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AbeBroHamLincon

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AbeBroHamLincon

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#1  Edited By AbeBroHamLincon

Xcom is like an old whore that snickers at you when you are naked but you keep coming back every time because she is the only one you can afford. :-)

I think that's why i love xcom so much.

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AbeBroHamLincon

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#2  Edited By AbeBroHamLincon

@Dredlockz: hell ya that way i really feel that time i put in on making the rookie other wise i treat rookies like human shields :-)

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#3  Edited By AbeBroHamLincon

Anyone have any plans for there squad names i think im going to use Kelly's hero's platoon names first, then maybe something more sci fi like characters from the Abyss.

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#4  Edited By AbeBroHamLincon

@Dredlockz said:

Yeah, I like liking stuff. This is a good thread.

...

(famous last words?)

never :-) but even if they do fix the face before launch i will always have the demo. I wonder how long it will take to win on impossible iron man, my wife is going to hate me from October 9th and on hehe !

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#5  Edited By AbeBroHamLincon

Honestly i cant wait to see my squad panic and watching the chaos unfold before me. Also i am glad to see a topic with know cynicism and just people that want to have fun.

Any how im also excited about the multi player im thinking that will be a silent strong point of this game.

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#6  Edited By AbeBroHamLincon

@Dredlockz: oh ya that face gets me every time during the demo.

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AbeBroHamLincon

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#7  Edited By AbeBroHamLincon

i fined most of that game is luck drops. i only say this because i have gone threw the game and never received a weapon drop or did not have money to buy one. That being said its hard to beat the boss with 4 one shot lasers :-)

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#8  Edited By AbeBroHamLincon

I know i am. cant wait to stick it to those alien bastards again :-)

Also its going to be a cool experience to play classic mode iron man. That is unless my memorial has 100+ names on it lol.

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#9  Edited By AbeBroHamLincon

So if you want to use Sid do so if not don't. :-) check that one off the list!

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#10  Edited By AbeBroHamLincon

@Sackmanjones said:

@Terramagi said:

@believer258 said:

@Terramagi said:

@Dagbiker said:

@Terramagi said:

@believer258 said:

@Terramagi said:

@believer258 said:

@Tim_the_Corsair said:

@Terramagi

@Tim_the_Corsair said:

@Terramagi

@believer258 said:

Wait.

For.

The.

Full.

Fucking.

Release.

You have no way of knowing for certain if the game really is as you think it is until it's been released and people have had plenty of time to play it.

"The marketing for this game is actively pushing me away."

"PAY THEM 50 DOLLARS BEFORE YOU BITCH, FUCKING ENTITLED GAMERS."

Yes, that is exactly the point he was making and was not at all referring to post-release coverage by the media and/or his peers.

Then what the fuck is the point of pre-release marketing or demos.

I played the demo. It's acting like I'm using an analog stick, even though I'm using the one true input device for strategy games. The maps are cramped and linear - something that can't be just waved away by saying "oh it's just the tutorial" because the exact same thing has been evident in every single developer playthrough, including the QL EX. Hell, you can't even click on the damn squares in the base, because for some god forsaken reason the guys who made CIVILIZATION forgot how to design for something that isn't bound to a menu.

I'm beginning to sense a pattern in your posts.

Psssst - don't tell anybody but he's a bit of a PC elitist.

Anyhoo, I've had actual, decent points brought against my post. I don't change my mind completely, but I think it deserves a full blog post.

So, Terramagi, who wrote the book saying that mouse and keyboard were the "one true input for turn based strategy games"? I'm again delving into a genre I'm not horribly familiar with, but they did put Final Fantasy Tactics on a GBA and it's very much a complex game. You're right, it is a shame that they couldn't be bothered to properly implement M+K controls, and that's a horrible thing, but it's the smug superiority with which you deliver your opinions that I have a problem with. I mean, seriously, "one true input"? That sounds so sad.

PC version isn't very good, tell people about it.

"WHY ARE YOU TALKING ABOUT THE PC VERSION, GET BACK TO YOUR HOLE. GODDAMN ELITISTS"

And did you seriously just say FFTA was a "complex game"? Fucking really?

You're very good at missing whatever point I'm trying to make.

PC version has problems with mouse and keyboard. Fine. I accept that and have no problem with your complaints about it. Can I make this point clear? You consistently and unfairly put down anything consoles have to offer and consistently raise up PC games beyond the benefits that they actually do have.

For evidence:

one true input for turn based strategy games

Just what makes mouse and keyboard the "one true input" for turn based strategy? Who the fuck said that? You? Gimme a fucking break, there's no reason a controller can't be used in a game where the time you take to make your move doesn't matter. This isn't even about the PC version working or not, it's about the attitude I so often see you bring whenever a discrepancy between PC's and consoles show up.

For the record, I remember someone posting that you can turn off Vsync and it fixes your mouse problem. If you desperately need Vsync then download Rivatuner and run D3DOverrider. In fact, do that with every game anyway, it gives much better performance in my experience.

It's a PC franchise. Saying "it controls like it's a goddamn console port" is an entirely valid worry after 7 years of the platform being shit on.

As for what makes M/KB the best input? Oh, gee, I don't know, maybe the genre itself. Were you the kind of person who thought Starcraft 64 controlled well? Or any RTS? If it's on a grid (just because the console version makes the grid invisible doesn't mean it isn't on a grid), mouse and keyboard reigns supreme. It's like saying "I can play Quake just as well on a controller as anybody on KB/M." No, Jimmy, you fucking can't. Your input is inferior. KB/M isn't great at flight sims or driving games, hence why they have sticks and wheels for such things.

XCom is not a RTS. Also, I hope you get your revenge on whatever console screwed you over.

It's a strategy game. It's bound to a grid (even though they seem to take every effort to hide it by never using the KB/M controls - which is probably due to them being trash like the demo demonstrated), hence KB/M SHOULD be superior. It's an indisputable fact. Just because the XCOM team apparently decided to mimic an analog stick like Ubisoft is irrelevant. It's just like how every FPS controls better on KB/M, unless the dev team fucks it up.

You've still spectacularly missed the point, but please people, let's just burn this quote tree and let this fucking thread die.

No, I don't think I have missed your "point". I just don't care about it. "Ooh, you're being mean to the console players!" "You should wait until the game is out before saying anything mean about it!" Please. The demo is out, it controls like garbage on the platform THE SERIES ORIGINATED ON. It controls like garbage on the platform the dev team has the most experience with. It controls like garbage on the platform that created the strategy genre when console gamers were still running to the right and tapping the jump button. There is a WEALTH of videos showing that the maps are all tiny. The video showing a "large, non-linear" level was the exact same map that was in the QL EX, with the fire removed. The ship had the exact same 5 room layout. Entry, side room on both sides, sub-core, core.

If Firaxis wants me to believe that the maps aren't all built a certain way, or that one of the input methods isn't completely irrelevant to them, then SHOW me. Because I've played the demo, watched a GREAT deal of videos, and every one of my points has been backed up. YOUR points, conversely, seems to be "stop saying things I don't like in a way I don't like" and then hoping that I'll stop calling you out on it.

This thing is insane!!!

So if you do not like the game don't buy it, if you do like the game buy it.:-) glad we got that settled.