Questing With Portals Quest Stats

There are so many memes I could drop in here, but none of them feel right. There's only so many times I could say the cake's a lie or how I'm making a note of "huge success" (which I'm not just yet). Plus, I haven't played Portal 2 yet, and I'll be trying like crazy to dodge as many spoilers as possible until I get the chance to try it out.

I'm not so sure I'll be successful dodging spoilers this week. Regardless, I have graphs. It's time to enter the Quest Information and Tabulation Prognostication Station!

First, please indulge yourself in this, the last of our Lined Success Determination Scatterplots.

Questing With Portals Final Progress
The yellow line is our Quest Success Barrier, the red line is the Diagonal Minimum Pace Indicator, and the green line is our progress over the course of the quest, or our Randomly Curvy Linear Progression Meter. The dashed orange line is the barrier into the heart of the Danger Zone™.

The quest box disappeared from the main page, so obviously we've failed. I don't think we had a shot at success even if this quest went unhindered, but it certainly would have looked nicer. Anyways, we'll pick ourselves up and enter the next quest chamber looking for success, won't we? Of course we will.

Now then, please finish off your diet of stats with the final serving of Graph-Synchronized Numerical Bulleted Statistics, which have not been seasoned with Interesting Tidbits™ or excitement. Accept our humble apologies.
  • The community quest lasted roughly 129.8 hours. It may have been more like 128.5 hours, but I'm not about to delve into a game of nitpicking with you monsters.
  • In our final waning hours, an additional 290 test subjects embraced futility and completed the quest set. That is a 1.7% drop-off from the previous measuring period, which is a minor victory in the face of horrendous failure. At least 1,210 of you should still be ashamed of yourselves. Take no victory from these statistics if you happen to be one of those failures.
  • According to my Overall Progress Pace Readings, we averaged 21.5 completions per hour over the duration of this quest. Given the adjusted time, we needed about 30.65 completions per hour to taste success. It's a taste you'll never know, at this rate.
  • To successfully complete this quest, I estimate we would need another 126.1 hours. For the mathematically-challenged, that's another 5.25 days.
  • This quest can't really be compared with past quests now, thanks to all the downtime. I'm sure you knew that already. Still, if you must know, it slightly underperformed when compared to Hyper Combo Chain Multiplier!, our MvC3 quest set. No other quest set is all that close to its awkward performance, and I'm attempting to brainstorm ideas for future quest comparison graphs so they're not as messy as they've been in the past.

If you have any questions, comments, or criticisms, please type them below in the Feedback Organization & Submission Box, and press the Post Reply key. Your submissions of interest will then be converted into love and beamed my way, or prompted ignored and disposed of in a fire.

Thank you for reading, and please stay tuned for when I start typing like a normal human being in the next community quest stats thread.
19 Comments
19 Comments
Edited by Trace

There are so many memes I could drop in here, but none of them feel right. There's only so many times I could say the cake's a lie or how I'm making a note of "huge success" (which I'm not just yet). Plus, I haven't played Portal 2 yet, and I'll be trying like crazy to dodge as many spoilers as possible until I get the chance to try it out.

I'm not so sure I'll be successful dodging spoilers this week. Regardless, I have graphs. It's time to enter the Quest Information and Tabulation Prognostication Station!

First, please indulge yourself in this, the last of our Lined Success Determination Scatterplots.

Questing With Portals Final Progress
The yellow line is our Quest Success Barrier, the red line is the Diagonal Minimum Pace Indicator, and the green line is our progress over the course of the quest, or our Randomly Curvy Linear Progression Meter. The dashed orange line is the barrier into the heart of the Danger Zone™.

The quest box disappeared from the main page, so obviously we've failed. I don't think we had a shot at success even if this quest went unhindered, but it certainly would have looked nicer. Anyways, we'll pick ourselves up and enter the next quest chamber looking for success, won't we? Of course we will.

