Something went wrong. Try again later

AhmadMetallic

This user has not updated recently.

19300 -1 617 490
Forum Posts Wiki Points Following Followers

Battlefield 3 is shaping up to be a total joke

This is a rant blog, i guess....
*PS this is for people who have played Battlefield 2. If you haven't, I don't think you will relate
*PPS the fact that the game is in alpha stage doesn't mean it's gonna be 110% different when it's out. Alpha is the second step towards the golden stage, and this second step is messed up
*PPPS i'm not asking for realism or hardcore mode. those aren't the only solutions

Introducion: That player shot at a far away triangle, the result was that he killed another player. Does that sound right to you? think about that for 5 seconds, then proceed.

Now look at this new Battlefield 3 trailer:

----------------

So for those who were duped by DICE's promising interviews, telling us that Battlefield 3 is an actual sequel to Battlefield 2, using things like "Jets, big maps and prone!!1!!111!" to fool us, this blog is to inform you that you were in fact duped.

Battlefield 3
Battlefield 3

This is a very normal business step by EA, i'm not saying it's bizarre, i'm just very saddened by the fact that it eventually happened: They found that their PC-based content-rich skill-demanding not-so-rewarding games Battlefield 2 and Battlefield 2142 didn't sell well, whereas their console spin-off Bad Company 2 made serious bank, so instead of milking the Bad Company series with BC3 in two years time, they were too eager and corrupted Battlefield 3 in order to cash in on people's hopes by the end of this year.

This game has nothing in common with Battlefield 2. only the fact that the conquest maps support 64 players.. that's it.

  • Just like BC2 and unlike BF2, there is no Commo Rose. You can't use pre-recorded commands to communicate with your team mates efficiently. We're going to be mute just like in BC2

2000+ post on the official forums protesting lack of Commo Rose

If you've never used this thing before, you really missed out.
If you've never used this thing before, you really missed out.

Here's a mock-up by a fan. tell me you dont love it:

No Caption Provided

[Full size]

  • Like BC2 and unlike BF2, the ridiculously outrageous 3D spotting is back. You point at the enemy's base, tap the social button, see triangles light up, shoot at the triangles and get kills. You don't have to see the person to kill them. That is called "aim assist". the fact that you can see the triangle through walls and rocks and trees, is called "wallhacking". DICE solved the problem of cheats and hackers: they implemented that shit into their game.

3 hot threads protesting 3D Spotting: First, Second, Third.

Everyone shoot at the triangle, that makes you kill other people.
Everyone shoot at the triangle, that makes you kill other people.
  • Not only that, but squad leaders get a huge star stuffed NEXT to the spotting triangle on top of their heads, making people think twice before they start a squad.
  • The damage models are ridiculous. 3 taps and you're dead. If you have a triangle on your head, you're automatically doomed.
  • Like BC2 and unlike BF2, teamwork stats are no-where to be seen. The scoreboard shows this: K, D, Score. the end-of-round stats consist of four screens listing your best kills and killstreaks.. yes, i said killstreaks in a Battlefield game
  • There doesn't seem to be any chain of command whatsoever. The squad leader position appears to do literally nothing. there is no commo rose to communicate, no giving orders, nothing.
  • Like BC2 and unlike BF2, health regeneration is back. it takes 15 seconds to kick in, but once it does it goes all the way up rapidly. Once again, medics are only needed when someone dies
  • A new awesome feature: Vehicle health regeneration. 'nuff said.
  • Like BC2 and unlike BF2, there's still an aimbot knife in the game. All you have to do is tap the knife button when you're behind someone, and you're 100% guaranteed to hit them
  • The biggest emphasis of the Lead Designer of the game's multiplayer component, is the gunz.

There's already speculations that the conquest maps are gonna be linear and chokepoint-based (no matter how big they are), and that jets and helos will have health regeneration as well.

And so, it is clear that the huge bank that Bad Company 2 made, is totally blinding DICE from having any sense of principle and they're pretty much creating Bad Company 2 under a bigger better name.

They found that when they created games that had honest clean gameplay that encouraged teamwork, they didn't make enough money. Whereas when they created a game with triangles that are visible through walls and tell you where to shoot, they made money.

Yes i'll be buying the game, and yes i'm very excited for it, but the message i'm trying to convey here is that this game is not Battlefield 3.

If you think this is a typical "Bf3 is Bc3 !!" thread, give me a counter argument.

496 Comments

498 Comments

Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@AuthenticM said:

What's the difference between "2D" and "3D" spotting?

