Adrenaline

At this moment I am exactly halfway through The Next Generation.
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Here are my thoughts on every demo I've played through the PS3's online network.

BlackSite: Area 51 - I like the concept, but the controls didn't handle that well, and the first time I died it sent me back to the title screen. I never tried it again.

Bladestorm - I don't get it, it looks like it should be a third person hack-and-slash with troops at your disposal, but all you can do is command them with no attacks of your own.

The Bourne Conspiracy - I couldn't even finish the demo before I got fed up with the game. They claim it's based on the books since they couldn't get Matt Damon's likeness rights, but it's clearly a barely interactive rehash of the action scenes from the movies with poor combat.

Burnout Paradise - I hate the announcer, and I wish there were a couple more events available, but it looked great and was a lot of fun to barrel down the highway and knock other cars off the road.

Clive Barker's Jericho - The visual style and premise is kind of cool, but the basic shooting gameplay isn't that fun and I'm tired of timed button presses.

The Club - I don't really like time pressure elements, but I still had a pretty good time racing around, finding enemies to kill to keep my multiplier up. Hard to tell if it could stay fun over a whole game, though.

Conan - There's some hilarious over-the-top violence, but the game itself looks and plays horribly.

Condemned 2: Bloodshot - Succeeds at its goal of being creepy as hell. Looks to be an interesting continuation of a story I don't know much about, and beating the crap out of psychotic freaks with blunt instruments is extremely visceral.

Dark Sector - Pretty solid shooting action, very derivative of Gears of War but the glaive makes it interesting. Boss fight was pretty bad, though.

Devil May Cry 4 - It's more Devil May Cry, which is cool. I like the Devil Bringer a lot, it adds a new dynamic that makes the combat a lot more fluid and constant.

Dragon Ball Z: Burst Limit - Really impressive anime-esque cel-shaded graphics, less impressive but still fun combat system.

Dynasty Warriors: GUNDAM - Combine two of the most-milked franchises from Japan to create something that's not very interesting or fun.

echochrome - I like the style and concept quite a bit. The execution seemed a little strange, but it's probably something you get used to after playing for a while.

Folklore - A little linear in design, but it looks nice and it's fun to yank out souls.

Genji: Days of the Blade - I liked the demo of the original PS2 game, but the basic hack-and-slash just feels off. Also, GIANT ENEMY CRAB.

Harry Potter and the Order of the Phoenix - I couldn't find very much actual gameplay in the limited time I had, just magically moving around benches and playing a marble game.

Haze - The gameplay didn't seem bad and the jungle setting was better than the typical stuff, and I liked that the power-up gimmick wasn't bullet time for once. Still, the game got destroyed by critics so I probably won't pursue it farther.

Heavenly Sword - Pretty awesome looking, not a fan of the timed button presses again but the sword combat is fun.

Kane & Lynch: Dead Men - I have a hard time saying good things about it with the whole Gerstmann fiasco, but it's a pretty decent time. Aim's a little slow but the shooting is solid and I like the setting and style.

Major League Baseball 2K7 - Hitting is too hard, but I like baseball.

MLB 08: The Show - Convinced me enough to purchase my first sports game in years, although that wasn't completely the game itself's doing.

Motorstorm - I don't play many racing games but this one seemed pretty fun.

Overlord: Raising Hell - I like the idea of an action-RPG thing where you have tons of minions to do your bidding, but what they showed might have been too simplistic. It would have helped to see some normal gameplay instead of just a bunch of tutorial stuff.

Ratchet and Clank: Tools of Destruction - I love the PS2 games, and this convinced me quickly they're going back to the greatness that was the series pre-Deadlocked.

Resistance: Fall of Man - I didn't like it at first, I'm not a fan of the slow-moving bullets and the apparent difficulty, but after skipping the first level, I got through the second and then went back and beat the first. Good looking, fairly fun shooting.

The Simpsons Game - For a game that makes fun of stupid game design, they shouldn't use it as a crutch so much. Not funny, either.

Siren: Blood Curse - Fairly creepy, and decent looking for a downloadable product. Not a big horror fan, but it could be fun for people who are.

Skate - I love this, for some reason. The complex controls make it much more satisfying and believable when you pull off something cool, and video editing is nice.

Stranglehold - Completely over the top, basically Max Payne on speed. Lots of fun shooting and doing ridiculous things in slow motion.

Timeshift - The time powers don't add enough to the rather generic shooting to make it seem worthwhile.

Tom Clancy's GRAW 2 - Tactical shooters don't interest me much, but I enjoyed this one quite a bit.

Tony Hawk's Proving Ground - The basic play mechanics are still pretty good, but after Skate, they just seem less compelling. Also, the writing, animation, and voice acting in the cutscenes were all terrible.

Turok - It looks kind of cool, and stabbing dinosaurs in the head is always fun, but I think the aiming is a little too terrible to warrant a real look.

Uncharted: Drake's Fortune - I already reviewed the full game, but the demo sold me on it completely, interesting combat system, great style, good cutscenes.