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Nintendo's struggled to make a memorable Yoshi game since Yoshi's Island, and this new 3DS platformer isn't going to change that.
You're never going to be bored in Hope's Peak Academy's wild world of murder, despair, and bears, but you might occasionally wonder why it's a game.
Titanfall's focus on player mobility and big-ass robots sets it apart from other competitive shooters and makes much of the game look like one big highlight reel.
Just for shits man, not gonna be super accurate, but probably not too far off either.
Just noticed the Bowser skeleton in the second picture, nice touch.
God damn, I still can't believe Ryan is gone. :(
Not ruining gaming, but fanboyism is just so fucking bizarre. I genuinely don't understand how or why people develop such obsessive devotions to corporations.
@pocky4th3win: Who cares about semantics? All games are experiences, and if we evaluate them as such, Gone Home was one of the best experiences of the year for many.
@crithon The only category voted on by the people is 'Most Anticipated', everything else is voted on by journalists, so SM3DW could easily win GOTY.
Use the grass from the second on the first.
@karkarov: It isn't' just about shooters or the online community. The persistent leveling, perk system, unlocks, etc. have permeated many other genres, not just shooters.
Couldn't get myself to finish SMG, that game could have used significantly better level design.
@monetarydread: Then it is a tough call because neither of these games are that fun to play
Use your keyboard!
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