2D = Red markers on the minimap on your HUD 
3D= Triangles on your screen that tell you exactly where to point your gun to get MAD KILLZ 
Avatar image for ahmadmetallic
AhmadMetallic

19300

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 11

Edited By AhmadMetallic
@AuthenticM said:

What's the difference between "2D" and "3D" spotting?

2D: A red dot shows up on your minimap (the spotted enemy soldier), blips for a few seconds and moves as the enemy does, then disappears. It allows you to know the enemy's location based on friendly intel, and scouting the area to find your prey with your eyes 
3D: A bright three dimensional cone is attached to the enemy's head, showing exactly where they are and how they're moving, even through walls and trees . If you shoot under the cone, you kill the person. The cone helps you aim your crosshair, and that's wrong 
 
Here's what's wrong with it: 
 
Avatar image for sjupp
sjupp

1949

Forum Posts

40

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By sjupp

@Seppli said:

@Spoonman671 said:

@Seppli said:

Also - loads of the pessimists are just asshats into BF for the 'realistic' mods like Project Reality. They aren't actual BF players. Just mil-sim dudes. Who gives a fuck about the mil-sim crowd? Lost love really. As a game, I say Battlefield was never more fun than BF:BC 1 and never better executed technically than BF:BC 2. Bringing both together with BF2's scale and BF2142 structure will be utter and total domination and win.

To be fair, the biggest reason why the first Bad Company was so fun was because the music was awesome! Also, golf carts.
Anybody getting a warm tingly feeling at that harmonica jingle playing when earning a pin? Giving me a woody just thinking about it. Oh - and the menu music is legendary! So cool and laid back.

This. I still haven't heard any original BF theme in BF3 which is something I find preposterous. I want to be blasted by it so loudly my dick falls off. Well.. You get the point.

Avatar image for deactivated-5a00c029ab7c1
deactivated-5a00c029ab7c1

1777

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@Phonics said:
How about making spotting the same way it was in Battlefield 2. Oh wait you can't because that would be too taxing on console players (who obv are the main market no matter how hard they try to tell you 'ITS PC FIRST DAWG BATTLEFIELD 2 YEAH MAN'.  I'm not expecting anything but Shit Company 3 at this point and I suggest you don't either. 
Sad but true there is some hope though and its called  red orchestra 2 the dev team that actually makes PC FPS the way there meant to be not these FPS that come with training wheels.
Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@Ahmad_Metallic said:
@AuthenticM said:

What's the difference between "2D" and "3D" spotting?

2D: A red dot shows up on your minimap (the spotted enemy soldier), blips for a few seconds and moves as the enemy does, then disappears. It allows you to know the enemy's location based on friendly intel, and scouting the area to find your prey with your eyes 
3D: A bright three dimensional cone is attached to the enemy's head, showing exactly where they are and how they're moving, even through walls and trees . If you shoot under the cone, you kill the person. The cone helps you aim your crosshair, and that's wrong 
 
Here's what's wrong with it: 
 
Wait holy shit thats BF3 gameplay? It looks EXACTLY like BC2. I feel sick now.
Avatar image for samsharp505
SamSharp505

208

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By SamSharp505

I really like BC2, and from what I played of BF2 it was pretty good, somewhere in-between would be nice, but if it's closer to BC, I don't care.

Avatar image for authenticm
AuthenticM

4404

Forum Posts

12323

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By AuthenticM

@Phonics said:

@AuthenticM said:

What's the difference between "2D" and "3D" spotting?

2D = Red markers on the minimap on your HUD 3D= Triangles on your screen that tell you exactly where to point your gun to get MAD KILLZ

There isn't any 2D spotting seeing as there isn't a minimap, but is there 3D spotting in Bad Company 2 Hardcore mode?

Avatar image for j12088
J12088

471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By J12088

I rather liked the spotter in BC2. Never really considered it to be cheap. Never really bothered me.
 
Tanks getting a health regen is worrying however.

Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@J12088: Could it be because you played it on a motherfucking console. You know that thing that has to use aim assists because the controller is so bad for FPS. This was supposed to be a PC-game not some banal turd that caters to the avg moron who thinks pointing at red markers and pulling the right trigger is mad skilled.
Avatar image for mikkaq
MikkaQ

10296

Forum Posts

52

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By MikkaQ

I'm calling bullshit.

Having played countless hours of both BC2 and BF2, sorry but I'd rather see them cribbing from BC2, it's flat out a better game, just needed bigger maps, higher player count and more vehicles. Battlefield 2 came out like 6 years ago, just making the same fucking game would be stupid. There are gobs of lessons that DICE have learned in making the Bad Company games that they could use to improve the core Battlefield games.

