Biggest Surprise: Celeste. My current GOTY. Platforming that has a low barrier to entry and an incredibly high skill ceiling with a ton of variety. The number of ways they find to make use of a simple air-dash mechanic is amazing. Also, the game looks gorgeous and has a (mostly) incredible soundtrack. Strongly recommend everyone check it out. One caveat: I played it on the Switch, and hoo boy my left thumb did not appreciate the positioning of the Joycon D-Pad.
Biggest Disappointment: Yakuza 6. After playing through 0 this year, I had really high hopes for 6. But the switch to the new engine seemed pretty rough (performance issues on my PS4 Pro, combat that felt floaty, etc.) and the story didn't hook me.
I played about 1.5 hours of the PC version last night. Ran just fine on my rig hooked up to my 4K TV with controller support. Seems fine to me anecdotally.
Dying and finding out that the game didn't autosave after the last X objectives I completed or loading into a new area. Last night, I was playing The Witcher 3, and did two or three monster nests in quick succession, only to die right after finishing the third. The game reloaded in a state prior to me doing the first nest, even though I fast traveled between a few of them. It was only a 10 minute loss of time, but there's nothing worse to me than feeling like I wasted time. I really wish open world games at this point would adopt the Dark Souls model of autosaving every few steps. I was able to change the autosave interval in The Witcher 3 to once every 3 minutes, but even that seems too long at this point.
Possibly for Fortnite and nothing else. I'm leaning towards "no" though. Then, next generation, when Microsoft sells the most consoles and Sony says "Hey, guys, we've seen the light and are finally ready for cross-platform play," Microsoft will say they can't.
Every mini-game in Danganronpa 2 that isn't an Endless Debate sucks ass, but the two that take the cake are the Rebuttal Showdown and the Improved Hangman's Gambit, which I believe features the worst recorded use of the word "improved" in the history of time.
So I just took a dive into the Ocarina of Time randomizer (highly recommend it, by the way). Every minigame in OoT is hot garbage. This includes, but is not limited to: the shooting galleries, horseback archery in Gerudo Valley, and most of all, that minigame where you have to follow along on the ocarina with the two skull kids in the Lost Woods. That game is otherwise amazing, but now I remember why I never played any of those minigames as a kid.
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