Now then, please finish off your diet of stats with the final serving of Graph-Synchronized Numerical Bulleted Statistics, which have not been seasoned with Interesting Tidbits™ or excitement. Accept our humble apologies.
  • The community quest lasted roughly 129.8 hours. It may have been more like 128.5 hours, but I'm not about to delve into a game of nitpicking with you monsters.
  • In our final waning hours, an additional 290 test subjects embraced futility and completed the quest set. That is a 1.7% drop-off from the previous measuring period, which is a minor victory in the face of horrendous failure. At least 1,210 of you should still be ashamed of yourselves. Take no victory from these statistics if you happen to be one of those failures.
  • According to my Overall Progress Pace Readings, we averaged 21.5 completions per hour over the duration of this quest. Given the adjusted time, we needed about 30.65 completions per hour to taste success. It's a taste you'll never know, at this rate.
  • To successfully complete this quest, I estimate we would need another 126.1 hours. For the mathematically-challenged, that's another 5.25 days.
  • This quest can't really be compared with past quests now, thanks to all the downtime. I'm sure you knew that already. Still, if you must know, it slightly underperformed when compared to Hyper Combo Chain Multiplier!, our MvC3 quest set. No other quest set is all that close to its awkward performance, and I'm attempting to brainstorm ideas for future quest comparison graphs so they're not as messy as they've been in the past.

If you have any questions, comments, or criticisms, please type them below in the Feedback Organization & Submission Box, and press the Post Reply key. Your submissions of interest will then be converted into love and beamed my way, or prompted ignored and disposed of in a fire.

Thank you for reading, and please stay tuned for when I start typing like a normal human being in the next community quest stats thread.
Moderator
Edited by Mento

Nice work as always. I'm being so sincere right now. Oh wait, I wasn't planning to do a GLaDOS thing.

Have any of the 4000 completion quests managed to hit their target in time?

Moderator
Posted by Sparklykiss

"our lovely and smart testers." Here that, guys? PsEG does care!

I won't say we'll make it, I tend to jinx things. But 99.991% does seem promising.

Moderator
Posted by Wes

Well I've contributed my +1.

Posted by Video_Game_King

Guys, I figured out a surefire way to complete this quest set in time:

Posted by Sparklykiss
@Video_Game_King: Hahaha, that is a good one. Wish I thought of it first. :P
Moderator
Posted by wrathofconn

These quests stats remind me more of this video than of Portal, but I'm ok with it either way.

  

Posted by Trace
@Mento said:

" Have any of the 4000 completion quests managed to hit their target in time? "

I could have sworn we succeeded once at this level, but according to my records, we've yet to do so. Not counting the early community quests or the Best Buy quest that surpassed 4,000 completions, the highest goal we've attained thus far is 3,500 with Going Commando.

Quest graph and stats are updated for tonight. As you might be able to see, our usual day three disaster is imminent. Hopefully it doesn't happen, but it seems likely.

Since I updated all the stats in the first post, I thought I'd instead provide some tables down in this daily update post. First, our tracked pace overall:

Pace Trends


Long-Term Pace Short-Term Pace Needed Pace
Day 1 173.2 67.1 37.56
Day 2 70 26.8 26.69
Day 3 ? ? 23.94
 
Also, here's a trend of the prediction "models" I use, just so we can laugh at how inaccurate they are later:

Prediction Trends


Long Straight-Line Estimate
Short Straight-Line Estimate
Pessimist's Standard Estimate (40%)
Pessimist's Adjusted Estimate
CURVE Estimate
Success Point (7.9 hours in) 23.1 Hours 47.1 Hours Fail - 3,126 N/A 56.5 Hours
Success Point (31.5 hours in) 57.2 Hours 98.4 Hours Fail - 3,189 Fail - 3,218 Fail - 3,672
 
Don't know if that information is useful or interesting to anyone, but I'll compile it down here for the heck of it. I'll be back tomorrow with more graphs and stats.
Moderator
Posted by Mento

Heh, guess it's not going to make it now. Man, it's good to be back though.

Moderator
Posted by reddin

I wonder if we're getting extra time for this quest.