Also it would be plain retarded not to have the spotting, because it's the only damn thing keeping these people from playing the game like Call of Duty. Of course you get decimated if you're spotted. It's a war- don't get spotted. Play strategically and you're golden. I do think highlighting the squad leader is a bit much, given they usually don't lead shit, but squad benefits still far outweigh rolling solo, what with all the squad bonuses.

Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@XII_Sniper: Yeah I'm sure you played 'countless' hours of Battlefield 2 if you think the spotting system is better in BC2. Mind if I ask you what your BF2 profiles name is?
Avatar image for j12088
J12088

471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By J12088
@Phonics said:
@J12088: Could it be because you played it on a motherfucking console. You know that thing that has to use aim assists because the controller is so bad for FPS. This was supposed to be a PC-game not some banal turd that caters to the avg moron who thinks pointing at red markers and pulling the right trigger is mad skilled.
To tell you the truth I'd rather play on a console with average "morons" than stuck up elitists like yourself. You'd only bitch and cry when you lost. If it's not the spotter it's something else. Whine whine whine.
Avatar image for brendan
Brendan

9414

Forum Posts

533

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

Edited By Brendan

I find it odd that you seem to hate what BF 3 stands for and yet are still going to buy the game. If you don't like it, vote with your dollars. From a few of the posts I've seen in this thread it sounds like there is a game coming out that is made for you. Play that game and enjoy your hobby rather than spend 60+ dollars to be angry for months on end. The pastime you use to relax shouldn't be where your negative energies are directed.

Avatar image for deathmachine117
Deathmachine117

383

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Deathmachine117
@Phonics:  Calm down dear its only a video game. Plus your point about pointing at red triangles and pulling the right trigger exactly the same on PC except with a click of a button.
Avatar image for twisted_scot
Twisted_Scot

1213

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By Twisted_Scot

I agree with some of your points. I loved BF2 but really didn't like the BC games. I felt that the BC games did (for me at least) take away some of the teamwork feel to the BF games. Ive said ive been seeing some things about BF3 that are making me skeptical about it. I read somewhere when the devs were talking about the remixing of classes that they were going to "make the sniper class more useful". To me the overpowered sniper class came with too many equipment perks which id say it one of the main things that I felt unbalanced the BC games. While I can appreciate trying to refine the classes im worried it will take some of the point and depth out of the teamwork found in BF2 and therefore the whole experience.
Every video Ive seen with destruction boasting about the new frostbite engine has pretty much been the same corner of the same building being destroyer with various things,i know they are not really showing off much yet so I hope its as intricate as they claim. Im wondering about the vehile regeneration, is it confirmed or is it just the same as before where if you carrying (or are an engineer in a vehicle it repair over time)? I always kind of liked having to go back to base to fix whatever I'm in. Id say as someone like many other was playing BF since BF:1942 that the gaming community has changed and although Id like to see a more true sequel to BF2 I can understand why they are adding in aspects of the BC series to please the newer (and probably equaly as large) fan-base of the franchise. Its odd, I enjoyed BF:1943 more than either of the BC games but to this day I cant quite put my finger on why.

Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@J12088 said:
@Phonics said:
@J12088: Could it be because you played it on a motherfucking console. You know that thing that has to use aim assists because the controller is so bad for FPS. This was supposed to be a PC-game not some banal turd that caters to the avg moron who thinks pointing at red markers and pulling the right trigger is mad skilled.
To tell you the truth I'd rather play on a console with average "morons" than stuck up elitists like yourself. You'd only bitch and cry when you lost. If it's not the spotter it's something else. Whine whine whine.
Yeah typical console idiocy. Calling PC-gamers stuck up elitists because they want something more than a game that tells you where to aim and does it for you. Never change. 
 
@Deathmachine117
: Could it be because it was developed with consoles in mind and the PC-version was released as an afterthought to get more $$$. God you people blow my mind. It's like gamefaqs.
Avatar image for deathmachine117
Deathmachine117

383

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Deathmachine117
@Phonics:  You blow my mind your mentality. Also yes it was developed for consoles because more money there. 
 
 Stop bitching over nothing you have your version and if you dont like it go back to Battlefield 2 its still there.
Avatar image for vilhelmnielsen
vilhelmnielsen

1777

Forum Posts

138

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By vilhelmnielsen

So, @Ahmad_Metallic, you'll shut up about how amazing BF3 is gonna be? Good.

Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@Deathmachine117: Of course there's more money on consoles because of morons like you who are happy as long as they have a button for sprint, knife and something to shoot at. You are everything thats wrong with gaming.
Avatar image for deathmachine117
Deathmachine117

383

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Deathmachine117
@Phonics:  Actually I'm happy with quality games and yes I like games about running and gunning to have a sprint button because its useful then you moron. 
 
