I think we are all getting these cards in different orders. Today was coal for me: Consumption was first, followed by interfaith on day 2.
ajkent's forum posts
@drakoji: As much as I appreciate not just moving from left to right, having a mission objective of "Gather 2 pelts" is a real drag.
I think the crafting system starts out as deceivingly simple at the beginning of the game. There is no recipe for trombone guns or a freezing laser knife. There needs to be a way to hint at the crazy upfront to entice people to continue playing.
All games should open like Saints Row III.