player shooting and
haven't played Counter Strike yet, you owe it to yourself to at least
give it a try. 3.5/5
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Custom Robo review by Termite
Game Review: Custom Robo  Custom
Robo for the Gamecube was released in North America on May 10, 2004 and
is part of the long running Custom Robo series that is owned by
Nintendo. While the game got a fairly negative response from several
reputable game review sites, it seems to have done fairly well and a
new Custom Robo game for the DS came out in March 19, 2007 (North
American release) And I have to say, this game is pretty bad. You
start out as a nameless character ( It's one of those games where you
name your character, we'll just call him player for simplicities sake)
who finds out his father has passed away. His father had left years ago
and the kid is obviously saddened to hear his fate. And as any video
game character worth his share of purple taffy (Confusing eh?) would do
he sets out to become a commander, which is someone who commands Custom
Robos) and make his name. But I haven't explained what Custom
Robos are yet have I? They are these super tiny robots which fight
each-other in these tiny boxes called holosseum. A holosseum is
basically just a tiny box that you throw on the ground and the two
commanders put their little guys in the Arena to fight. This is all
very confusing and to be perfectly blunt, doesn't make the least amount
of sense especially when you see police fighting criminals by throwing
down a cube and using tiny robots to do battle. And then when the
police officer loses he just gives up because the other guy has the
advantage in that his tiny little robot which is no match for a human
is still standing....yeah. Basically it makes about as much
sense in me and you the reader getting into a fight and then I say
"Wait, let me get my rock-em sock-em robot kit". You can see how odd
that is right?  Anyway,
enough of that let us get onto the gameplay. It's terrible. You see, I
had convinced my parents to get me this game and I was all excited and
once I had it and was playing it I was trying to convince myself that
the game I was playing was fun. But it wasn't. It is reminiscent of the
days where there were no websites to tell you which games were good and
which were bad, as I was not at the time using those sites. Since I was
stuck with the game, I just had to keep on playing. The
exploration part of the gameplay has you going around sometimes
collecting items but usually going from one boring task to the next.
This is interspersed with badly written conversations with other
characters. And the combat part is just as bad. When the match starts
you and your opponent aim this cannon which shoots out a cube in which
your robot is contained. The cubes will both have a timer with a number
from 1 to 6 on it which determines how long until your robot is
released and ready for battle. You can speed up the process by pressing
the A button. This system is really pointless and not fun at all, so
I'm rather puzzled as to why they put it in. Also annoying is
the "Illegal" weapon system. These Illegal weapons are sometimes used
by your evil enemies and are far more powerful than regular one's.
However in certain events, one example being the score based trials you
have to take to get the last unlockable robot, using these results in a
serious penalty. This makes those last events a lesson in frustration
and really serves no purpose than to bother you (Especially people like
me who like to unlock everything in a game). And the basic
combat itself is boring. After your robot is released from its cube
prison thing you commence to run, jump, and sprint midair around the
arena while permanently locked onto the enemy. Different models, guns,
bombs, etc give your robot different degrees of power, speed, sprint
and such but the basi  c combat always remains the same. You
can unlock quite a few different robot's to use in battle, all of which
I managed to unlock (But I doubt you will take the time too, if you buy
this game that is). The design of the robots is cool, possibly the only
area of the game I actually liked. You have a small ball like robot
with a cute little face, or a giant ape like one and so on. This
doesn't make up for the game's other aspects but at least they got
something right. The story is also bad, so I won't even waste my time describing it. Overall,
this game is one of the worst I've played in my entire life. I'm
telling you right now, don't buy this game. Buy the N64 version which
although I haven't played myself, I hear is quite good. Buying bad
games only sends a message to the developers saying that you encourage
them to make more like it, which is the exact opposite of what we all
want. Custom Robo for the Gamecube rating: 1/5
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Half Life 2 review by Termite
Game Review: Half Life 2 Half Life 1 was released in 1998 ( A
year of note for the sheer number of fantastic games that came out .)
Developed by Valve and published by Sierra, it was a smash hit. It
pioneered scripted in-game events that helped move the story around. It
also spawned a large modding community, from which games like Counter
Strike and Day of Defeat were born. Half life 2 was in the making for a
long time, mostly because Valve wanted to wait for some huge innovative
thing that they could do with the game. That thing, ended up being
physics. A link to some history about Half Life 2's development will be
provided at the bottom of the page. Let's start with a bit on the story. You are Gordon Freeman, a theoretical physicist who 
saved the world from the Xen in the original Half Life. Now the world
has been taken over by the Combine, an alien race with immense power.