Yes clearly I am everything wrong with gaming youre just butthurt that some games are being developed for the systems they sell well on. Its business get used to it.
Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@Deathmachine117: so you feel good about being the lowest common denominator? Not like I needed any more confirmation that you're dumb as hell and started playing games yesterday.
Avatar image for qkt
QKT

256

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By QKT

just keep playing BF2.  
i'll be on BF3. 
:)

Avatar image for deathmachine117
Deathmachine117

383

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Deathmachine117
@Phonics:  And you're claimed earlier on you're not a PC elitist. Also man you're the one coming across as dumb as hell making points that are irrelevant. 
 
I am sure at this point you're trollin.
Avatar image for mikkaq
MikkaQ

10296

Forum Posts

52

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By MikkaQ

@Phonics said:

@XII_Sniper: Yeah I'm sure you played 'countless' hours of Battlefield 2 if you think the spotting system is better in BC2. Mind if I ask you what your BF2 profiles name is?

No idea, dude. I haven't played BF2 for like 2 years. I've owned every BF game short of Vietnam and my vet status is still 1 or 2 cause I made different accounts for most of them. I moved on from that game.

So yes, literally countless because I have no idea. Enough to have an opinion on the game. One button 3D spotting is better, it encourages heavy spotting use so you always have a good idea of the general state of the map you're on. It helps when tanks are just rolling on your capture points and you're on some other part of the map and know where you should focus your efforts. They've created a fantastic quick way to communicate without the tedium of typing or all the drawbacks of voice.

Avatar image for phonics
phonics

328

Forum Posts

107

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By phonics
@Deathmachine117 said:
@Phonics:  And you're claimed earlier on you're not a PC elitist. Also man you're the one coming across as dumb as hell making points that are irrelevant.  I am sure at this point you're trollin.
I've been playing both console and PC-games since 93 you blabbering moron. Check yourself before you start arguing about video games with your staggering 2 year experience as a proud 360 gamer. Fucking idiot.
Avatar image for authenticm
AuthenticM

4404

Forum Posts

12323

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By AuthenticM

I have played well over 100 hours of Bad Company 2 multiplayer, all of it in hardcore mode and, as I had to be reminded, there isn't any 3D spotting in this mode. So all of you fucking whiners need to shut the fuck up. If you're so much into Battlefield that you don't mind bitching about such a thing, then play the fucking hardcore mode which is already in the game.

Avatar image for ahmadmetallic
AhmadMetallic

19300

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 11

Edited By AhmadMetallic
@Deathmachine117:  @Phonics:  I would appreciate it if you take your platform war to a private message conversation. both of you are raising valid points, but this isn't the thread for it 
  

@XII_Sniper
said:

Having played countless hours of both BC2 and BF2....

^ that, is disproved by this : 
@XII_Sniper said:

it would be plain retarded not to have the spotting, because it's the only damn thing keeping these people from playing the game like Call of Duty

If you had ever played Battlefield 2, you'd know that it does have a spotting system, an efficient one at that, it's called 2D spotting where you see the spotted enemies as blips on the minimap, without allowing a flying cone to indicate where you should aim, or showing you the enemy's movement through trees  
 
 

@QKT said: 
just keep playing BF2.  i'll be on BF3. :)
What gives you the impression that I want a Battlefield 2 reboot ?
Avatar image for deactivated-5f90eabee6bba
deactivated-5f90eabee6bba

584

Forum Posts

415

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Spotting makes up for the inability to yell and point at where stuff is like you would have in real life.

Avatar image for deathmachine117
Deathmachine117

383

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Deathmachine117
@Phonics
Thats funny because I have also been playing games for a long time not as long as you of course but still long enough. So just because I defend the console I am clearly just someone who owns a 360 for a short length of time. Your the blabbering idiot my friend. Heres a protip : Stop playing games if they cause you so much hate.
Avatar image for ahmadmetallic
AhmadMetallic

19300

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 11

Edited By AhmadMetallic
@AuthenticM said:

I have played well over 100 hours of Bad Company 2 multiplayer, all of it in hardcore mode and, as I had to be reminded, there isn't any 3D spotting in this mode. So all of you fucking whiners need to shut the fuck up. If you're so much into Battlefield that you don't mind bitching about such a thing, then play the fucking hardcore mode which is already in the game.

How does me wanting to play normal battlefield but without a ridiculous feature, equal me playing on hardcore mode ? I don't get the logic behind your post. 
I wanna play normal Battlefield, but have normal servers that can turn it off and replace it with 2D spotting.. must i play on hardcore where there's no crosshair and a ridiculously high damage model? Thats not my cup of tea 
 
 
@gorkamorkaorka said:

Spotting makes up for the inability to yell and point at where stuff is like you would have in real life.

