Why does this look like utter shit? The Fostbyte engine is usually a powerhouse but in this is just ugly. Especially when there is actual gameplay. The faces are okay but very uncanny valley. Everything else looks like its from the 360 era.
I feel the way Newcomb's problem was explained was bad. The Wikipedia explanation makes it more clear to me:
There is a predictor, a player, and two boxes designated A and B. The player is given a choice between taking only box B, or taking both boxes A and B. The player knows the following:
Box A is clear, and always contains a visible $1,000.
Box B is opaque, and its content has already been set by the predictor:
If the predictor has predicted the player will take both boxes A and B, then box B contains nothing.
If the predictor has predicted that the player will take only box B, then box B contains $1,000,000.
Im about 7 hours in and i agree that the story is totally meh but i do like the gameplay and action. Dont find the perk system and character progression that bad.
I also really like the setting and how you explore the world and populate the side missions. One of the reasons i stopped playing FC 3 and 4 is the god damn tower and climbing them to unlock stuff to do.
Also seems like a pretty well optimized game on PC. Running it on Ultra with a solid 60fps.
However i really do not understand how people play FPS's on controllers though.
Looking at this quick look almost makes me motion sick. The movement of the camera get so slow and swimmy.
alekso's comments