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AgentJ

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PAX thoughts, day 2

The second day is done, and there isn't much PAX left to go. I won't be doing as much tomorrow as I will be letting a friend take my place for a few hours before the Omegathon, but I swear I will still get to Split Second 
 
Heavy Rain. This is a game to watch out for. It singlehandedly makes me jealous of PS3 owners (or people that have 300 bucks laying around). The choices work well, perhaps even better than Mass Effect, and the story, at least what I saw, really packed a punch 
Uncharted. Note I didn't actually get my hands on this one, but I didn't feel like I needed to after watching others play in front of me. Graphics: Top notch. Enemy AI: Brilliant. Shooting/Cover Mechanics. About as good as can be. climbing elements? They looked a little boring from my perspective. Don't let that make this sound like some sort of diss on the game though. It still looks very cool (BTW, the main characters bantering is just as annoying as that main character in Crimson Skies) 
Bayonetta. This game is soo full of style its coming out of my hair folicles (which now drape over me like a full body suit). The combat was beautiful and while complex (you have a lot of control over what the character does) the controls were extremely intuitive and I had little trouble mowing down enemies after a brief tutorial. I am very excited for its release (and subsequent drop in price, at which point I will buy this and every other game not called Scribblenauts) 
Brutal Legend. Like Bayonetta, this game has a lot of style, but the combat in comparison was bland and unexciting, which I believe is an unfortunate result of Jack Blacks short weapon. That said, this game has some of the best humor i've ever heard in a video game (even better than the Madworld commentators)   
White Knight Chronicles. It seems like a good deal of fun, but I'm not happy about the slow reaction of any commands you give your player. Its like you tell him to do something, and about a second and a half later, he does it. Beautiful though, and very large as well
 
Star Wars: The Old Republic panel. Let me make it clear right now. I am not interested in MMOs, in the slightest. I simply attended in the place of a good friend of mine who had fallen ill with some food poisoning (people, avoid the fourth floor Subway). I will admit it was quite impressive. Bounty Hunters and Sith look like a lot of fun to use, especially with the cover mechanic, and the fact that all the dialogue in the game is spoken is mind blowing. Bioware is certainly a force (see what i did there?) to be reckoned with. after the panel, they gave everyone a code to redeem for KOTOR on Steam (which they announced earlier in the show) but doesn't that seem kind of lame, considering almost everyone in that room had already played it? 
The Giant Bomb panel. It was nice to meet the guys in person (even though I met some of them yesterday). That NOS/Ramen mix they made looked absolutely vile, but props to the kid who won and recieved a Beta Key for Starcraft 2.  They had a little exclusive cartoon they had made (time trotters was it?) and it was fun and a little bit silly. A shame I thought it was worth leaving early for the... 
Capcom party. Pretty lame in general i've got to say, but they were giving out free Tricell ID cards with peoples pictures on them (if i get a good response, perhaps i'll post a picture of mine), zombie face paintings, and raffle tickets for cool prizes like the PC version of RE5 and a expensive video card. I didn't win the video card, but I did, for the first time in my life, win a raffle by getting RE5. Reason number 2 why i need to go get a gaming quality PC (reason one being APB). 
 
tomorrow: Dead Space Extraction, Split Second, Teenage Mutant Ninja Turtles, 358/2 days, and I swear I'll finally remember to ask Sega about the status of Infinite Space. If i have time i'll get around to the Saboteur as well.

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