That's the problem. you're tolerating the fact that there IS a "yelling like real life" tool that isn't being implemented, and you're tolerating the fact that it was replaced by a ridiculous concept of 3D cones flying around.. 
in Battlefield 2, you had a commo rose which allowed you to quickly select commands that said several things in a loud clear voice with text on-screen, and the spotting included map-locating only, not 3D cones. 
 
here: 
 
 
No Caption Provided
 
You think 3D spotting enables you to express yourself? Nope. that Commo Rose enabled you to do that, and with it being gone, you feel mute in BC2 most of the time because you only have a limited amount of commands, and you can only say them when you're looking at certain things/people.  
How many times did you get revived or resupplied in BC2, you turned to your savior and wanted to say thanks, but all you could do was stare at their mug? exactly.
 
 
@Deathmachine117:  Again, you can reply to someone using the personal messaging system, it's the same window where you get a reply notification. please discuss the thread's subject or take it elsewhere
Avatar image for ahmadmetallic
AhmadMetallic

19300

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 11

Edited By AhmadMetallic
@rebgav:  If you own a BC2 server and you turn 3D spotting off, you get auto-listed under "hardcore". That's why no normal servers had it off.. they didn't wanna be listed as HC, because they in fact weren't.
Avatar image for ahmadmetallic
AhmadMetallic

19300

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 11

Edited By AhmadMetallic

some dude just created an amazing mock-up  
 
 

 
 

Avatar image for deactivated-57beb9d651361
deactivated-57beb9d651361

4541

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

@Ahmad_Metallic: I was ready to be like 'Aw, man, give it a rest. Fanboys will be fanboys, etc.' but you're absolutely right.
 
This doesn't look like Battlefield, and it's a real shame. If they take the advice/criticism aboard, then hopefully all will be well.
 
If not... well, I may cancel my pre-order and pick up BC2 for a fraction of the price.
Avatar image for renahzor
Renahzor

1043

Forum Posts

386

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By Renahzor
@Ahmad_Metallic:  
 
Preface, I played countless hours of BF2, and a bit less of BF 1943, along with games like Joint Ops that have somewhat similar gameplay mechanics.  As stated, most of your points are just holdovers from BC2, if you thought they were going to scrap everything from BC2 and build off of the BF2 platform you're blind to how the business world works.   
 
3D spotting, despite being turned off in hardcore mode and a separate option on all BC2 servers as far as I remember, was a bit of a non issue to me.  In fact I think it's a decent compromise for teamwork based gameplay in non-clan games because it encourages people to at least help their team a bit.  Also, hardcore mode was more to my liking so after the first few dozen games HC servers were most of my game time.  Even if they do not revamp the system a bit I don't see an issue here at all, I like being able to help my team in other ways than just shooting dudes in the face. Opinions....
 
Como rose is another non issue IMO, with the use of voice chat and context sensitive communication I never really missed the como rose at all.  You do realize in BC2 the need medic and ammo weren't needed at all, and the attack commands were integrated into the context sensitive communication button right?  That leaves very few options absent, I never missed them, If I needed to use them it was something more readily accomplished via voice chat.
 
Teamwork stats l'll agree on, there should be more of them and they should be prominent, AND they should allow perks/streaks like killing guys does.  Maybe that's not this game, but you don't see me throwing a bitch fest about it. 
 
Like BC2, I'm sure squad commands are given with context sensitive communication and are simple orders to attack and defend areas.  Again, we have voice chat available for more complex things that may need to be communicated. 
 
Health regen I don't mind whatsoever.  I still want a medic with me especially on maps with more players.  Slow vehicle regen is fine too.  Opinions...... 
 
I don't care about "aimbot knife" at all.  More guns is fun, so whatever.  I prefer hardcore 1-2 shots = dead damage models, so in the words of EVE online designers CCP:  Harden the fuck up. 
 
ALL of your arguments are about how you don't like specific features of BC2 being put in BF3.  Deal with it or don't buy it are your options.   
 
There, I addressed all of your bullet points in your whine blog.  You can enjoy the game for what it is, or you can go on crying about something you can't, won't, and will never have any impact on whatsoever.  
Avatar image for onarum
onarum

3212

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By onarum

Dude, they want to tap into the CoD kiddies business, if they made just a prettier BF2 that would not happen at all, I'm not saying I agree with that, just that it's the way it is, they want money and not please their fans, they couldn't give a rats ass for BF2 fans.
 
Personally I don't mind the changes all that much, except for the KDR emphasis, which is never a good thing, I also wish there would be more team related stats, but like I said, they are trying to tap into CoD kiddies territory and KDR is all they care about.