Posted by Mento
@PsEG said:
As you might be able to see, our usual day three disaster is imminent. Hopefully it doesn't happen, but it seems likely.
Dude, you said it.
Moderator
Posted by RobertOrri
@Mento said:
" @PsEG said:
As you might be able to see, our usual day three disaster is imminent. Hopefully it doesn't happen, but it seems likely.
Dude, you said it. "
Hahaha.
Posted by Trace

Well, that was easily the worst day three EVER. Graph and stats updated. This is NOT how you quest with portals, ladies and gentlemen.

Naturally, due to the outage, most of my predictions have been outright busted, especially since we don't know how long this community quest will continue to exist. It's like those annoying extra injury minutes at the end of a soccer game. We will be entering the Danger Zone™ from here on out, however, and while our chances of success are still very slim, we still might have a chance.

We probably don't have a chance.

Also, I'm tossing out most of the prediction models for this community quest. We'll pick that idea back up for the next set, which will hopefully run interrupted. I'll be updating the original post daily with new graphs and stats until the quest box disappears. Do expect that.

Moderator
Posted by Swoxx

They should extend the deadline, fair is fair right?

Posted by Sparklykiss
@PsEG said:
" We'll pick that idea back up for the next set, which will hopefully run interrupted."
Wait, you want it to be interrupted? You're predicting another outage! Shameful!

This is what happens when you make posts at 4am.
Moderator
Posted by MaFoLu
@PsEG said:
" Well, that was easily the worst day three EVER. Graph and stats updated. This is NOT how you quest with portals, ladies and gentlemen.Naturally, due to the outage, most of my predictions have been outright busted, especially since we don't know how long this community quest will continue to exist. It's like those annoying extra injury minutes at the end of a soccer game. We will be entering the Danger Zone™ from here on out, however, and while our chances of success are still very slim, we still might have a chance.We probably don't have a chance.Also, I'm tossing out most of the prediction models for this community quest. We'll pick that idea back up for the next set, which will hopefully run interrupted. I'll be updating the original post daily with new graphs and stats until the quest box disappears. Do expect that. "
Is it wierd I read that in Cave Johnons voice?
Posted by mracoon

Best graph ever! I don't how much extra time we'll get but I'm not feeling very optimistic.

Moderator
Posted by B0nd07
@MaFoLu said:
" @PsEG said:
" Well, that was easily the worst day three EVER. Graph and stats updated. This is NOT how you quest with portals, ladies and gentlemen.Naturally, due to the outage, most of my predictions have been outright busted, especially since we don't know how long this community quest will continue to exist. It's like those annoying extra injury minutes at the end of a soccer game. We will be entering the Danger Zone™ from here on out, however, and while our chances of success are still very slim, we still might have a chance.We probably don't have a chance.Also, I'm tossing out most of the prediction models for this community quest. We'll pick that idea back up for the next set, which will hopefully run interrupted. I'll be updating the original post daily with new graphs and stats until the quest box disappears. Do expect that. "
Is it wierd I read that in Cave Johnons voice? "
Thanks to that suggestion, I re-read it that way and it only made it better.
Posted by Trace
@Sparklykiss said:
" @PsEG said:
" We'll pick that idea back up for the next set, which will hopefully run interrupted."
Wait, you want it to be interrupted? You're predicting another outage! Shameful!This is what happens when you make posts at 4am. "
It appears this was a glitch in my writing that we've now branded It Was Late and I Was Tired™. It's now a feature. We're marketing it to interested parties within the next month.

As you can probably see on the front page, our quest box is gone. It's no more. Our time's expired. Send your checks to the P.O. Box in Failuretown. It was a valiant effort, but even another three days of progress would have left us short of our goal. The Danger Zone™ was brief, and our progress only slowed over the course of today, as if we had already accepted failure like a deer stuck on the freeway. Boosh. That said, we'll pick ourselves up, dust ourselves off, and attack the next challenge anew. I expect great things out of all of you in the next quest set. Disappointment's not an option, except when it is.

Enough rambling. I thank you for reading my quest stats, and I'll see you with more of these lines and numbers the next time a challenge arises. My name's PsEG, and we're done here.
Moderator