Blah blah blah and then you are helping the human rebels destroy the
Combine. You're character is the very definition of 'Tabula Rasa', as
in blank slate. He says nothing during the entire game, which Gordon
sometimes gets comments for. But really what it is intended to do is to
suck you into the game and make the player feel like YOU are Gordon
Freeman, which it does splendidly. The story is great, the world you are in has lots of detail and little things about it that can really immerse you. The
graphics were top of the line when it came out, and fare very well even
in this day and age. Physics are simply superb, with things acting
realistically, and the physics itself actually plays a roll in the
gameplay at numerous occasions. Obviously the graphics aren't as good
as the games made on the optimized and upgraded version of the Source
engine such as Team Fortress 2, but that's made up for in it's gamplay
depth and personality. The game is a first person shooter, like
every other game I've reviewed so far. The HUD, as in Heads Up Display
which shows you your armor status and ammunition, is in my opinion the
best of any game out there. The reason why I think this is that it is
just so simple. Why don't other games think of that? It is very very
stripped down and simplistic, but at the same time has sort of a slick
style to it. 10/10 for the HUD, which is a similar style to that used
in Counter Strike. The weapons feel good. You have your staples
here, such as the pistol, sub-machine gun, assault rifle,shotgun and a
crowbar (Not so standard.) And you also have some other odd weapons to
accompany them. The difficulty is adjustable, which affects the
strength of your guns as well as the enemy power. And as an aside, I
have to say this games shotgun is my all time favorite of any shooting
game, just because it is so cool looking. The AI is also great.
At least when like, walking around and stuff. Fighting enemy AI isn't
something you will notice much, it's good, but this isn't like F.E.A.R
with the enemy squads acting all...well...squad like and ganging up on
you and such. It's not so much the AI but the detail that they put into
the environments that makes the enemies so great. And that
brings us to the enemies. The things you are fighting all fit into the
story and are very interesting. Some common ones are varieties of the
Combine forces, who all look awesome. There are also Antlions which you
encounter later in the game, and of course, headcrabs. The
atmosphere in the game is perhaps it's best aspect, and that is saying
a lot. You start out in the train station for City 17, the place you
will be spending a lot of your time in. You see people pacing about,
and if you try to talk to them they indicate that they know who you
are, and that others do too. The voice acting in the game is very
believable, especially from the Character Alyx Vance. And there
is one weapon I didn't mention before because I wanted to dedicate a
paragraph to it, the Zero-point gravity gun. It is basically the
apotheosis of all physics that had ever been incorporated into games
before Half Life 2. Using this gun you can levitate objects in front of
you, and then shoot it away. Or if it is too heavy you can sort of push
it. This thing is just a joy to use. You can use it as a deadly weapon
as well by picking up sharp objects with it and shooting them at
enemies. The sound in the game is captivating. From the
fantastic voice acting from all the characters, to the shrill scream of
the zombies, to the sound of exploding grenades this game delivers on
all fronts when it comes to sound. Overall, the graphics, the
sound, the atmosphere, the gameplay, everything is fantastic. The game
is standard length for a shooting game but it has replay value just
because of how good it is. If you haven't already played Half Life 2, I
suggest you pick up the Orange Box so you can play this and the entire
Half Life 2 series, you won't be disappointed And I think just for the fun of it I'm going to start applying scores to the things I review. 5/5
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Team Fortress 2 review by Termite
Game Review: Team Fortress 2
The last game in the Orange Box is
also the one that gives it the replay value it needs. Valve realized
that their Orange Box, while great, has lots of short games in it. To
make up for it they put a game in the genre that never dies, Online
First Person Shooters.
Team Fortress 2's development took a long
time, a very long time. It was often compared to Duke Nukem Forever in
the way that both of them were highly anticipated, yet constantly
pushed back and delayed. The TF2 team made a few prototype games, one
of them revolving around the concept of one player being a commander of
one team and having an RTS like interface to assign orders, before they
finally settled on the game we now know as Team Fortress 2.
Ok,
now lets get on to the real review! First we will discuss the graphics.
They are fantastic. The graphics in this game are amazing to say the
least. The art style is really off the wall and makes you feel like you
are in some sort of comic book, unlike the other games based on the
source engine which take a really realistic approach. This is a breath
of fresh air in a genre that I would personally say takes itself too
seriously. The style of the graphics really sets the mood of the entire
game and makes it less dreary and gloomy like some multiplayer shooters
tend to be. The graphics are also highly scalable which allows for
weaker computers to handle the game as well, this is a good trait
shared by pretty much all the games running on the source engine.
But
graphics are nothing without gameplay right? The gameplay is also top
notch. The game revolves around two teams, the RED and the BLU (Not a
typo) fighting for supremacy in a number of different locales, all of
them sharing that same distinct TF2 art style. The original Team
Fortress is often called "The granddaddy of class-based shooters" and
TF2 sets the bar even higher. There are nine cl |