Avatar image for swamplord666
swamplord666

1816

Forum Posts

216

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

Edited By swamplord666

in all honesty, it's kind of sad that people get so passionately angry about something this trivial. It's a game. Voice your displeasure with your hard earned money and if they ask for your opinion during development then by all means give it to them. But don't go complaining about all that stuff, crying outrage and then proclaiming you're buying it anyway.

I should point out that i agree, 3d spotting shouldn't be included. However, if it is, meh, whatever. I'll still have fun anyway.

Edit: also I may add, I think there is a larger number of people that got annoyed with the franchise for constantly being shot by a sniper from across the map and no chance to make any decent progress. I know these people are considered as noobs or scrubs, I'd wager that they are composed of WAY more people than the people complaining about 3d spotting. more people = more sales = more dice games. it's a sad reality for the hardcore fans but hey. If dice just listened to their most hardcore fans they would make their vision of BF3 and everyone else will be shafted.

Avatar image for sitoxity
Sitoxity

559

Forum Posts

425

Wiki Points

0

Followers

Reviews: 2

User Lists: 1

Edited By Sitoxity

@Renahzor: Thank you for this.

I was gonna go into the whole Context Sensitive Comm. thing myself, but I just couldn't word it the way I wanted to. You're absolutely right though, even Attack and Defend commands can be relayed to your squad by just looking at the objective marker and hitting that same button. They made it a lot easier.

I'd much rather look at the medic/assault and quickly press one button to say "can I have ammo/medkit?" than going through the, let's face it, annoying menu that was in BF2. The only way it was fast in that is if you remembered each and every position on that thing. Even voice commands in TF2 are easier.

@Ahmad_Metallic: Your issue with spotting sounds less and less solid the more this thread goes on. It's not the equivilant of "aimbots," it's the same as someone (in real war or over voice communication) saying "Look, there's a guy down there in the trees! If you pelt that area with bullets, you might get him!"

It's just knowing where the enemy is because someone saw him. I agree the limitation was quite large when I played on the Xbox (on PC, which is where I play now, I only play Hardcore) since it lasted quite a while, but it really was never as bad as you're claiming. Sure, having it hang to last known position would be great if you lose sight of the target, but what if the person who spotted them still sees them? It's just relaying that information to the rest of the team. It also allows squads to, on some level, interact with each other better in BC2, since voice chat is limited to squads, it's a way to help out the entire team, rather than just your squad.

The other issue people seem to be having is the K/D Ratio's and the scoreboard. Yes, it'd be nice to be able to see these stats on the fly, but that doesn't mean there's a greater focus on K/D at all. You ever see the guy on top having a good K/D or even the most kills? Because most of the games I play it's really all over the place. You still get a ton more points for healing team-mates, squad-mates, capturing and defending objectives, etc.

All of this just contributes to the tickets lost and saved by medics, making games go faster if the team is bad. Ever realized that in a game of Rush, if it was a full 64 player game, it would only take each member of the attacking team to die a little more than twice each? Teamwork makes this less simplified, but honestly, that happens sometimes.

You really should at least wait until you get hands on before you make any definite accusations and less assumptions. It's just in Alpha, there's a LOT of balance changes to come, especially when it goes into Beta and anyone who kept Medal of Honor gets to play.

As much as BF2 was fun, BC2 is the better game. Fuck the guns and accuracy in BF2, I like HITTING the things I SHOOT AT.

Avatar image for akrid
Akrid

1397

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Akrid
@Ahmad_Metallic said:
@rebgav:  If you own a BC2 server and you turn 3D spotting off, you get auto-listed under "hardcore". That's why no normal servers had it off.. they didn't wanna be listed as HC, because they in fact weren't.
The majority of BC2 servers are semi-hardcore... You're perfectly capable of finding a game without spotting, and I'm gonna guess that you'll have the same option in BF3. 
 
And see, the commo rose would be silly in BF3, and here's why: 
  • The Go Go Go command is completely useless and always as been. I've never seen anyone use it in a serious manner.
  • Need backup is kind of always a given if you're squad's not stupid. Plus, if you're getting shot at you'll be dead before anyone could respond to your call. This is not an action movie where the hero is taking cover from fire for 15 minutes while his buddies slowly make their way to him.
  • Need pickup is fairly useless now, as spacial awareness of your squadmates is much better then it used to be. If someone doesn't pick you up it's safe to assume they did it on purpose.
  • Roger that? Roger what? None of these commands are complicated enough to require confirmation. (You could admittedly argue for this one)
  • Negative? Again, same thing.
  • Thank you and sorry just seem like an extremely lazy and non-committal way to express a feeling. Just type it.
  • Medics are now very well aware of who needs help. They don't need to be inundated with people spamming a phrase at them. They also obviously have the context sensitive ask now.
  • Same deal with ammo.
  • Follow me? Fuck you, I'll do what I want. If I think you're worth following I will do so.
  • Also - and this is my personal opinion - commo rose makes the game feel like I'm playing with robots. I'd rather converse through chat or communicate solely through actions.
Commo rose just doesn't make sense for the game Battlefield has become. It's too fast and too sleek and has evolved past the need for a radial menu of commands.
Avatar image for mikkaq
MikkaQ

