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Added by Alaska_Gamer on Oct. 3, 2009

 

Over 15 Years of Insanity
Over 15 Years of Insanity
6 Days.

That's how long it took me to make this piece. A very big one.

You can tell where these characters are from just by looking at the logo in the bottom right corner.

The Characters, in order of their respective game's release.

Red & Blue (Gunstar Heroes)

These guys had to take the center because, well, they were Treasure's first breakout hit. For making these two, I started on Red's pose as a base, then copied and mirrored it for Blues. Afterwords color and facial features were added. It worked out, since Red is left handed and Blue is right, so, it's canonical.

Dynamite Headdy (Dynamite Headdy)

This was alot easier to do, since the head looks like that of a koopa troopa, and the body is pretty simplistic. I actually forgot to add the feather in his head until last night, where as I drew him 2 days ago. Glad I caught that.

Epsilon Eagle (Alien Soldier)

Bit more complex, but the reference pics I had were a good help. Though his right arm is a bit off I think, though it's too late to change that. Still like how it turned out.

Marina Liteyears (Mischeif Makers)

I had a bit of fun making her expression. I never really did make something with big eyes and a happy face, so this was a first. I know it does look like her pose on the game's cover, but I couldn't really get any pose to work out right, so I stuck with the one you see now.

Shyna Nere Shyna (Silhouette Mirage)

I had even more fun with this one, because I was able to get the pose I wanted for Marina to work with her. I think the body size was a much better factor in making it work. Plus, look at her face. She's ecstatic.

Buster and the Radiant Silvergun (Radiant Silvergun)

I just used the ship on the cover as a reference. I just drew it by switching back and forth between GIMP and internet explorer. Atleast there weren't a whole lot of details I needed to put on the ship. Also, you can see Buster, one of the characters from the game, in the background just barely.

Yukiwo (Rakugaki Showtime)

The game's title actually makes sense now as I was looking for the character's name. Rakugaki is japanese for doodle, so the style make sense. And that's what I did on this one. It was fun just scribling in the colors, and knowing that I didn't need to fill in EVERY spot was nice.

Bangai-O (Bakuretsu Muteki Bangaioh)

This one isn't actually the Bangai from the original N64/Dreamcast game. I just used the one from Bangai-O Spirits, just because I liked the design more. Note, this render actually took me 3 days to get right, just scrapping it every single time when it didn't turn out right. Thankfully it paid off, yet there are still flaws in the symmetry. Oh well, they're minor, but I still get bugged everytime I see them.

Saki Amamiya (Sin & Punishment Successor to the Earth)

The protagonist from the game that made me a fanboy of Treasure. I already had drawn Saki before plenty of times, so this was easy. Not much else to say, other than he's pretty awesome.

Shinra and the Ikaruga (Ikaruga)

Unlike the Radiant Silvergun, this one had tons of small details that I didn't want to leave out. I got enough to atleast prove that it does resemble the ship. And just like Radiant Silvergun, I also drew the pilot, Shinra. Pretty cool dude.

Linda and the Demon Scarf (Stretch Panic)

I really don't know much about this character or the game, yet I'm curious to try it out even if critics weren't so favorable to it. Pretty simple designs, so it didn't take up a whole lot of time. Just had to find a way to draw the scarf in the correct pose.

That's all of them. Well, I didn't include Light Crusader or Guardian Heroes, but, oh well.

The interesting thing about the picture is how everything is "coming towards you." Saki's got his gun aimed at you (crosshair included), Red & Blue are about to kick you in the face, and Linda's scarf is about to do who knows what.

The original image in the end was supposed to have a game controller with the hands almost dropping it in surprise as all the characters are coming right at him, or in the case of the viewer...YOU!

But, my inability to draw hands convincingly kept me from doing so, so I just replaced it with the company logo tucked in the corner. But the black border is the TV, BTW.

This took me quite a while. 6 Days as I said. But I do think this was worth it, even with the tiny mistakes and flaws I've left in there. Oh well, atleast it'll teach me to improve on it.

Cheers.