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Reviewed by Wasdie
July 31, 2008
A revolutionary WWII experiance
Brothers in Arms: Road to Hill 30, or BIA for short, is a World War 2
first person shooter that brings innovation to a seemingly dead genre
of video games. The game is set in Normandy and has you playing as
Sergeant Matt Baker as you participate in the airborne invasion of
Normandy France.
First before anything is what makes this game truly unique and
innovative, the gameplay. This isn’t your run n' gun first person
shooter. Instead this game adds more strategy to the mix. There is one
simple goal, suppress and flank. You are given 2 squads, an assault
team and a fire team. With the fire team you suppress your enemy who is
taking cover behind something. With your assault team you try to flank
the enemy and grab the kill. While trying to accomplish this task you
will have to watch your flanks and make sure you aren’t the victim of a
well planned assault. This can be difficult when you are outnumbered
and made a really stupid move like get surrounded.
You are probably thinking, “Why even bother taking the time to suppress
the enemy, I will just run up to him and shoot him like I always do?”
Well in BIA it is not as simple as that. There is no default crosshair.
To shoot accurately you have to look down the iron sight of your gun,
stop, wait for your character to steady the rifle, and then fire. If
you are lucky you will kill the enemy with well placed head shot. This
takes away from standard run n’ gun that plagues most games in the
genre. Without the crosshair the realism is much higher.
This results in much different battles than you may expect. Your goal
is to suppress and flank, without getting flanked yourself. To do this
you need to pin down your enemies with lots of gunfire. Then once they
are suppressed you must find a flank around them to take them out. This
results in much slower paced, more strategic battles.
To aid in suppressing your enemies, meter appears each enemy squad. If
the red circle turns grey they are suppressed and will not try to move
or shoot at you. This is a very nice addition that helps greatly. Also
you are given a situational awareness view that gives you a 3d overview
of the battlefield. From this you can tell where you enemies are and
set up a strategy accordingly.
You rely on you squad to get you through this game. You cannot beat
this game by yourself. Your squad is constantly at your aid. In order
to suppress and flank your enemies you need to order one of your teams
to fire on the enemy while you or your other squad flanks.
Ordering your squads is very easy. Just pull the left trigger and a
little circle appears on the ground in front of you. While holding the
trigger you can move this circle and around. When you let go, your
squad will move to that area. If you place this trigger over an enemy
unit, that squad will fire on the enemy. You can also have your squad
charge into an enemy position. If you want your squad just to follow
you just hit down on the d-pad.
Your squad’s A.I. is very smart. When you order them to move to a new
position they will move there and then find cover. If you leave them
alone just to follow you, they will find cover every time you stop.
Your squads also will open fire on any enemies they see. This means you
don’t have to baby-sit your squads.
Enemy A.I. is also extremely smart. They take cover and try to pin you
down. They never just stand in the open, they are always behind cover.
The only problem with the enemy A.I. is that they do not move to flank
when they have you suppressed. Only on the most difficult setting will
they actually flank you. Don’t think that this makes the game easy.
Even when they are suppressed, your enemies have deadly aim and if you
are not careful, they will kill you very quickly.
If a member of the squad does happen to take one too many bullets and
dies, it is not game over. You can loose as many squad members as you
want during a mission. They come back each new level, but because you
rely so much on your squads in battle, you really don’t want to lose
any of them.
Each mission varies. Some missions are your standard kill everything
then moves on; others require you to defend certain locations. During
the missions you will be given new objectives to complete. Overall
there is a good variety that will keep you playing long into the night.
The story focuses on Sergeant Matt Backer and his squad. Before each
mission there is a short cut scene that gives more background on the
members of your squad and gives each one of them their own distinct
personality. This is aided by some excellent voice work. These short
cut scenes push the story along.
The graphics are very good. The game nails the gritty war scene
perfectly. The environments are nicely detailed and really give you a
sense that you are in a middle of a war zone. Character models are
beautiful and their animations are for the most part very smooth. The
foliage and the trees are all beautifully rendered really bringing the
environments to life. The only problem with the graphics is the
unsteady frame rate that bogs down when there is a lot of action on the
screen at once.
The setting for the game is very different than most other WWII first
person shooters. Instead of taking place in a destroyed city or on a
crater filled battlefield, the game takes place in the fields and small
villages of Normandy. Towards the end of the game the setting changes
to a more urban environment, but through most of it you are fighting in
the fields and small towns of Normandy France. In the background you
will see other towns, some which you have already been to, which gives
a stage feeling of satisfaction.
Each level in the game is based on a real place in Normandy. The team
at Gearbox used old aerial photos of the land and mapped out where
exactly each building and tree was. They also went to Normandy and
scouted out the land for elevation.
The sound is absolutely amazing. On top of the superb voice acting, the
gun sounds, explosions, and other random sounds of war all sound
amazingly realistic. The game supports Dolby Digital 5.1 surround
sound. The surround sound enhances the experience so much more.
There are four different difficulties. Each time you beat a level on a
new difficulty you unlock new content to view. Also when you beat the
game you unlock something new, a cheat that can be used during the game.
Apart from the single player campaign there is a split screen
competitive mode that has each player controlling two squads of men in
objective based matches. The online mode supports up to four players
each controlling a squad of 3 in objective based matches. Each player
gets a squad and then a set number of reinforcements if the player dies
he/she just takes command of another solder in the squad. If for the
most part the online mode runs smooth, but there were some lag issues.
Overall this is one of the best WWII games ever made. It combines
elements of strategy and first person shooting to produce one of the
most unique first person shooters ever. The only major problem with the
game is that it is to short. Other than that, this game is what fans of
WWII shooters have been waiting for.
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