10296

Forum Posts

52

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By MikkaQ

@Ahmad_Metallic said:

@Deathmachine117: @Phonics: I would appreciate it if you take your platform war to a private message conversation. both of you are raising valid points, but this isn't the thread for it @XII_Sniper said:

Having played countless hours of both BC2 and BF2....

^ that, is disproved by this :
@XII_Sniper said:

it would be plain retarded not to have the spotting, because it's the only damn thing keeping these people from playing the game like Call of Duty

If you had ever played Battlefield 2, you'd know that it does have a spotting system, an efficient one at that, it's called 2D spotting where you see the spotted enemies as blips on the minimap, without allowing a flying cone to indicate where you should aim, or showing you the enemy's movement through trees


@QKT said:
just keep playing BF2. i'll be on BF3. :)
What gives you the impression that I want a Battlefield 2 reboot ?

Yeah 2D minimap isn't spotting, sorry. It's no different than COD's UAV system except even that was an improvement. Solders don't have maps implanted in their eyeballs, but the triangle represents a soldier pointing out a foe at you. Personally I think that spotting should be restricted to within your squad as well, makes more sense if you put it like that.

Also everything you've been saying gives the impression that you just want a graphical retouching of BF2. Personally I prefer progress.

Fanboys and hype are a terrible combo. Personally I'm just looking forward to get my hands on it before I start flipping out that they "consolized" Battlefield.

Avatar image for phatseejay
PhatSeeJay

3331

Forum Posts

9727

Wiki Points

0

Followers

Reviews: 5

User Lists: 17

Edited By PhatSeeJay

I have no real issue with 3D spotting, only the current execution of it. It need tweaking to prevent people from getting an exact location on moving targets that are far away or behind obstacles, but I have no issues with an arrow above someone's head. Just have to be improved to not have it become a tracer dart.

I do wish it could be combined with the command rose though. Tap Q to spot a target and hold in Q to pull up the command rose, so you can tell your squadies to follow, give a "Go Go Go" command and a yes no reply. Don't need anything complex, but ability to have my guy yell out some orders would be helpful from my kind of tactical standpoint.

Avatar image for bouke
Bouke

1400

Forum Posts

11

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

Edited By Bouke

I really don´t get why the spotting option is pissing you off that badly; unless you are one of those campers/snipers who should have a target over their heads at all time ;)  
 
But seriously, i've played a lot BC2 and never had any problems with spotting or being spotted. Just keep moving from cover to cover and spotting has no effect. If i'm just using a short to mid range weapon like a SMG or shotgun i like the option to target far away players if they pull stupid shit like snipe from a tree or camp in the open somewhere.  
 
The regenerating vehicle thing sounds really lame though, but i'm sure its something either will an option or it will get cut following the fan outcry. 
 
Chokepoints in maps; I don't really see the problem!? If the maps are huge, it is a good thing objectives are placed so that you get multiple players fighting over them. That only forces people to work together...
Avatar image for deactivated-6281db536cb1d
deactivated-6281db536cb1d

928

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

I'm old and I don't like change!

Avatar image for sins_of_mosin
sins_of_mosin

1713

Forum Posts

291

Wiki Points

0

Followers

Reviews: 27

User Lists: 7

Edited By sins_of_mosin

Its got a story solo thing don't it?  Thats all I care about.
Avatar image for cirdain
Cirdain

3796

Forum Posts

1645

Wiki Points

0

Followers

Reviews: -1

User Lists: 6

Edited By Cirdain

That last photo was fucking hilarious

Avatar image for raineko
Raineko

450

Forum Posts

840

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Raineko

Can someone explain to me how exactly that works?
So you mark an enemy and he will be seen by all teammates through walls no matter how far away they are?

Avatar image for cloudenvy
Cloudenvy

5896

Forum Posts

8

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Cloudenvy

@Raineko said:

Can someone explain to me how exactly that works? So you mark an enemy and he will be seen by all teammates through walls no matter how far away they are?

More or less, as far as I know.

Avatar image for raineko
Raineko

450

Forum Posts

840

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Raineko
@Cloudenvy said:

@Raineko said:

Can someone explain to me how exactly that works? So you mark an enemy and he will be seen by all teammates through walls no matter how far away they are?

More or less, as far as I know.

I can see how that strongly improves the battlefield overview but on the other hand it kinda seems to be a little futuristic as this very precise enemy awareness is not a realistic ability as far as I know. lol
Avatar image for origina1penguin
Origina1Penguin

3530

Forum Posts

2867

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By Origina1Penguin

I haven't actually played it yet so I don't know if it is fun, but here my thoughts on your bullet points: 
 

  • 3D spotting
I actually really enjoyed the spotting in BC2. That said, I know it can be cheap. For example, being able to see enemies over distances or behind objects that you would normally not be able to. I also cheesed it in BC2 by using smoke a lot, then tapping the spot key until I could 'see' and shoot someone through the smoke. My proposed solution: When you spot someone, it leaves a 3D mark at the location you spotted them but does not follow the enemy. It could fade out over... let's say 30 seconds, so you 'see' how long ago an enemy was there. Other possible suggestions: you can only spot for your squad mates; you can only spot as a certain class (like recon); you can only spot as a squad leader; the 3D spot indicator size changes based on distance. There's no shortage of ideas DICE could come up with to ease the issue. 

  • Squad Leader spotting
I don't like this idea unless there is a big incentive for being a squad leader over other squad member. How would you even know if the game didn't tell you? A vehicle spotted icon is what I rather have (don't know if this is in the game or not).

  • Damage
This is a problem I noticed in BC2. Damage doesn't seem to depreciate over distance. Assault rifles are also crazy accurate with single shot controlled fire. An exponential decrease in damage over distance may be a solution, but that something the coders would have to toy with to get a good curve on the damage graph. 

  • Scoreboard
I think the scoreboard should be different depending on the mode you play. The Conquest and Rush scoreboards should tailor to teamwork and squad stats. Showing kills and deaths is fine because it affects ticket counts, but emphasis should be on squad stats and team efforts. I liked the pins in BC2 that showed you were helping the team, but only I could see my own. My score was the only thing other players had to go by. For team deathmatch, the scoreboard you described sounds adequate, but again, I'd like certain pin-worthy actions to be noted. 

  • Chain of command
This isn't a problem for me. I don't care much for that type of gameplay. The only commands I need worked just fine in BC2 using the spot key. Look at a teammate and 'spot' them to ask for ammo, health, etc. depending on the class of the teammate. 'Spot' an objective to order your squad to go that way. The chain of command stuff doesn't really do anything for me. The idea of sticking with your squad is good enough. 

  • Health regen
It's always an iffy ordeal no matter what game it is. You have to wonder if there's a better way. I thought it worked fine in BC2 even though I was initially opposed to the idea. However, if I was on the development side, I would toy with the idea of regenerating to a point that can't be passed until healed by a medic. 15 seconds is a long time though, so I think it will be just fine. 

  • Vehicle 'health' regen
I have to think you're joking because this is the worst idea of heard, period. Vehicles dominate enough when they need repaired. If they can repair themselves, then they'll just be a nuisance to the game. As I said, I haven't played the game any for testing but this really sounds bad. If I had to pick one thing from your list that actually bothered me, it would be this.  
 
EDIT: xobballox cleared this up for me. See his following post.

  • Knife
This sounds like it would make entering a house or other close quarters space a nightmare. I don't want it to go away entirely though. I suggest making a window of let's say 120 degrees (60 left and 60 right) for the front of a player model where the knife will not go into an instant kill animation but instead would just slash for a good amount of damage. This way, the knife still works on a player's side and back but will not work if you just rush straight at someone.  
 
EDIT: xobballox cleared this up for me. See his following post.

  • Multiplayer design
I can't comment on this because I've only seen a couple levels in gameplay. They looked fine to me, but were a bit small. 
 
 
I haven't played BF2 or 2142, but I've played all the other BF games. This game does indeed sound like it is furthering Bad Company's style, but that seems like a natural evolution to the series. I'm sure I would think differently if I played BF2 and had the fond memories of that you do, but I don't know what made that game more special that BC2. The only thing I've really heard about BF2 was the emphasis on giving orders and having a large player count. I don't see why there's no [optional] commands system, especially because I never hear anyone talk on BC2 (PC), but the squad system worked well in BC2 and I think it'll be okay here. I think I remember 64 player count promised for PC Conquest, is that still the case? Also, do you know if squad sizes have increased? With so many players, I think allowing 5 or 6 per squad is reasonable.